forked from MineClone5/MineClone5
Fix possible nil bug in wieldview mod
This commit is contained in:
parent
d0678d33f8
commit
156a0c9cb0
|
@ -57,6 +57,9 @@ wieldview.update_wielded_item = function(self, player)
|
|||
if self.wielded_item[name] == item then
|
||||
return
|
||||
end
|
||||
if not armor.textures[name] then
|
||||
return
|
||||
end
|
||||
armor.textures[name].wielditem = self:get_item_texture(item)
|
||||
armor:update_player_visuals(player)
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue