forked from MineClone5/MineClone5
Clean up the code
This commit is contained in:
parent
4a3f1032ca
commit
bc4cb14a76
|
@ -1602,9 +1602,6 @@ mcl_mapgen.register_mapgen_block_lvm(basic_safe, 1)
|
|||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
dofile(modpath .. "/clay.lua")
|
||||
dofile(modpath .. "/tree_decoration.lua")
|
||||
if minetest.get_modpath("mcl_structures") then
|
||||
dofile(modpath .. "/structures.lua")
|
||||
end
|
||||
|
||||
mcl_mapgen.register_mapgen_block_lvm(function(vm_context)
|
||||
local minp = vm_context.minp
|
||||
|
|
|
@ -1,192 +0,0 @@
|
|||
local END_EXIT_PORTAL_POS = vector.new(-3, -27003, -3) -- End exit portal position
|
||||
local OVERWORLD_STRUCT_MIN, OVERWORLD_STRUCT_MAX = mcl_mapgen.overworld.min, mcl_mapgen.overworld.max
|
||||
local END_STRUCT_MIN, END_STRUCT_MAX = mcl_mapgen.end_.min, mcl_mapgen.end_.max
|
||||
local DIVLEN = 5
|
||||
local V6 = mcl_mapgen.v6
|
||||
|
||||
local math_min, math_max = math.min, math.max
|
||||
local math_floor, math_ceil = math.floor, math.ceil
|
||||
local minetest_get_node = minetest.get_node
|
||||
local minetest_get_mapgen_object = minetest.get_mapgen_object
|
||||
local minetest_find_nodes_in_area = minetest.find_nodes_in_area
|
||||
local minetest_get_item_group = minetest.get_item_group
|
||||
|
||||
local perlin_structures
|
||||
|
||||
local schematic_path = minetest.get_modpath('mcl_structures')
|
||||
|
||||
local function determine_ground_level(p, vm_context)
|
||||
local maxp = vm_context.maxp
|
||||
local maxp_y = maxp.y
|
||||
local y = math_min(OVERWORLD_STRUCT_MAX, maxp_y)
|
||||
if y < maxp_y then
|
||||
y = y + 1
|
||||
end
|
||||
p.y = y
|
||||
|
||||
local checknode = minetest_get_node(p)
|
||||
local nn = checknode.name
|
||||
if nn ~= "air" and minetest_get_item_group(nn, "attached_node") == 0 and minetest_get_item_group(nn, "deco_block") == 0 then return end
|
||||
|
||||
for y = y - 1, math_max(OVERWORLD_STRUCT_MIN, vm_context.minp.y), -1 do
|
||||
p.y = y
|
||||
local checknode = minetest_get_node(p)
|
||||
if checknode then
|
||||
local nn = checknode.name
|
||||
local def = minetest.registered_nodes[nn]
|
||||
if def and def.walkable then
|
||||
return p, y, nn
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Helper function for converting a MC probability to MT, with
|
||||
-- regards to MapBlocks.
|
||||
-- Some MC generated structures are generated on per-chunk
|
||||
-- probability.
|
||||
-- The MC probability is 1/x per Minecraft chunk (16×16).
|
||||
|
||||
-- x: The MC probability is 1/x.
