forked from MineClone5/MineClone5
Add nether wood doors+trapdoors
This commit is contained in:
parent
926382b6dc
commit
7bc43e4e82
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License of source code:
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-----------------------
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Copyright (C) 2012 PilzAdam
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modified by BlockMen (added sounds, glassdoor, trapdoor)
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This program is free software. It comes without any warranty, to
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the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the Do What The Fuck You Want
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To Public License, Version 2, as published by Sam Hocevar. See
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http://sam.zoy.org/wtfpl/COPYING for more details.
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License of sounds
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--------------------------------------
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Opening-Sound created by CGEffex (CC BY 3.0), modified by BlockMen
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doors_door_open.ogg
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Closing-Sound created by bennstir (CC BY 3.0)
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doors_door_close.ogg
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Steel door sounds open & close (CC-BY-3.0) by HazMatt
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- http://www.freesound.org/people/HazMattt/sounds/187283/
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doors_steel_door_open.ogg
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doors_steel_door_close.ogg
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License/authors of texture files
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--------------------------------------
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CC-BY-SA 4.0
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Modified from the textures of mcl_mushroom and XSSheep's Pixel Perfection Legacy by Github user 3raven :
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mcl_doors_door_crimson_lower.png
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mcl_doors_door_warped_lower.png
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mcl_doors_trapdoor_crimson.png
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mcl_doors_door_crimson.png
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mcl_doors_door_warped.png
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mcl_doors_trapdoor_crimson_side.png
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mcl_doors_door_crimson_side_lower.png
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mcl_doors_door_warped_side_lower.png
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mcl_doors_trapdoor_warped.png
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mcl_doors_door_crimson_side_upper.png
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mcl_doors_door_warped_side_upper.png
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mcl_doors_trapdoor_warped_side.png
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mcl_doors_door_crimson_upper.png
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mcl_doors_door_warped_upper.png
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-- Register aliases
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local doornames = {
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["door_crimson"] = "crimson_door",
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["door_warped"] = "warped_door",
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}
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for oldname, newname in pairs(doornames) do
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minetest.register_alias("doors:"..oldname, "mclx_doors:"..newname)
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minetest.register_alias("doors:"..oldname.."_t_1", "mclx_doors:"..newname.."_t_1")
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minetest.register_alias("doors:"..oldname.."_b_1", "mclx_doors:"..newname.."_b_1")
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minetest.register_alias("doors:"..oldname.."_t_2", "mclx_doors:"..newname.."_t_2")
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minetest.register_alias("doors:"..oldname.."_b_2", "mclx_doors:"..newname.."_b_2")
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end
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local S = minetest.get_translator(minetest.get_current_modname())
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local minetest_get_meta = minetest.get_meta
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-- This helper function calls on_place_node callbacks.
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local function on_place_node(place_to, newnode,
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placer, oldnode, itemstack, pointed_thing)
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-- Run script hook
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for _, callback in pairs(minetest.registered_on_placenodes) do
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-- Deep-copy pos, node and pointed_thing because callback can modify them
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local place_to_copy = {x = place_to.x, y = place_to.y, z = place_to.z}
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local newnode_copy =
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{name = newnode.name, param1 = newnode.param1, param2 = newnode.param2}
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local oldnode_copy =
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{name = oldnode.name, param1 = oldnode.param1, param2 = oldnode.param2}
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local pointed_thing_copy = {
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type = pointed_thing.type,
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above = vector.new(pointed_thing.above),
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under = vector.new(pointed_thing.under),
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ref = pointed_thing.ref,
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}
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callback(place_to_copy, newnode_copy, placer,
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oldnode_copy, itemstack, pointed_thing_copy)
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end
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end
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-- Registers a door
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-- name: The name of the door
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-- def: a table with the folowing fields:
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-- description
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-- inventory_image
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-- groups
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-- tiles_bottom: the tiles of the bottom part of the door {front, side}
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-- tiles_top: the tiles of the bottom part of the door {front, side}
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-- If the following fields are not defined the default values are used
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-- node_box_bottom
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-- node_box_top
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-- selection_box_bottom
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-- selection_box_top
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-- only_placer_can_open: if true only the player who placed the door can
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-- open it
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-- only_redstone_can_open: if true, the door can only be opened by redstone,
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-- not by rightclicking it
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function mclx_doors:register_door(name, def)
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def.groups.not_in_creative_inventory = 1
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def.groups.dig_by_piston = 1
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def.groups.door = 1
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def.groups.mesecon_ignore_opaque_dig = 1
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if not def.sound_open then
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def.sound_open = "doors_door_open"
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end
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if not def.sound_close then
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def.sound_close = "doors_door_close"
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end
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local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
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if not def.node_box_bottom then
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def.node_box_bottom = box
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end
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if not def.node_box_top then
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def.node_box_top = box
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end
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if not def.selection_box_bottom then
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def.selection_box_bottom= box
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end
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if not def.selection_box_top then
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def.selection_box_top = box
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end
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local longdesc, usagehelp, tt_help
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tt_help = def._tt_help
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longdesc = def._doc_items_longdesc
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if not longdesc then
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if def.only_redstone_can_open then
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longdesc = S("This door is a 2-block high barrier which can be opened or closed by hand or by redstone power.")
