forked from MineClone5/MineClone5
Add doors
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local S = minetest.get_translator(minetest.get_current_modname())
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--[[ Doors ]]
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local wood_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal.")
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local wood_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal.")
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--- Crimson Door --
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mclx_doors:register_door("mclx_doors:crimson_door", {
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description = S("Crimson Door"),
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_doc_items_longdesc = wood_longdesc,
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_doc_items_usagehelp = wood_usagehelp,
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inventory_image = "mclx_doors_door_crimson.png",
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groups = {handy=1,axey=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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tiles_bottom = {"mclx_doors_door_crimson_lower.png", "mclx_doors_door_crimson_side_lower.png"},
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tiles_top = {"mclx_doors_door_crimson_upper.png", "mclx_doors_door_crimson_side_upper.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "mclx_doors:crimson_door 3",
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recipe = {
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{"mcl_mushroom:crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood"},
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{"mcl_mushroom:crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood"},
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{"mcl_mushroom:crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood"}
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}
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})
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--- Warped Door --
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mclx_doors:register_door("mclx_doors:warped_door", {
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description = S("Warped Door"),
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_doc_items_longdesc = wood_longdesc,
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_doc_items_usagehelp = wood_usagehelp,
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inventory_image = "mclx_doors_door_warped.png",
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groups = {handy=1,axey=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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tiles_bottom = {"mclx_doors_door_warped_lower.png", "mclx_doors_door_warped_side_lower.png"},
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tiles_top = {"mclx_doors_door_warped_upper.png", "mclx_doors_door_warped_side_upper.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "mclx_doors:warped_door 3",
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recipe = {
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{"mcl_mushroom:warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood"},
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{"mcl_mushroom:warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood"},
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{"mcl_mushroom:warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood"}
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mclx_doors:crimson_door",
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burntime = 10,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mclx_doors:warped_door",
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burntime = 10,
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})
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--[[ Trapdoors ]]
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local woods = {
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-- id, desc, texture, craftitem
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{ "crimson_trapdoor", S("Crimson Trapdoor"), "mclx_doors_trapdoor_crimson.png", "mclx_doors_trapdoor_crimson_side.png", "mcl_mushroom:crimson_hyphae_wood" },
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{ "warped_trapdoor", S("Warped Trapdoor"), "mclx_doors_trapdoor_warped.png", "mclx_doors_trapdoor_warped_side.png", "mcl_mushroom:warped_hyphae_wood" },
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}
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for w=1, #woods do
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mclx_doors:register_trapdoor("mclx_doors:"..woods[w][1], {
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description = woods[w][2],
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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tile_front = woods[w][3],
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tile_side = woods[w][4],
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wield_image = woods[w][3],
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "mclx_doors:"..woods[w][1].." 2",
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recipe = {
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{woods[w][5], woods[w][5], woods[w][5]},
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{woods[w][5], woods[w][5], woods[w][5]},
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mclx_doors:"..woods[w][1],
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burntime = 15,
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})
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end
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