Add jukebox (based on BFD by Jordach)
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Jukebox mod for MineClone.
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Licenced as GPLv3.
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Based on the jdukebox mod by Jordach.
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Music by Jordach and HeroOfTheWinds (see in-game item tooltip).
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Textures from Faithful texture pack.
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8 tracks are included.
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4 music disc textures are currently unused.
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default
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local active_tracks = {}
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local recorddata = {
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{ "The Evil Sister (Jordach's Mix)", "SoundHelix", "13" } ,
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{ "The Energetic Rat (Jordach's Mix)", "SoundHelix", "wait" },
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{ "Eastern Feeling", "Jordach", "blocks"},
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{ "Minetest", "Jordach", "far" },
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{ "Credit Roll (Jordach's HD Mix)", "Junichi Masuda", "chirp" },
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{ "Moonsong (Jordach's Mix)", "HeroOfTheWinds", "strad" },
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{ "Synthgroove (Jordach's Mix)", "HeroOfTheWinds", "mellohi" },
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{ "The Clueless Frog (Jordach's Mix)", "SoundHelix", "mall" },
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}
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local records = #recorddata
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for r=1, records do
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minetest.register_craftitem("mcl_jukebox:record_"..r, {
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description =
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"Music Disc" .. "\n" ..
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recorddata[r][1] .. "\n" ..
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recorddata[r][2],
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inventory_image = "mcl_jukebox_record_"..recorddata[r][3]..".png",
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stack_max = 1,
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groups = { music_record = r },
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})
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end
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-- Jukebox crafting
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minetest.register_craft({
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output = 'mcl_jukebox:jukebox',
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recipe = {
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{'group:wood', 'group:wood', 'group:wood'},
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{'group:wood', 'default:diamond', 'group:wood'},
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{'group:wood', 'group:wood', 'group:wood'},
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}
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})
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-- Jukebox
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minetest.register_node("mcl_jukebox:jukebox", {
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description = "Jukebox",
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tiles = {"mcl_jukebox_top.png", "mcl_jukebox_side.png", "mcl_jukebox_side.png"},
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sounds = default.node_sound_wood_defaults(),
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groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("main", 1)
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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if not puncher then return end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if not inv:is_empty("main") then
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-- Jukebox contains a disc: Stop music and remove disc
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if active_tracks[puncher:get_player_name()] ~= nil then
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minetest.sound_stop(active_tracks[puncher:get_player_name()])
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end
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local lx = pos.x
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local ly = pos.y+1
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local lz = pos.z
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local record = inv:get_stack("main", 1)
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minetest.add_item({x=lx, y=ly, z=lz}, record:get_name())
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inv:set_stack("main", 1, "")
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if active_tracks[puncher:get_player_name()] ~= nil then
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minetest.sound_stop(active_tracks[puncher:get_player_name()])
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end
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else
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-- Jukebox is empty: Play track if player holds music record
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local wield = puncher:get_wielded_item():get_name()
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local record_id = minetest.get_item_group(wield, "music_record")
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if record_id ~= 0 then
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if active_tracks[puncher:get_player_name()] ~= nil then
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minetest.sound_stop(active_tracks[puncher:get_player_name()])
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end
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puncher:set_wielded_item("")
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active_tracks[puncher:get_player_name()] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
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to_player = puncher:get_player_name(),
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--max_hear_distance = 16,
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gain = 1,
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})
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inv:set_stack("main", 1, wield)
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end
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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local meta2 = meta
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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local stack = inv:get_stack("main", 1)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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minetest.add_item(p, stack)
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end
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meta:from_table(meta2:to_table())
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end,
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})
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name = mcl_jukebox
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After Width: | Height: | Size: 372 B |
After Width: | Height: | Size: 306 B |
After Width: | Height: | Size: 305 B |
After Width: | Height: | Size: 311 B |
After Width: | Height: | Size: 319 B |
After Width: | Height: | Size: 314 B |
After Width: | Height: | Size: 310 B |
After Width: | Height: | Size: 312 B |
After Width: | Height: | Size: 301 B |
After Width: | Height: | Size: 297 B |
After Width: | Height: | Size: 334 B |
After Width: | Height: | Size: 313 B |
After Width: | Height: | Size: 759 B |
After Width: | Height: | Size: 592 B |