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else
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longdesc = S("This door is a 2-block high barrier which can only be opened by redstone power, not by hand.")
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end
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end
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usagehelp = def._doc_items_usagehelp
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if not usagehelp then
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if def.only_redstone_can_open then
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usagehelp = S("To open or close this door, send a redstone signal to its bottom half.")
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else
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usagehelp = S("To open or close this door, rightclick it or send a redstone signal to its bottom half.")
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end
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end
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if not tt_help then
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if def.only_redstone_can_open then
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tt_help = S("Openable by redstone power")
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else
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tt_help = S("Openable by players and redstone power")
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end
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end
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local craftitem_groups = { mesecon_conductor_craftable = 1, deco_block = 1 }
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if def.groups and def.groups.flammable then
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craftitem_groups.flammable = def.groups.flammable
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end
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minetest.register_craftitem(name, {
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description = def.description,
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_tt_help = tt_help,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = usagehelp,
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inventory_image = def.inventory_image,
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stack_max = 64,
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groups = craftitem_groups,
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on_place = function(itemstack, placer, pointed_thing)
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if not pointed_thing.type == "node" or not placer or not placer:is_player() then
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return itemstack
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end
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local pn = placer:get_player_name()
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if minetest.is_protected(pointed_thing.above, pn) and minetest.is_protected(pointed_thing.under, pn) then
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return itemstack
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end
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local ptu = pointed_thing.under
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local nu = minetest.get_node(ptu)
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-- Pointed thing's rightclick action takes precedence, unless player holds down the sneak key
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if minetest.registered_nodes[nu.name] and minetest.registered_nodes[nu.name].on_rightclick and not placer:get_player_control().sneak then
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return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
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end
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local pt
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if minetest.registered_nodes[nu.name] and minetest.registered_nodes[nu.name].buildable_to then
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pt = pointed_thing.under
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else
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pt = pointed_thing.above
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end
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local pt2 = {x=pt.x, y=pt.y, z=pt.z}
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pt2.y = pt2.y+1
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local ptname = minetest.get_node(pt).name
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local pt2name = minetest.get_node(pt2).name
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if
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(minetest.registered_nodes[ptname] and not minetest.registered_nodes[ptname].buildable_to) or
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(minetest.registered_nodes[pt2name] and not minetest.registered_nodes[pt2name].buildable_to)
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then
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return itemstack
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end
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-- get left coordinate for checking if another door is there
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local pt_left = {x=pt.x, y=pt.y, z=pt.z}
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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if p2 == 0 then
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pt_left.x = pt_left.x-1
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elseif p2 == 1 then
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pt_left.z = pt_left.z+1
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elseif p2 == 2 then
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pt_left.x = pt_left.x+1
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elseif p2 == 3 then
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pt_left.z = pt_left.z-1
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end
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local left_node = minetest.get_node(pt_left)
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-- Set door nodes
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minetest.set_node(pt, {name=name.."_b_1", param2=p2})
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minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
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if def.sounds and def.sounds.place then
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minetest.sound_play(def.sounds.place, {pos=pt}, true)
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end
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if def.only_placer_can_open then
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local meta = minetest_get_meta(pt)
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meta:set_string("doors_owner", "")
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meta = minetest_get_meta(pt2)
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meta:set_string("doors_owner", "")
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end
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local meta1 = minetest_get_meta(pt)
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local meta2 = minetest_get_meta(pt2)
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-- save mirror state for the correct door
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if left_node.name:sub(1, #name) == name then
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meta1:set_int("is_mirrored", 1)
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meta2:set_int("is_mirrored", 1)
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end
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-- Save open state. 1 = open. 0 = closed
