forked from MineClone5/MineClone5
#185 Substitute empty textures table if missing (quickfix)
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@ -90,7 +90,7 @@ function mcl_player.player_set_model(player, model_name)
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end
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end
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local function set_texture(player, index, texture)
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local function set_texture(player, index, texture)
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local textures = player_textures[player:get_player_name()]
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local textures = player_textures[player:get_player_name()] or {}
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textures[index] = texture
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textures[index] = texture
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player:set_properties({textures = textures})
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player:set_properties({textures = textures})
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end
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end
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