|
||||
-- minp, maxp: MapBlock limits
|
||||
-- returns: Probability (1/return_value) for a single MT mapblock
|
||||
local function minecraft_chunk_probability(x, minp, maxp)
|
||||
-- 256 is the MC chunk height
|
||||
return x * (((maxp.x-minp.x+1)*(maxp.z-minp.z+1)) / 256)
|
||||
end
|
||||
|
||||
-- Takes x and z coordinates and minp and maxp of a generated chunk
|
||||
-- (in on_generated callback) and returns a biomemap index)
|
||||
-- Inverse function of biomemap_to_xz
|
||||
local function xz_to_biomemap_index(x, z, minp, maxp)
|
||||
local zstride = maxp.z - minp.z + 1
|
||||
return (z - minp.z) * zstride + (x - minp.x) + 1
|
||||
end
|
||||
|
||||
--local chunk_has_desert_struct
|
||||
--local chunk_has_desert_temple
|
||||
|
||||
local octaves = 3
|
||||
local persistence = 0.6
|
||||
local offset = 0
|
||||
local scale = 1
|
||||
local max_noise = 0
|
||||
for i = 1, octaves do
|
||||
local noise = 1 * (persistence ^ (i - 1))
|
||||
max_noise = max_noise + noise
|
||||
end
|
||||
max_noise = max_noise * octaves
|
||||
max_noise = offset + scale * max_noise
|
||||
|
||||
|
||||
-- TODO: Check spikes sizes, it looks like we have to swap them:
|
||||
|
||||
local function spawn_ice_spike_large(p, pr)
|
||||
-- Check surface
|
||||
local floor = {x=p.x+4, y=p.y-1, z=p.z+4}
|
||||
local surface = minetest_find_nodes_in_area({x=p.x+1,y=p.y-1,z=p.z+1}, floor, {"mcl_core:snowblock"})
|
||||
if #surface < 9 then return end
|
||||
|
||||
-- Check for collision with spruce
|
||||
local spruce_collisions = minetest_find_nodes_in_area({x=p.x+1,y=p.y+2,z=p.z+1}, {x=p.x+4, y=p.y+6, z=p.z+4}, {"mcl_core:sprucetree", "mcl_core:spruceleaves"})
|
||||
if #spruce_collisions > 0 then return end
|
||||
|
||||
mcl_structures.call_struct(p, "ice_spike_large", nil, pr)
|
||||
return true
|
||||
end
|
||||
|
||||
local function spawn_ice_spike_small(p, pr)
|
||||
-- Check surface
|
||||
local floor = {x=p.x+6, y=p.y-1, z=p.z+6}
|
||||
local surface = minetest_find_nodes_in_area({x=p.x+1,y=p.y-1,z=p.z+1}, floor, {"mcl_core:snowblock", "mcl_core:dirt_with_grass_snow"})
|
||||
if #surface < 25 then return end
|
||||
|
||||
-- Check for collision with spruce
|
||||
local spruce_collisions = minetest_find_nodes_in_area({x=p.x+1,y=p.y+1,z=p.z+1}, {x=p.x+6, y=p.y+6, z=p.z+6}, {"mcl_core:sprucetree", "mcl_core:spruceleaves"})
|
||||
|
||||
if #spruce_collisions > 0 then return end
|
||||
|
||||
mcl_structures.call_struct(p, "ice_spike_small", nil, pr)
|
||||
return true
|
||||
end
|
||||
|
||||
local function spawn_spikes_in_v6(p, nn, pr)
|
||||
-- In other mapgens, ice spikes are generated as decorations.
|
||||
-- if chunk_has_igloo or nn ~= "mcl_core:snowblock" then return end
|
||||
if nn ~= "mcl_core:snowblock" then return end
|
||||
local spike = pr:next(1,58000)
|
||||
if spike < 3 then
|
||||
return spawn_ice_spike_large(p, pr)
|
||||
elseif spike < 100 then
|
||||
return spawn_ice_spike_small(p, pr)
|
||||
end
|
||||
end
|
||||
|
||||
local function generate_structures(vm_context)
|
||||
local pr = PcgRandom(vm_context.chunkseed)
|
||||
-- chunk_has_desert_struct = false
|
||||
-- chunk_has_desert_temple = false
|
||||
local minp, maxp = vm_context.minp, vm_context.maxp
|
||||
|
||||
perlin_structures = perlin_structures or minetest.get_perlin(329, 3, 0.6, 100)
|
||||
|
||||
-- Assume X and Z lengths are equal
|
||||
local DIVLEN = 5
|
||||
for x0 = minp.x, maxp.x, DIVLEN do for z0 = minp.z, maxp.z, DIVLEN do
|
||||
-- Determine amount from perlin noise
|
||||
-- Find random positions based on this random
|
||||
local p, ground_y, nn
|
||||
for i = 0, 24 do
|
||||
--for i=0, amount do
|
||||
-- p = {x = pr:next(x0, x0 + DIVLEN - 1), y = 0, z = pr:next(z0, z0 + DIVLEN - 1)}
|
||||