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meta1:set_int("is_open", 0)
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meta2:set_int("is_open", 0)
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if not minetest.is_creative_enabled(pn) then
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itemstack:take_item()
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end
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on_place_node(pt, minetest.get_node(pt), placer, nu, itemstack, pointed_thing)
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on_place_node(pt2, minetest.get_node(pt2), placer, minetest.get_node({x=ptu.x,y=ptu.y+1,z=ptu.z}), itemstack, pointed_thing)
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return itemstack
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end,
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})
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local tt = def.tiles_top
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local tb = def.tiles_bottom
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local function on_open_close(pos, dir, check_name, replace, replace_dir)
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local meta1 = minetest_get_meta(pos)
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pos.y = pos.y+dir
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local meta2 = minetest_get_meta(pos)
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-- if name of other door is not the same as check_name -> return
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if not minetest.get_node(pos).name == check_name then
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return
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end
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-- swap directions if mirrored
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local params = {3,0,1,2}
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if meta1:get_int("is_open") == 0 and meta2:get_int("is_mirrored") == 0 or meta1:get_int("is_open") == 1 and meta2:get_int("is_mirrored") == 1 then
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params = {1,2,3,0}
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end
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local p2 = minetest.get_node(pos).param2
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local np2 = params[p2+1]
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minetest.swap_node(pos, {name=replace_dir, param2=np2})
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pos.y = pos.y-dir
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minetest.swap_node(pos, {name=replace, param2=np2})
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local door_switching_sound
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if meta1:get_int("is_open") == 1 then
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door_switching_sound = def.sound_close
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meta1:set_int("is_open", 0)
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meta2:set_int("is_open", 0)
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else
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door_switching_sound = def.sound_open
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meta1:set_int("is_open", 1)
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meta2:set_int("is_open", 1)
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end
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minetest.sound_play(door_switching_sound, {pos = pos, gain = 0.5, max_hear_distance = 16}, true)
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end
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local function on_mesecons_signal_open(pos, node)
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on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2")
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end
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local function on_mesecons_signal_close(pos, node)
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if not mesecon.is_powered({x=pos.x,y=pos.y+1,z=pos.z}) then
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1")
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end
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end
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local function on_mesecons_signal_open_top(pos, node)
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on_mesecons_signal_open({x=pos.x, y=pos.y-1, z=pos.z}, node)
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end
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local function on_mesecons_signal_close_top(pos, node)
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if not mesecon.is_powered({x=pos.x,y=pos.y-1,z=pos.z}) then
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on_mesecons_signal_close({x=pos.x, y=pos.y-1, z=pos.z}, node)
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end
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end
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local function check_player_priv(pos, player)
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if not def.only_placer_can_open then
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return true
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end
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local meta = minetest_get_meta(pos)
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local pn = player:get_player_name()
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return meta:get_string("doors_owner") == pn
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end
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local on_rightclick
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-- Disable on_rightclick if this is a redstone-only door
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if not def.only_redstone_can_open then
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2")
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end
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end
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end
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minetest.register_node(name.."_b_1", {
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tiles = {"blank.png", tt[2].."^[transformFXR90", tb[2], tb[2].."^[transformFX", tb[1], tb[1].."^[transformFX"},
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use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = false,
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drop = "",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = def.node_box_bottom
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},
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selection_box = {
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type = "fixed",
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fixed = def.selection_box_bottom
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},
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
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_mcl_blast_resistance = def._mcl_blast_resistance,
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sounds = def.sounds,
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after_destruct = function(bottom, oldnode)
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local meta_bottom = minetest_get_meta(bottom)
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if meta_bottom:get_int("rotation") == 1 then
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meta_bottom:set_int("rotation", 0)
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else
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minetest.add_item(bottom, name)
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local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
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if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
