MineClone5/mods/ITEMS/mcl_doors/register.lua

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local S = minetest.get_translator(minetest.get_current_modname())
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--[[ Doors ]]
local wood_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal.")
local wood_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal.")
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--Register flammable doors--
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local woods = {
--id, desc, textures, craftitem
{"wooden_door",S("Oak Door"),"doors_item_wood.png",{"mcl_doors_door_wood_lower.png", "mcl_doors_door_wood_side_lower.png"},{"mcl_doors_door_wood_upper.png", "mcl_doors_door_wood_side_upper.png"},"mcl_core:wood"},
{"acacia_door",S("Acacia Door"),"mcl_doors_door_acacia.png",{"mcl_doors_door_acacia_lower.png", "mcl_doors_door_acacia_side_lower.png"},{"mcl_doors_door_acacia_upper.png", "mcl_doors_door_acacia_side_upper.png"},"mcl_core:acaciawood"},
{"birch_door",S("Birch Door"),"mcl_doors_door_birch.png",{"mcl_doors_door_birch_lower.png", "mcl_doors_door_birch_side_lower.png"},{"mcl_doors_door_birch_upper.png", "mcl_doors_door_birch_side_upper.png"},"mcl_core:birchwood"},
{"dark_oak_door",S("Dark Oak Door"),"mcl_doors_door_dark_oak.png",{"mcl_doors_door_dark_oak_lower.png", "mcl_doors_door_dark_oak_side_lower.png"},{"mcl_doors_door_dark_oak_upper.png", "mcl_doors_door_dark_oak_side_upper.png"},"mcl_core:darkwood"},
{"jungle_door",S("Jungle Door"),"mcl_doors_door_jungle.png",{"mcl_doors_door_jungle_lower.png", "mcl_doors_door_jungle_side_lower.png"},{"mcl_doors_door_jungle_upper.png", "mcl_doors_door_jungle_side_upper.png"},"mcl_core:junglewood"},
{"spruce_door",S("Spruce Door"),"mcl_doors_door_spruce.png",{"mcl_doors_door_spruce_lower.png", "mcl_doors_door_spruce_side_lower.png"},{"mcl_doors_door_spruce_upper.png", "mcl_doors_door_spruce_side_upper.png"},"mcl_core:sprucewood"},
}
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for w=1, #woods do
mcl_doors:register_door("mcl_doors:"..woods[w][1], {
description = woods[w][2],
_doc_items_longdesc = wood_longdesc,
_doc_items_usagehelp = wood_usagehelp,
inventory_image = woods[w][3],
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
tiles_bottom = woods[w][4],
tiles_top = woods[w][5],
sounds = mcl_sounds.node_sound_wood_defaults(),
})
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minetest.register_craft({
output = "mcl_doors:"..woods[w][1].." 3",
recipe = {
{woods[w][6], woods[w][6]},
{woods[w][6], woods[w][6]},
{woods[w][6], woods[w][6]}
}
})
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minetest.register_craft({
type = "fuel",
recipe = "mcl_doors:"..woods[w][1],
burntime = 10,
})
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end
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--Register non-flammable doors--
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local woods_nether = {
--id, desc, textures, craftitem
{"crimson_door",S("Crimson Door"),"mcl_doors_door_crimson.png",{"mcl_doors_door_crimson_lower.png", "mcl_doors_door_crimson_side_lower.png"},{"mcl_doors_door_crimson_upper.png", "mcl_doors_door_crimson_side_upper.png"},"mcl_mushroom:crimson_hyphae_wood"},
{"warped_door",S("Warped Door"),"mcl_doors_door_warped.png",{"mcl_doors_door_warped_lower.png", "mcl_doors_door_warped_side_lower.png"},{"mcl_doors_door_warped_upper.png", "mcl_doors_door_warped_side_upper.png"},"mcl_mushroom:warped_hyphae_wood"},
}
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for w=1, #woods_nether do
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mcl_doors:register_door("mcl_doors:"..woods_nether[w][1], {
description = woods_nether[w][2],
_doc_items_longdesc = wood_longdesc,
_doc_items_usagehelp = wood_usagehelp,
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inventory_image = woods_nether[w][3],
groups = {handy=1,axey=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
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tiles_bottom = woods_nether[w][4],
tiles_top = woods_nether[w][5],
sounds = mcl_sounds.node_sound_wood_defaults(),
})
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minetest.register_craft({
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output = "mcl_doors:"..woods_nether[w][1].." 3",
recipe = {
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{woods_nether[w][6], woods_nether[w][6]},
{woods_nether[w][6], woods_nether[w][6]},
{woods_nether[w][6], woods_nether[w][6]}
}
})
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minetest.register_craft({
type = "fuel",
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recipe = "mcl_doors:"..woods_nether[w][1],
burntime = 10,
})
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end
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--- Iron Door ---
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mcl_doors:register_door("mcl_doors:iron_door", {
description = S("Iron Door"),
_doc_items_longdesc = S("Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand."),
