forked from MineClone5/MineClone5
add indent
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@ -33,7 +33,7 @@ mobs.do_head_logic = function(self, dtime, player)
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size = 1,
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texture = "default_dirt.png",
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})
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end
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end
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local bone_pos = vector.new(0,0,0)
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--(horizontal)
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