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minetest.remove_node(top)
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end
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end
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end,
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on_rightclick = on_rightclick,
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mesecons = { effector = {
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action_on = on_mesecons_signal_open,
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}},
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on_rotate = function(bottom, node, user, mode, param2)
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if mode == screwdriver.ROTATE_FACE then
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local meta_bottom = minetest_get_meta(bottom)
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meta_bottom:set_int("rotation", 1)
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node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
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minetest.swap_node(bottom, node)
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local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
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local meta_top = minetest_get_meta(top)
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meta_top:set_int("rotation", 1)
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node.name = name .."_t_1"
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minetest.swap_node(top, node)
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return true
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end
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return false
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end,
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can_dig = check_player_priv,
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})
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if def.only_redstone_can_open then
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on_rightclick = nil
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else
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2")
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end
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end
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end
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minetest.register_node(name.."_t_1", {
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tiles = {tt[2].."^[transformR90", "blank.png", tt[2], tt[2].."^[transformFX", tt[1], tt[1].."^[transformFX"},
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use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = false,
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drop = "",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = def.node_box_top
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},
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selection_box = {
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type = "fixed",
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fixed = def.selection_box_top
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},
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
|
||||
_mcl_blast_resistance = def._mcl_blast_resistance,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_destruct = function(top, oldnode)
|
||||
local meta_top = minetest_get_meta(top)
|
||||
if meta_top:get_int("rotation") == 1 then
|
||||
meta_top:set_int("rotation", 0)
|
||||
else
|
||||
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||
if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
|
||||
minetest.dig_node(bottom)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
mesecons = { effector = {
|
||||
action_on = on_mesecons_signal_open_top,
|
||||
rules = mesecon.rules.flat,
|
||||
}},
|
||||
|
||||
on_rotate = function(top, node, user, mode, param2)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local meta_top = minetest_get_meta(top)
|
||||
meta_top:set_int("rotation", 1)
|
||||
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
||||
minetest.swap_node(top, node)
|
||||
|
||||
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
||||
local meta_bottom = minetest_get_meta(bottom)
|
||||
meta_bottom:set_int("rotation", 1)
|
||||
node.name = name .."_b_1"
|
||||
minetest.swap_node(bottom, node)
|
||||
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
if def.only_redstone_can_open then
|
||||
on_rightclick = nil
|
||||
else
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_b_2", {
|
||||
tiles = {"blank.png", tt[2].."^[transformFXR90", tb[2].."^[transformI", tb[2].."^[transformFX", tb[1].."^[transformFX", tb[1]},
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
_mcl_blast_resistance = def._mcl_blast_resistance,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_destruct = function(bottom, oldnode)
|
||||
local meta_bottom = minetest_get_meta(bottom)
|
||||
if meta_bottom:get_int("rotation") == 1 then
|
||||
meta_bottom:set_int("rotation", 0)
|
||||
else
|
||||
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||
minetest.add_item(bottom, name)
|
||||
if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
|
||||
minetest.remove_node(top)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
mesecons = { effector = {
|
||||
action_off = on_mesecons_signal_close,
|
||||
}},
|
||||
|
||||
on_rotate = function(bottom, node, user, mode, param2)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local meta_bottom = minetest_get_meta(bottom)
|
||||
meta_bottom:set_int("rotation", 1)
|
||||
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
|
||||
minetest.swap_node(bottom, node)
|
||||
|
||||
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
||||
local meta_top = minetest_get_meta(top)
|
||||
meta_top:set_int("rotation", 1)
|
||||
node.name = name .."_t_2"
|
||||
minetest.swap_node(top, node)
|
||||
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
if def.only_redstone_can_open then
|
||||
on_rightclick = nil
|
||||
else
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_open_close(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_t_2", {
|
||||
tiles = {tt[2].."^[transformR90", "blank.png", tt[2].."^[transformI", tt[2].."^[transformFX", tt[1].."^[transformFX", tt[1]},
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
_mcl_blast_resistance = def._mcl_blast_resistance,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_destruct = function(top, oldnode)
|
||||
local meta_top = minetest_get_meta(top)
|
||||
if meta_top:get_int("rotation") == 1 then
|
||||
meta_top:set_int("rotation", 0)
|
||||
else
|
||||
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||
if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
|
||||
minetest.dig_node(bottom)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
mesecons = { effector = {
|
||||
action_off = on_mesecons_signal_close_top,
|
||||
rules = mesecon.rules.flat,
|
||||
}},
|
||||
|
||||
on_rotate = function(top, node, user, mode, param2)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local meta_top = minetest_get_meta(top)
|
||||
meta_top:set_int("rotation", 1)
|
||||
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
||||
minetest.swap_node(top, node)
|
||||
|
||||
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
||||
local meta_bottom = minetest_get_meta(bottom)
|
||||
meta_bottom:set_int("rotation", 1)
|
||||
node.name = name .."_b_2"
|
||||
minetest.swap_node(bottom, node)
|
||||
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
-- Add entry aliases for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_1")
|
||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_2")
|
||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_1")
|
||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_2")
|
||||
end
|
||||
|
||||
end
|
|
@ -0,0 +1,231 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
-- Wrapper around mintest.pointed_thing_to_face_pos.