p = {x = x0 + i % 5, z = z0 + math_floor(i/5)}
|
||||
p, ground_y, nn = determine_ground_level(p, vm_context)
|
||||
if ground_y then
|
||||
p.y = ground_y + 1
|
||||
local nn0 = minetest.get_node(p).name
|
||||
-- Check if the node can be replaced
|
||||
if minetest.registered_nodes[nn0] and minetest.registered_nodes[nn0].buildable_to then
|
||||
if V6 then
|
||||
spawn_spikes_in_v6(p, nn, pr, vm_context)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end end
|
||||
return vm_context
|
||||
end
|
||||
|
||||
local function generate_end_structures(vm_context)
|
||||
local minp, maxp = vm_context.minp, vm_context.maxp
|
||||
if minp.y <= END_EXIT_PORTAL_POS.y and maxp.y >= END_EXIT_PORTAL_POS.y
|
||||
and minp.x <= END_EXIT_PORTAL_POS.x and maxp.x >= END_EXIT_PORTAL_POS.x
|
||||
and minp.z <= END_EXIT_PORTAL_POS.z and maxp.z >= END_EXIT_PORTAL_POS.z
|
||||
then
|
||||
local p = {x=END_EXIT_PORTAL_POS.x, z=END_EXIT_PORTAL_POS.z}
|
||||
for y = maxp.y, minp.y, -1 do
|
||||
p.y = y
|
||||
if minetest.get_node(p).name == "mcl_end:end_stone" then
|
||||
mcl_mapgen_core.generate_end_exit_portal(p)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return vm_context
|
||||
end
|
||||
|
||||
if not mcl_mapgen.singlenode then
|
||||
mcl_mapgen.register_mapgen(function(minp, maxp, seed, vm_context)
|
||||
-- mcl_mapgen.register_on_generated(function(vm_context)
|
||||
-- local minp, maxp = vm_context.minp, vm_context.maxp
|
||||
local minp, maxp = minp, maxp
|
||||
local minp_y, maxp_y = minp.y, maxp.y
|
||||
generate_structures(vm_context)
|
||||
-- if maxp_y >= OVERWORLD_STRUCT_MIN and minp_y <= OVERWORLD_STRUCT_MAX then
|
||||
-- return generate_structures(vm_context)
|
||||
-- End exit portal
|
||||
-- elseif maxp_y >= END_STRUCT_MIN and minp_y <= END_STRUCT_MAX then
|
||||
-- return generate_end_structures(vm_context)
|
||||
-- end
|
||||
-- return vm_context
|
||||
end)
|
||||
end
|
|
@ -0,0 +1,40 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
|
||||
local END_EXIT_PORTAL_POS_X = -3
|
||||
local END_EXIT_PORTAL_POS_Y = -27003
|
||||
local END_EXIT_PORTAL_POS_Z = -3
|
||||
local p = {
|
||||
x = END_EXIT_PORTAL_POS_X,
|
||||
y = END_EXIT_PORTAL_POS_Y,
|
||||
z = END_EXIT_PORTAL_POS_Z,
|
||||
}
|
||||
|
||||
local schematic = modpath .. "/schematics/mcl_structures_end_exit_portal.mts"
|
||||
|
||||
local function place(pos, rotation, pr)
|
||||
mcl_structures.place_schematic({pos = pos, schematic = schematic, rotation = rotation, pr = pr})
|
||||
end
|
||||
|
||||
mcl_mapgen.register_mapgen(function(minp, maxp, seed, vm_context)
|
||||
local minp = minp
|
||||
local y1 = minp.y
|
||||
if y1 < END_EXIT_PORTAL_POS_Y then return end
|
||||
local maxp = maxp
|
||||
local y2 = maxp.y
|
||||
if y2 > END_EXIT_PORTAL_POS_Y then return end
|
||||
if minp.x < END_EXIT_PORTAL_POS_X then return end
|
||||
if maxp.x > END_EXIT_PORTAL_POS_X then return end
|
||||
if minp.z < END_EXIT_PORTAL_POS_Z then return end
|
||||
if maxp.z > END_EXIT_PORTAL_POS_Z then return end
|
||||
|
||||
for y = y2, y1, -1 do
|
||||
p.y = y
|
||||
if minetest.get_node(p).name == "mcl_end:end_stone" then
|
||||
place(p, "0", PseudoRandom(vm_content.chunkseed))
|
||||
return
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
mcl_structures.register_structure({name = "end_exit_portal", place_function = place})
|
|
@ -4,6 +4,7 @@ local modpath = minetest.get_modpath(modname)
|
|||
if not mcl_mapgen.singlenode then
|
||||
dofile(modpath .. "/desert_temple.lua")
|
||||
dofile(modpath .. "/desert_well.lua")
|
||||
dofile(modpath .. "/end_exit_portal.lua")
|
||||
dofile(modpath .. "/fossil.lua")
|
||||
dofile(modpath .. "/igloo.lua")
|
||||
dofile(modpath .. "/ice_spike_small.lua")
|
||||
|
|
Loading…
Reference in New Issue