forked from MineClone5/MineClone5
Restore Witch Hut
This commit is contained in:
parent
34c6bf3446
commit
75a7f5a3ae
|
@ -1,6 +1,4 @@
|
||||||
|
|
||||||
local END_EXIT_PORTAL_POS = vector.new(-3, -27003, -3) -- End exit portal position
|
local END_EXIT_PORTAL_POS = vector.new(-3, -27003, -3) -- End exit portal position
|
||||||
local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
|
|
||||||
local OVERWORLD_STRUCT_MIN, OVERWORLD_STRUCT_MAX = mcl_mapgen.overworld.min, mcl_mapgen.overworld.max
|
local OVERWORLD_STRUCT_MIN, OVERWORLD_STRUCT_MAX = mcl_mapgen.overworld.min, mcl_mapgen.overworld.max
|
||||||
local END_STRUCT_MIN, END_STRUCT_MAX = mcl_mapgen.end_.min, mcl_mapgen.end_.max
|
local END_STRUCT_MIN, END_STRUCT_MAX = mcl_mapgen.end_.min, mcl_mapgen.end_.max
|
||||||
local DIVLEN = 5
|
local DIVLEN = 5
|
||||||
|
@ -80,93 +78,6 @@ end
|
||||||
max_noise = max_noise * octaves
|
max_noise = max_noise * octaves
|
||||||
max_noise = offset + scale * max_noise
|
max_noise = offset + scale * max_noise
|
||||||
|
|
||||||
local witch_hut_offsets = {
|
|
||||||
["0"] = {
|
|
||||||
{x=1, y=0, z=1}, {x=1, y=0, z=5}, {x=6, y=0, z=1}, {x=6, y=0, z=5},
|
|
||||||
},
|
|
||||||
["180"] = {
|
|
||||||
{x=2, y=0, z=1}, {x=2, y=0, z=5}, {x=7, y=0, z=1}, {x=7, y=0, z=5},
|
|
||||||
},
|
|
||||||
["270"] = {
|
|
||||||
{x=1, y=0, z=1}, {x=5, y=0, z=1}, {x=1, y=0, z=6}, {x=5, y=0, z=6},
|
|
||||||
},
|
|
||||||
["90"] = {
|
|
||||||
{x=1, y=0, z=2}, {x=5, y=0, z=2}, {x=1, y=0, z=7}, {x=5, y=0, z=7},
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
local function spawn_witch_hut(p, nn, pr, vm_context)
|
|
||||||
minetest.log("warning", "p="..minetest.pos_to_string(p)..", nn="..nn)
|
|
||||||
-- if p.y > 1 or minetest_get_item_group(nn, "dirt") == 0 then return end
|
|
||||||
local minp, maxp = vm_context.minp, vm_context.maxp
|
|
||||||
local prob = minecraft_chunk_probability(48, minp, maxp)
|
|
||||||
minetest.log("warning", "prob="..tostring(prob))
|
|
||||||
-- if pr:next(1, prob) ~= 1 then return end
|
|
||||||
|
|
||||||
-- Where do witches live?
|
|
||||||
if V6 then
|
|
||||||
-- v6: In Normal biome
|
|
||||||
if biomeinfo.get_v6_biome(p) ~= "Normal" then return end
|
|
||||||
else
|
|
||||||
-- Other mapgens: In swampland biome
|
|
||||||
local biomemap = vm_context.biomemap
|
|
||||||
if not biomemap then
|
|
||||||
vm_context.biomemap = minetest_get_mapgen_object('biomemap')
|
|
||||||
biomemap = vm_context.biomemap
|
|
||||||
end
|
|
||||||
local swampland = minetest.get_biome_id("Swampland")
|
|
||||||
local swampland_shore = minetest.get_biome_id("Swampland_shore")
|
|
||||||
local bi = xz_to_biomemap_index(p.x, p.z, vm_context.minp, vm_context.maxp)
|
|
||||||
-- if biomemap[bi] ~= swampland and biomemap[bi] ~= swampland_shore then return end
|
|
||||||
end
|
|
||||||
|
|
||||||
local r = tostring(pr:next(0, 3) * 90) -- "0", "90", "180" or 270"
|
|
||||||
local p1 = {x=p.x-1, y=WITCH_HUT_HEIGHT+2, z=p.z-1}
|
|
||||||
local size
|
|
||||||
if r == "0" or r == "180" then
|
|
||||||
size = {x=10, y=4, z=8}
|
|
||||||
else
|
|
||||||
size = {x=8, y=4, z=10}
|
|
||||||
end
|
|
||||||
local p2 = vector.add(p1, size)
|
|
||||||
|
|
||||||
-- This checks free space at the “body” of the hut and a bit around.
