forked from MineClone5/MineClone5
Added bonemeal things
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@ -351,7 +351,46 @@ function mcl_dye.apply_bone_meal(pointed_thing)
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minetest.set_node(toppos, { name = "mcl_flowers:double_fern_top", param2 = n.param2 })
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minetest.set_node(toppos, { name = "mcl_flowers:double_fern_top", param2 = n.param2 })
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return true
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return true
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end
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end
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end
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elseif n.name == "mcl_nether:netherrack" then
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local ni = 0 -- stand for neigbour item
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for x = pos.x - 1,pos.x + 1 do
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local node = minetest.get_node({x = x, y = pos.y, z = pos.z})
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if ni == 0 then
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if node.name == "mcl_mushroom:warped_nylium" then ni = 1
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elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
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elseif ni == 1 and node.name == "mcl_mushroom:crimson_nylium" then ni = 3
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elseif ni == 2 and node.name == "mcl_mushroom:warped_nylium" then ni = 3 end
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end
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for z = pos.z - 1,pos.z + 1 do
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local node = minetest.get_node({x = pos.x, y = pos.y, z = z})
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if ni == 0 then
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if node.name == "mcl_mushroom:warped_nylium" then ni = 1
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elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
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elseif ni == 1 and node.name == "mcl_mushroom:crimson_nylium" then ni = 3
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elseif ni == 2 and node.name == "mcl_mushroom:warped_nylium" then ni = 3 end
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end
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if ni == 3 then ni = math.random(1, 2) end
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if ni == 1 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:warped_nylium"})
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elseif ni == 2 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:crimson_nylium"}) end
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elseif n.name == "mcl_mushroom:warped_nylium" then
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for x = pos.x - 2, pos.x + 2 do
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for z = pos.z - 2, pos.z + 2 do
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if minetest.get_node({x = x, y = pos.y + 1, z = z}).name == "air" and minetest.get_node({x = x, y = pos.y, z = z}).name == "mcl_mushroom:warped_nylium" then
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local randomg = math.random(1, 35)
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if randomg <= 5 then
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minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:warped_fungus" })
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elseif randomg > 5 and randomg <= 10 then
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grow_twisting_vines({ x = x, y = pos.y, z = z }, math.random(1, 4))
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elseif randomg > 10 and randomg <= 20 then
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minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:nether_sprouts" })
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elseif randomg > 20 and randomg <= 30 then
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minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:warped_roots" })
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end
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end
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end
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end
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end
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return false
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return false
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end
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end
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@ -545,5 +584,3 @@ minetest.register_craft({
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output = "mcl_dye:white 3",
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output = "mcl_dye:white 3",
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recipe = {{"mcl_mobitems:bone"}},
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recipe = {{"mcl_mobitems:bone"}},
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})
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})
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