forked from MineClone5/MineClone5
Merge testing
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commit
d968ceb209
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@ -372,7 +372,7 @@ local function get_ignitable_by_lava(pos)
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return check_aircube(vector.add(pos,vector.new(-1,1,-1)),vector.add(pos,vector.new(1,1,1))) or check_aircube(vector.add(pos,vector.new(-2,2,-2)),vector.add(pos,vector.new(2,2,2))) or nil
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return check_aircube(vector.add(pos,vector.new(-1,1,-1)),vector.add(pos,vector.new(1,1,1))) or check_aircube(vector.add(pos,vector.new(-2,2,-2)),vector.add(pos,vector.new(2,2,2))) or nil
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end
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end
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local function add_fire_particle(pos)
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local function add_fire_particle(pos,f)
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minetest.add_particle({
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minetest.add_particle({
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pos = vector.new({x=pos.x, y=pos.y+0.5, z=pos.z}),
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pos = vector.new({x=pos.x, y=pos.y+0.5, z=pos.z}),
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velocity={x=f.x-pos.x, y=math.max(f.y-pos.y,0.25), z=f.z-pos.z},
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velocity={x=f.x-pos.x, y=math.max(f.y-pos.y,0.25), z=f.z-pos.z},
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@ -406,7 +406,7 @@ else -- Fire enabled
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action = function(pos)
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action = function(pos)
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local p = get_ignitable(pos)
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local p = get_ignitable(pos)
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if p then
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if p then
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add_fire_particle(p)
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add_fire_particle(p,pos)
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spawn_fire(p)
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spawn_fire(p)
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shuffle_adjacents()
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shuffle_adjacents()
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end
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end
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@ -426,7 +426,7 @@ else -- Fire enabled
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action = function(pos)
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action = function(pos)
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local p=get_ignitable_by_lava(pos)
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local p=get_ignitable_by_lava(pos)
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if p then
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if p then
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add_fire_particle(p)
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add_fire_particle(p,pos)
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spawn_fire(p)
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spawn_fire(p)
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end
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end
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end,
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end,
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@ -453,7 +453,7 @@ else -- Fire enabled
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if def and def._on_burn then
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if def and def._on_burn then
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def._on_burn(p)
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def._on_burn(p)
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elseif fgroup ~= -1 then
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elseif fgroup ~= -1 then
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add_fire_particle(p)
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add_fire_particle(p,pos)
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spawn_fire(p)
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spawn_fire(p)
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fire_timer(p)
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fire_timer(p)
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minetest.check_for_falling(p)
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minetest.check_for_falling(p)
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