forked from MineClone5/MineClone5
Do not reset item obj velocity upon leaving waterflow
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@ -823,7 +823,7 @@ minetest.register_entity(":__builtin:item", {
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elseif self._flowing == true then
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-- Disable flowing physics if not on/in flowing liquid
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self._flowing = false
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enable_physics(self.object, self, true)
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--enable_physics(self.object, self, true) -- do not reset velocity upon leaving water!
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return
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end
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