From 64d760df017c0110b9048a38e6562ac6e6f8abfe Mon Sep 17 00:00:00 2001 From: kay27 Date: Tue, 25 Jan 2022 20:32:14 +0400 Subject: [PATCH] #138 Skip nil index in mcl_shields --- mods/ITEMS/mcl_shields/init.lua | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_shields/init.lua b/mods/ITEMS/mcl_shields/init.lua index dddaf24e5..9eebd3e80 100644 --- a/mods/ITEMS/mcl_shields/init.lua +++ b/mods/ITEMS/mcl_shields/init.lua @@ -173,9 +173,10 @@ local function set_shield(player, block, i) end end local shield = mcl_shields.players[player].shields[i] - if shield then - shield:get_luaentity()._blocking = block - end + if not shield then return end + local luaentity = shield:get_luaentity() + if not luaentity then return end + luaentity._blocking = block end local function set_interact(player, interact)