Merge pull request 'Adds new advancements and minor detail changes' (#275) from PrairieAstronomer/MineClone5:pw_achievements into master

Reviewed-on: MineClone5/MineClone5#275
This commit is contained in:
kay27 2022-04-04 00:34:10 +00:00
commit 05fdda96ad
4 changed files with 129 additions and 86 deletions

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@ -65,6 +65,8 @@ mcl_item_entity.register_pickup_achievement("tree", "mcl:mineWood")
mcl_item_entity.register_pickup_achievement("mcl_mobitems:blaze_rod", "mcl:blazeRod")
mcl_item_entity.register_pickup_achievement("mcl_mobitems:leather", "mcl:killCow")
mcl_item_entity.register_pickup_achievement("mcl_core:diamond", "mcl:diamonds")
mcl_item_entity.register_pickup_achievement("mcl_core:crying_obsidian", "mcl:whosCuttingOnions")
mcl_item_entity.register_pickup_achievement("mcl_nether:ancient_debris", "mcl:hiddenInTheDepths")
local function check_pickup_achievements(object, player)
if has_awards then

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@ -101,6 +101,18 @@ awards.register_achievement("mcl:bookcase", {
}
})
awards.register_achievement("mcl:buildIronPickaxe", {
title = S("Isn't It Iron Pick"),
-- TODO: This achievement should support all non-wood pickaxes
description = S("Craft a iron pickaxe using sticks and iron."),
icon = "default_tool_steelpick.png",
trigger = {
type = "craft",
item = "mcl_tools:pick_iron",
target = 1
}
})
-- Item pickup achievements: These are awarded when picking up a certain item.
-- The achivements are manually given in the mod mcl_item_entity.
awards.register_achievement("mcl:diamonds", {
@ -125,6 +137,24 @@ awards.register_achievement("mcl:mineWood", {
icon = "default_tree.png",
})
awards.register_achievement("mcl:whosCuttingOnions", {
title = S("Who is Cutting Onions?"),
description = S("Pick up a crying obsidian from the floor."),
icon = "default_obsidian.png^mcl_core_crying_obsidian.png",
})
awards.register_achievement("mcl:hiddenInTheDepths", {
title = S("Hidden in the Depths"),
description = S("Pick up an Ancient Debris from the floor."),
icon = "mcl_nether_ancient_debris_side.png",
})
awards.register_achievement("mcl:notQuiteNineLives", {
title = S('Not Quite "Nine" Lives'),
description = S("Charge a Respawn Anchor to the maximum."),
icon = "respawn_anchor_side4.png",
})
-- Smelting achivements: These are awarded when picking up an item from a furnace
-- output. They are given in mcl_furnaces.
awards.register_achievement("mcl:acquireIron", {
@ -163,6 +193,12 @@ awards.register_achievement("mcl:buildNetherPortal", {
icon = "default_obsidian.png",
})
awards.register_achievement("mcl:enterEndPortal", {
title = S("The End?"),
description = S("Or the beginning?\nHint: Enter an end portal."),
icon = "mcl_end_end_stone.png",
})
-- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.)
if non_pc_achievements then

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@ -5,14 +5,14 @@
minetest.register_node("mcl_beds:respawn_anchor",{
description="respawn anchor",
tiles = {
description="Respawn Anchor",
tiles = {
"respawn_anchor_top_off.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side0.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
@ -22,28 +22,28 @@ minetest.register_node("mcl_beds:respawn_anchor",{
{-0.5, -0.5, -0.5, 0.5, -0.47, 0.5}, -- Bottom level, -0.47 because -0.5 is so low that you can see the texture of the block below through
}
},
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_1"})
itemstack:take_item()
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
end
end
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_1"})
itemstack:take_item()
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
end
end
end,
groups = {pickaxey=1, material_stone=1},
_mcl_hardness = 22.5
groups = {pickaxey=1, material_stone=1},
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_1",{
description="respawn anchor",
tiles = {
description="Respawn Anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side1.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
@ -53,31 +53,31 @@ minetest.register_node("mcl_beds:respawn_anchor_charged_1",{
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level
}
},
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_2"})
itemstack:take_item()
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_2"})
itemstack:take_item()
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_2",{
description="respawn anchor",
tiles = {
description="Respawn Anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side2.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
@ -87,31 +87,31 @@ minetest.register_node("mcl_beds:respawn_anchor_charged_2",{
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level
}
},
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_3"})
itemstack:take_item()
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_3"})
itemstack:take_item()
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_3",{
description="respawn anchor",
tiles = {
description="Respawn Anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side3.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
@ -121,52 +121,56 @@ minetest.register_node("mcl_beds:respawn_anchor_charged_3",{
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level
}
},
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_4"})
itemstack:take_item()
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_4"})
itemstack:take_item()
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_4",{
description="respawn anchor",
tiles = {
description="Respawn Anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side4.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
{ 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall
{-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall
{-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level
}
},
on_rightclick = function(pos, node, player, itemstack)
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
on_rightclick = function(pos, node, player, itemstack)
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
awards.unlock(player:get_player_name(), "mcl:notQuiteNineLives")
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
})
minetest.register_craft({ output = "mcl_beds:respawn_anchor",
recipe = { {"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"},
{"mcl_nether:glowstone", "mcl_nether:glowstone", "mcl_nether:glowstone"},
{"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"} } })
recipe = {
{"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"},
{"mcl_nether:glowstone", "mcl_nether:glowstone", "mcl_nether:glowstone"},
{"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"}
}
})

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@ -235,6 +235,7 @@ function mcl_portals.end_portal_teleport(pos, node)
end
mcl_portals.end_teleport(obj, objpos)
awards.unlock(obj:get_player_name(), "mcl:enterEndPortal")
end
end