|
||||
local function get_fpos(placer, pointed_thing)
|
||||
local fpos
|
||||
-- Workaround: minetest.pointed_thing_to_face_pos crashes in MT 0.4.16 if
|
||||
-- pointed_thing.under and pointed_thing.above are equal
|
||||
-- FIXME: Remove this when MT got fixed.
|
||||
if not vector.equals(pointed_thing.under, pointed_thing.above) then
|
||||
-- The happy case: Everything is normal
|
||||
local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
fpos = finepos.y % 1
|
||||
else
|
||||
-- Fallback if both above and under are equal
|
||||
fpos = 0
|
||||
end
|
||||
return fpos
|
||||
end
|
||||
|
||||
---- Trapdoor ----
|
||||
|
||||
local on_rotate
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = function(pos, node, user, mode, param2)
|
||||
-- Flip trapdoor vertically
|
||||
if mode == screwdriver.ROTATE_AXIS then
|
||||
local minor = node.param2
|
||||
if node.param2 >= 20 then
|
||||
minor = node.param2 - 20
|
||||
if minor == 3 then
|
||||
minor = 1
|
||||
elseif minor == 1 then
|
||||
minor = 3
|
||||
end
|
||||
node.param2 = minor
|
||||
else
|
||||
if minor == 3 then
|
||||
minor = 1
|
||||
elseif minor == 1 then
|
||||
minor = 3
|
||||
end
|
||||
node.param2 = minor
|
||||
node.param2 = node.param2 + 20
|
||||
end
|
||||
minetest.set_node(pos, node)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mclx_doors:register_trapdoor(name, def)
|
||||
local groups = table.copy(def.groups)
|
||||
if groups == nil then
|
||||
groups = {}
|
||||
end
|
||||
groups.mesecon_ignore_opaque_dig = 1
|
||||
|
||||
if not def.sound_open then
|
||||
def.sound_open = "doors_door_open"
|
||||
end
|
||||
if not def.sound_close then
|
||||
def.sound_close = "doors_door_close"
|
||||
end
|
||||
|
||||
local function punch(pos)
|
||||
local me = minetest.get_node(pos)
|
||||
local tmp_node
|
||||
-- Close
|
||||
if minetest.get_item_group(me.name, "trapdoor") == 2 then
|
||||
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16}, true)
|
||||
tmp_node = {name=name, param1=me.param1, param2=me.param2}
|
||||
-- Open
|
||||
else
|
||||
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16}, true)
|
||||
tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
|
||||
end
|
||||
minetest.set_node(pos, tmp_node)
|
||||
end
|
||||
|
||||
local on_rightclick
|
||||
if not def.only_redstone_can_open then
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
punch(pos)
|
||||
end
|
||||
end
|
||||
|
||||
-- Default help texts
|
||||
local longdesc, usagehelp, tt_help
|
||||
longdesc = def._doc_items_longdesc
|
||||
if not longdesc then
|
||||
if def.only_redstone_can_open then
|
||||
longdesc = S("Trapdoors are horizontal barriers which can be opened or closed and climbed like a ladder when open. They occupy the upper or lower part of a block, depending on how they have been placed. This trapdoor can only be opened or closed by redstone power.")
