From 82ddeba826272fe59ef269ad753ce8e7feb50784 Mon Sep 17 00:00:00 2001 From: cora Date: Sun, 30 Jan 2022 01:23:17 +0100 Subject: [PATCH] fix beds not to burn away and drop --- mods/ITEMS/mcl_beds/api.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_beds/api.lua b/mods/ITEMS/mcl_beds/api.lua index 85873f3c6..dc4527c78 100644 --- a/mods/ITEMS/mcl_beds/api.lua +++ b/mods/ITEMS/mcl_beds/api.lua @@ -248,7 +248,7 @@ function mcl_beds.register_bed(name, def) paramtype2 = "facedir", is_ground_content = false, -- FIXME: Should be bouncy=66, but this would be a higher bounciness than slime blocks! - groups = {handy = 1, flammable = 3, bed = 2, dig_by_piston=1, bouncy=33, fall_damage_add_percent=-50, not_in_creative_inventory = 1}, + groups = {handy = 1, flammable = -1, bed = 2, dig_by_piston=1, bouncy=33, fall_damage_add_percent=-50, not_in_creative_inventory = 1}, _mcl_hardness = 0.2, _mcl_blast_resistance = 1, sounds = def.sounds or default_sounds, @@ -275,5 +275,3 @@ function mcl_beds.register_bed(name, def) doc.add_entry_alias("nodes", name.."_bottom", "nodes", name.."_top") end - -