|
|
||||||
-- ALL nodes must be free for the placement to succeed.
|
|
||||||
local free_nodes = minetest_find_nodes_in_area(p1, p2, {"air", "mcl_core:water_source", "mcl_flowers:waterlily"})
|
|
||||||
if #free_nodes < ((size.x+1)*(size.y+1)*(size.z+1)) then return end
|
|
||||||
|
|
||||||
local place = {x=p.x, y=WITCH_HUT_HEIGHT-1, z=p.z}
|
|
||||||
|
|
||||||
-- FIXME: For some mysterious reason (black magic?) this
|
|
||||||
-- function does sometimes NOT spawn the witch hut. One can only see the
|
|
||||||
-- oak wood nodes in the water, but no hut. :-/
|
|
||||||
mcl_structures.call_struct(place, "witch_hut", r, pr)
|
|
||||||
|
|
||||||
-- TODO: Spawn witch in or around hut when the mob sucks less.
|
|
||||||
|
|
||||||
local function place_tree_if_free(pos, prev_result)
|
|
||||||
local nn = minetest.get_node(pos).name
|
|
||||||
if nn == "mcl_flowers:waterlily" or nn == "mcl_core:water_source" or nn == "mcl_core:water_flowing" or nn == "air" then
|
|
||||||
minetest.set_node(pos, {name="mcl_core:tree", param2=0})
|
|
||||||
return prev_result
|
|
||||||
else
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local offsets = witch_hut_offsets[r]
|
|
||||||
for o=1, #offsets do
|
|
||||||
local ok = true
|
|
||||||
for y=place.y-1, place.y-64, -1 do
|
|
||||||
local tpos = vector.add(place, offsets[o])
|
|
||||||
tpos.y = y
|
|
||||||
ok = place_tree_if_free(tpos, ok)
|
|
||||||
if not ok then
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- TODO: Check spikes sizes, it looks like we have to swap them:
|
-- TODO: Check spikes sizes, it looks like we have to swap them:
|
||||||
|
|
||||||
|
@ -235,10 +146,6 @@ local function generate_structures(vm_context)
|
||||||
local nn0 = minetest.get_node(p).name
|
local nn0 = minetest.get_node(p).name
|
||||||
-- Check if the node can be replaced
|
-- Check if the node can be replaced
|
||||||
if minetest.registered_nodes[nn0] and minetest.registered_nodes[nn0].buildable_to then
|
if minetest.registered_nodes[nn0] and minetest.registered_nodes[nn0].buildable_to then
|
||||||
--spawn_desert_temple(p, nn, pr, vm_context)
|
|
||||||
--spawn_desert_well(p, nn, pr, vm_context)
|
|
||||||
--spawn_fossil(p, nn, pr, vm_context)
|
|
||||||
--spawn_witch_hut(p, nn, pr, vm_context)
|
|
||||||
if V6 then
|
if V6 then
|
||||||
spawn_spikes_in_v6(p, nn, pr, vm_context)
|
spawn_spikes_in_v6(p, nn, pr, vm_context)
|
||||||
end
|
end
|
||||||
|
|
|
@ -2,10 +2,10 @@ local modname = minetest.get_current_modname()
|
||||||
local modpath = minetest.get_modpath(modname)
|
local modpath = minetest.get_modpath(modname)
|
||||||
|
|
||||||
-- local chance_per_chunk = mcl_structures.from_16x16_to_chunk_inverted_chance(4400)
|
-- local chance_per_chunk = mcl_structures.from_16x16_to_chunk_inverted_chance(4400)
|
||||||
local chance_per_chunk = 1
|
local chance_per_chunk = 100
|
||||||
local noise_multiplier = 0 --1.3
|
local noise_multiplier = 1.4
|
||||||
local random_offset = 132
|
local random_offset = 555