|
||||
else
|
||||
longdesc = S("Trapdoors are horizontal barriers which can be opened or closed and climbed like a ladder when open. They occupy the upper or lower part of a block, depending on how they have been placed. This trapdoor can be opened or closed by hand or redstone power.")
|
||||
end
|
||||
end
|
||||
usagehelp = def._doc_items_usagehelp
|
||||
if not usagehelp and not def.only_redstone_can_open then
|
||||
usagehelp = S("To open or close this trapdoor, rightclick it or send a redstone signal to it.")
|
||||
end
|
||||
if def.only_redstone_can_open then
|
||||
tt_help = S("Openable by redstone power")
|
||||
else
|
||||
tt_help = S("Openable by players and redstone power")
|
||||
end
|
||||
|
||||
-- Closed trapdoor
|
||||
|
||||
local tile_front = def.tile_front
|
||||
local tile_side = def.tile_side
|
||||
if not tile_side then
|
||||
tile_side = tile_front
|
||||
end
|
||||
local tiles_closed = {
|
||||
tile_front,
|
||||
tile_front .. "^[transformFY",
|
||||
tile_side, tile_side,
|
||||
tile_side, tile_side,
|
||||
}
|
||||
|
||||
local groups_closed = groups
|
||||
groups_closed.trapdoor = 1
|
||||
groups_closed.deco_block = 1
|
||||
minetest.register_node(name, {
|
||||
description = def.description,
|
||||
_tt_help = tt_help,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles_closed,
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
|
||||
inventory_image = def.inventory_image,
|
||||
wield_image = def.wield_image,
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
stack_max = 64,
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
groups = groups_closed,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
_mcl_blast_resistance = def._mcl_blast_resistance,
|
||||
sounds = def.sounds,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},},
|
||||
},
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch(pos)
|
||||
end),
|
||||
}},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
local placer_pos = placer:get_pos()
|
||||
if placer_pos then
|
||||
param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
|
||||
end
|
||||
|
||||
local fpos = get_fpos(placer, pointed_thing)
|
||||
|
||||
--local origname = itemstack:get_name()
|
||||
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
|
||||
or (fpos < -0.5 and fpos > -0.999999999) then
|
||||
param2 = param2 + 20
|
||||
if param2 == 21 then
|
||||
param2 = 23
|
||||
elseif param2 == 23 then
|
||||
param2 = 21
|
||||
end
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
end,
|
||||
on_rightclick = on_rightclick,
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
|
||||
-- Open trapdoor
|
||||
|
||||
local groups_open = table.copy(groups)
|
||||
|
||||
local tiles_open = {
|
||||
tile_side,
|
||||
tile_side .. "^[transformR180",
|
||||
tile_side .. "^[transformR270",
|
||||
tile_side .. "^[transformR90",
|
||||
tile_front .. "^[transform46",
|
||||
tile_front .. "^[transformFY",
|
||||
}
|
||||
|
||||
groups_open.trapdoor = 2
|
||||
groups_open.not_in_creative_inventory = 1
|
||||
minetest.register_node(name.."_open", {
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles_open,
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
-- TODO: Implement Minecraft behaviour: Climbable if directly above
|
||||
-- ladder w/ matching orientation.
|
||||
-- Current behavour: Always climbable
|
||||
climbable = true,
|
||||
sunlight_propagates = true,
|
||||
pointable = true,
|
||||
groups = groups_open,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
_mcl_blast_resistance = def._mcl_blast_resistance,
|
||||
sounds = def.sounds,
|
||||
drop = name,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 5/16, 0.5, 0.5, 0.5}
|
||||
},
|
||||
on_rightclick = on_rightclick,
|
||||
mesecons = {effector = {
|
||||
action_off = (function(pos, node)
|
||||
punch(pos)
|
||||
end),
|
||||
}},
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", name, "nodes", name.."_open")
|
||||
end
|
||||
|
||||
end
|
|
@ -0,0 +1,3 @@
|
|||
name = mclx_doors
|
||||
depends = mcl_core, mcl_sounds, mesecons
|
||||
optional_depends = doc, screwdriver
|
Loading…
Reference in New Issue