From 194ac71c89376fa0e833db96886f9f8f1f38674d Mon Sep 17 00:00:00 2001 From: kay27 Date: Mon, 14 Feb 2022 06:36:15 +0400 Subject: [PATCH] #198 Fix a crash, step 18 --- mods/ITEMS/mcl_shields/init.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ITEMS/mcl_shields/init.lua b/mods/ITEMS/mcl_shields/init.lua index ab4fc70a4..65ffc6b4b 100644 --- a/mods/ITEMS/mcl_shields/init.lua +++ b/mods/ITEMS/mcl_shields/init.lua @@ -109,6 +109,7 @@ for _, e in pairs(mcl_shields.enchantments) do end function mcl_shields.is_blocking(obj) + if not mcl_util or not mcl_util.is_player(obj) then return end local blocking = mcl_shields.players[obj].blocking if blocking > 0 then local shieldstack = obj:get_wielded_item()