_doc_items_usagehelp = S("To open or close an iron door, supply its lower half with a redstone signal."),
inventory_image = "doors_item_steel.png",
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groups = {pickaxey=1, mesecon_effector_on=1},
_mcl_hardness = 5,
_mcl_blast_resistance = 5,
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tiles_bottom = {"mcl_doors_door_iron_lower.png^[transformFX", "mcl_doors_door_iron_side_lower.png"},
tiles_top = {"mcl_doors_door_iron_upper.png^[transformFX", "mcl_doors_door_iron_side_upper.png"},
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sounds = mcl_sounds.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
only_redstone_can_open = true,
})
minetest.register_craft({
output = "mcl_doors:iron_door 3",
recipe = {
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"}
}
})
--[[ Trapdoors ]]
--Register flammable trapdoors--
local woods = {
-- id, desc, texture, craftitem
{ "trapdoor", S("Oak Trapdoor"), "doors_trapdoor.png", "doors_trapdoor_side.png", "mcl_core:wood" },
{ "acacia_trapdoor", S("Acacia Trapdoor"), "mcl_doors_trapdoor_acacia.png", "mcl_doors_trapdoor_acacia_side.png", "mcl_core:acaciawood" },
{ "birch_trapdoor", S("Birch Trapdoor"), "mcl_doors_trapdoor_birch.png", "mcl_doors_trapdoor_birch_side.png", "mcl_core:birchwood" },
{ "spruce_trapdoor", S("Spruce Trapdoor"), "mcl_doors_trapdoor_spruce.png", "mcl_doors_trapdoor_spruce_side.png", "mcl_core:sprucewood" },
{ "dark_oak_trapdoor", S("Dark Oak Trapdoor"), "mcl_doors_trapdoor_dark_oak.png", "mcl_doors_trapdoor_dark_oak_side.png", "mcl_core:darkwood" },
{ "jungle_trapdoor", S("Jungle Trapdoor"), "mcl_doors_trapdoor_jungle.png", "mcl_doors_trapdoor_jungle_side.png", "mcl_core:junglewood" },
}
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for w=1, #woods do
mcl_doors:register_trapdoor("mcl_doors:"..woods[w][1], {
description = woods[w][2],
_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
tile_front = woods[w][3],
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tile_side = woods[w][4],
wield_image = woods[w][3],
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
sounds = mcl_sounds.node_sound_wood_defaults(),
})
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minetest.register_craft({
output = "mcl_doors:"..woods[w][1].." 2",
recipe = {
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{woods[w][5], woods[w][5], woods[w][5]},
{woods[w][5], woods[w][5], woods[w][5]},
}
})
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minetest.register_craft({
type = "fuel",
recipe = "mcl_doors:"..woods[w][1],
burntime = 15,
})
end
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--Register non-flammable trapdoors--
local woods_nether = {
-- id, desc, texture, craftitem
{ "crimson_trapdoor", S("Crimson Trapdoor"), "mcl_doors_trapdoor_crimson.png", "mcl_doors_trapdoor_crimson_side.png", "mcl_mushroom:crimson_hyphae_wood" },
{ "warped_trapdoor", S("Warped Trapdoor"), "mcl_doors_trapdoor_warped.png", "mcl_doors_trapdoor_warped_side.png", "mcl_mushroom:warped_hyphae_wood" },
}
for w=1, #woods_nether do
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mcl_doors:register_trapdoor("mcl_doors:"..woods_nether[w][1], {
description = woods_nether[w][2],
_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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tile_front = woods_nether[w][3],
tile_side = woods_nether[w][4],
wield_image = woods_nether[w][3],
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
sounds = mcl_sounds.node_sound_wood_defaults(),
})
minetest.register_craft({
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output = "mcl_doors:"..woods_nether[w][1].." 2",
recipe = {
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{woods_nether[w][5], woods_nether[w][5], woods_nether[w][5]},
{woods_nether[w][5], woods_nether[w][5], woods_nether[w][5]},
}
})
minetest.register_craft({
type = "fuel",
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recipe = "mcl_doors:"..woods_nether[w][1],
burntime = 15,
})
end
--Iron Trapdoor--
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mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
description = S("Iron Trapdoor"),
_doc_items_longdesc = S("Iron trapdoors are horizontal barriers which can only be opened and closed by redstone signals, but not by hand. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
tile_front = "doors_trapdoor_steel.png",
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tile_side = "doors_trapdoor_steel_side.png",
wield_image = "doors_trapdoor_steel.png",
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groups = {pickaxey=1, mesecon_effector_on=1},
_mcl_hardness = 5,
_mcl_blast_resistance = 5,
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sounds = mcl_sounds.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
only_redstone_can_open = true,
})
minetest.register_craft({
output = "mcl_doors:iron_trapdoor",
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recipe = {
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
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}
})