Added bonemeal things

This commit is contained in:
debiankaios 2021-07-19 08:13:52 +00:00
parent af0ae17e8d
commit e35e53b8b7
1 changed files with 40 additions and 3 deletions

View File

@ -351,7 +351,46 @@ function mcl_dye.apply_bone_meal(pointed_thing)
minetest.set_node(toppos, { name = "mcl_flowers:double_fern_top", param2 = n.param2 })
return true
end
end
elseif n.name == "mcl_nether:netherrack" then
local ni = 0 -- stand for neigbour item
for x = pos.x - 1,pos.x + 1 do
local node = minetest.get_node({x = x, y = pos.y, z = pos.z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif ni == 1 and node.name == "mcl_mushroom:crimson_nylium" then ni = 3
elseif ni == 2 and node.name == "mcl_mushroom:warped_nylium" then ni = 3 end
end
for z = pos.z - 1,pos.z + 1 do
local node = minetest.get_node({x = pos.x, y = pos.y, z = z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif ni == 1 and node.name == "mcl_mushroom:crimson_nylium" then ni = 3
elseif ni == 2 and node.name == "mcl_mushroom:warped_nylium" then ni = 3 end
end
if ni == 3 then ni = math.random(1, 2) end
if ni == 1 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:warped_nylium"})
elseif ni == 2 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:crimson_nylium"}) end
elseif n.name == "mcl_mushroom:warped_nylium" then
for x = pos.x - 2, pos.x + 2 do
for z = pos.z - 2, pos.z + 2 do
if minetest.get_node({x = x, y = pos.y + 1, z = z}).name == "air" and minetest.get_node({x = x, y = pos.y, z = z}).name == "mcl_mushroom:warped_nylium" then
local randomg = math.random(1, 35)
if randomg <= 5 then
minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:warped_fungus" })
elseif randomg > 5 and randomg <= 10 then
grow_twisting_vines({ x = x, y = pos.y, z = z }, math.random(1, 4))
elseif randomg > 10 and randomg <= 20 then
minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:nether_sprouts" })
elseif randomg > 20 and randomg <= 30 then
minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:warped_roots" })
end
end
end
end
end
return false
end
@ -545,5 +584,3 @@ minetest.register_craft({
output = "mcl_dye:white 3",
recipe = {{"mcl_mobitems:bone"}},
})