|
||||||
local struct_threshold = 0 --chance_per_chunk - 1
|
local struct_threshold = chance_per_chunk - 1
|
||||||
local scanning_ratio = 0.0003
|
local scanning_ratio = 0.0003
|
||||||
|
|
||||||
local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
|
local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
|
||||||
|
|
|
@ -10,4 +10,5 @@ if not mcl_mapgen.singlenode then
|
||||||
dofile(modpath .. "/nice_jungle_temple.lua")
|
dofile(modpath .. "/nice_jungle_temple.lua")
|
||||||
dofile(modpath .. "/noise_indicator.lua")
|
dofile(modpath .. "/noise_indicator.lua")
|
||||||
dofile(modpath .. "/stronghold.lua")
|
dofile(modpath .. "/stronghold.lua")
|
||||||
|
dofile(modpath .. "/witch_hut.lua")
|
||||||
end
|
end
|
||||||
|
|
|
@ -0,0 +1,132 @@
|
||||||
|
local modname = minetest.get_current_modname()
|
||||||
|
local modpath = minetest.get_modpath(modname)
|
||||||
|
|
||||||
|
local chance_per_chunk = 3
|
||||||
|
local noise_multiplier = -0.9
|
||||||
|
local random_offset = 8
|
||||||
|
local scanning_ratio = 0.0001
|
||||||
|
local struct_threshold = chance_per_chunk - 1
|
||||||
|
|
||||||
|
local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
|
||||||
|
|
||||||
|
local schematic_file = modpath .. "/schematics/mcl_structures_witch_hut.mts"
|
||||||
|
|
||||||
|
local witch_hut_schematic_lua = minetest.serialize_schematic(schematic_file, "lua", {lua_use_comments = false, lua_num_indent_spaces = 0}) .. " return schematic"
|
||||||
|
local witch_hut_schematic = loadstring(witch_hut_schematic_lua)()
|
||||||
|
|
||||||
|
local node_list = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}
|
||||||
|
|
||||||
|
local WITCH_HUT_HEIGHT = 2 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
|
||||||
|
|
||||||
|
local witch_hut_offsets = {
|
||||||
|
["0"] = {
|
||||||
|
{x=1, y=0, z=1}, {x=1, y=0, z=5}, {x=6, y=0, z=1}, {x=6, y=0, z=5},
|
||||||
|
},
|
||||||
|
["180"] = {
|
||||||
|
{x=2, y=0, z=1}, {x=2, y=0, z=5}, {x=7, y=0, z=1}, {x=7, y=0, z=5},
|
||||||
|
},
|
||||||
|
["270"] = {
|
||||||
|
{x=1, y=0, z=1}, {x=5, y=0, z=1}, {x=1, y=0, z=6}, {x=5, y=0, z=6},
|
||||||
|
},
|
||||||
|
["90"] = {
|
||||||
|
{x=1, y=0, z=2}, {x=5, y=0, z=2}, {x=1, y=0, z=7}, {x=5, y=0, z=7},
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
local function on_placed(place, rotation, pr, size)
|
||||||
|
local offsets = witch_hut_offsets[rotation]
|
||||||
|
if not offsets then return end
|
||||||
|
for _, offset in pairs(offsets) do
|
||||||
|
local tpos = vector.add(place, offset)
|
||||||
|
for y = place.y - 1, mcl_mapgen.get_chunk_beginning(place.y - 1), -1 do
|
||||||
|
tpos.y = y
|
||||||
|
local nn = minetest.get_node(tpos).name
|
||||||
|
if not nn then break end
|
||||||
|
local node = minetest.registered_nodes[nn]
|
||||||
|
local groups = node.groups
|
||||||
|
if nn == "mcl_flowers:waterlily" or nn == "mcl_core:water_source" or nn == "mcl_core:water_flowing" or nn == "air" or groups.deco_block then
|
||||||
|
minetest.swap_node(tpos, {name="mcl_core:tree"})
|
||||||
|
else
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function place(pos, rotation, pr)
|
||||||
|
mcl_structures.place_schematic({pos = pos, rotaton = rotation, schematic = witch_hut_schematic, pr = pr, on_placed = on_placed})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_place_rank(pos)
|
||||||
|
local x, y, z = pos.x, pos.y, pos.z
|
||||||
|
local p1 = {x = x + 1, y = y + 1, z = z + 1}
|
||||||
|
local p2 = {x = x + 4, y = y + 4, z = z + 4}
|
||||||
|
local counter = #minetest.find_nodes_in_area(p1, p2, {"air", "group:buildable_to", "group:deco_block"}, false)
|
||||||
|
return counter
|
||||||
|
end
|
||||||
|
|
||||||
|
local function tune_pos(pos)
|
||||||
|
local y = pos.y - 1
|
||||||
|
if y >= WITCH_HUT_HEIGHT - 5 and y <= WITCH_HUT_HEIGHT + 5 then
|
||||||
|
pos.y = WITCH_HUT_HEIGHT
|
||||||
|
return pos
|
||||||
|
end
|
||||||
|
local water_list = minetest.find_nodes_in_area(p1, p2, {"group:water"}, false)
|
||||||
|
if not water_list or #water_list < 1 then
|
||||||
|
pos.y = pos.y - 1
|
||||||
|
return pos
|
||||||
|
end
|
||||||
|
local top = -1
|
||||||
|
for _, pos in pairs(water_list) do
|
||||||
|
if pos.y > top then
|
||||||
|
top = pos.y
|
||||||
|
end
|
||||||
|
end
|
||||||
|
pos.y = top - 1
|
||||||
|
return pos
|
||||||
|
end
|
||||||
|
|
||||||
|
mcl_structures.register_structure({
|
||||||
|
name = "witch_hut",
|
||||||
|
decoration = {
|
||||||
|
deco_type = "simple",
|
||||||
|
place_on = node_list,
|
||||||
|
spawn_by = {"mcl_core:water_source", "group:frosted_ice"},
|
||||||
|
num_spawn_by = 1,
|
||||||
|
flags = "all_floors",
|
||||||
|
fill_ratio = scanning_ratio,
|
||||||
|
y_min = mcl_mapgen.overworld.min,
|
||||||
|
y_max = mcl_mapgen.overworld.max,
|
||||||
|
height = 1,
|
||||||
|
biomes = mcl_mapgen.v6 and {
|
||||||
|
"Normal",
|
||||||
|
} or {
|
||||||
|
"Swampland",
|
||||||
|
"Swampland_shore",
|
||||||
|
"Swampland_ocean",
|
||||||
|
"Swampland_deep_ocean",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
on_finished_chunk = function(minp, maxp, seed, vm_context, pos_list)
|
||||||
|
local pr = PseudoRandom(seed + random_offset)
|
||||||
|
local random_number = pr:next(1, chance_per_chunk)
|
||||||
|
local noise = mcl_structures_get_perlin_noise_level(minp) * noise_multiplier
|
||||||
|
if (random_number + noise) < struct_threshold then return end
|
||||||
|
local pos = tune_pos(pos_list[1])
|
||||||
|
if #pos_list > 1 then
|
||||||
|
local count = get_place_rank(pos)
|
||||||
|
for i = 2, #pos_list do
|
||||||
|
local pos_i = pos_list[i]
|
||||||
|
local count_i = get_place_rank(pos_i)
|
||||||
|
if count_i > count then
|
||||||
|
count = count_i
|
||||||
|
pos = pos_i
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local pr = PseudoRandom(vm_context.chunkseed)
|
||||||
|
place(pos, nil, pr)
|
||||||
|
end,
|
||||||
|
place_function = place,
|
||||||
|
})
|
Loading…
Reference in New Issue