forked from VoxeLibre/VoxeLibre
Unified and refactored FOV API code
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e312955a14
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@ -15,11 +15,17 @@ mcl_fovapi = {}
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mcl_fovapi.registered_modifiers = {}
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mcl_fovapi.applied_modifiers = {}
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minetest.register_on_joinplayer(function(player)
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local player_name = player:get_player_name()
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-- initialization
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mcl_fovapi.applied_modifiers[player_name] = {}
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end)
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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local player_name = player:get_player_name()
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-- handle clean up
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mcl_fovapi.applied_modifiers[name] = nil
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mcl_fovapi.applied_modifiers[player_name] = nil
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end)
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function mcl_fovapi.register_modifier(def)
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@ -66,47 +72,38 @@ function mcl_fovapi.register_modifier(def)
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end
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minetest.register_on_respawnplayer(function(player)
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mcl_fovapi.remove_all_modifiers(player:get_player_name())
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mcl_fovapi.remove_all_modifiers(player)
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end)
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function mcl_fovapi.apply_modifier(player, modifier_name)
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if player == nil then
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return
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end
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if modifier_name == nil then
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if not player or not modifier_name then
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return
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end
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if mcl_fovapi.registered_modifiers[modifier_name] == nil then
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return
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end
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if mcl_fovapi.applied_modifiers and mcl_fovapi.applied_modifiers[player] and mcl_fovapi.applied_modifiers[player][modifier_name] then
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if mcl_fovapi.applied_modifiers[player][modifier_name] and mcl_fovapi.applied_modifiers[player][modifier_name] == true then
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local player_name = player:get_player_name()
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if mcl_fovapi.applied_modifiers and mcl_fovapi.applied_modifiers[player_name] and mcl_fovapi.applied_modifiers[player_name][modifier_name] then
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return
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end
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end
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if mcl_fovapi.applied_modifiers[player] == nil then
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mcl_fovapi.applied_modifiers[player] = {}
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end
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for k, _ in pairs(mcl_fovapi.applied_modifiers[player]) do
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for k, _ in pairs(mcl_fovapi.applied_modifiers[player_name]) do
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if mcl_fovapi.registered_modifiers[k].exclusive == true then return end
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end
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local modifier = mcl_fovapi.registered_modifiers[modifier_name]
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if modifier.on_start ~= nil then
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if modifier.on_start then
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modifier.on_start(player)
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end
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mcl_fovapi.applied_modifiers[player][modifier_name] = true -- set the applied to be true.
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mcl_fovapi.applied_modifiers[player_name][modifier_name] = true -- set the applied to be true.
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if DEBUG then
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minetest.log("FOV::Player Applied Modifiers :" .. dump(mcl_fovapi.applied_modifiers[player]))
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minetest.log("FOV::Player Applied Modifiers :" .. dump(mcl_fovapi.applied_modifiers[player_name]))
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end
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local pname = player:get_player_name()
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if DEBUG then
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minetest.log("FOV::Modifier applied to player:" .. pname .. " modifier: " .. modifier_name)
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minetest.log("FOV::Modifier applied to player:" .. player_name .. " modifier: " .. modifier_name)
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end
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-- modifier apply code.
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@ -138,26 +135,27 @@ function mcl_fovapi.apply_modifier(player, modifier_name)
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end
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function mcl_fovapi.remove_modifier(player, modifier_name)
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if player == nil then
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if not player or not modifier_name then
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return
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end
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if mcl_fovapi.applied_modifiers[player][modifier_name] == nil then
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local player_name = player:get_player_name()
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if not mcl_fovapi.applied_modifiers[player_name]
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or not mcl_fovapi.applied_modifiers[player_name][modifier_name] then
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return
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end
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if DEBUG then
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local name = player:get_player_name()
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minetest.log("FOV::Player: " .. name .. " modifier: " .. modifier_name .. "removed.")
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minetest.log("FOV::Player: " .. player_name .. " modifier: " .. modifier_name .. "removed.")
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end
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mcl_fovapi.applied_modifiers[player][modifier_name] = nil
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mcl_fovapi.applied_modifiers[player_name][modifier_name] = nil
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local modifier = mcl_fovapi.registered_modifiers[modifier_name]
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-- check for other fov modifiers, and set them up, or reset to default.
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local applied = {}
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for k, _ in pairs(mcl_fovapi.applied_modifiers[player]) do
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for k, _ in pairs(mcl_fovapi.applied_modifiers[player_name]) do
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applied[k] = mcl_fovapi.registered_modifiers[k]
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end
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@ -196,30 +194,29 @@ function mcl_fovapi.remove_modifier(player, modifier_name)
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player:set_fov(fov_factor, not non_multiplier_added, modifier.reset_time)
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end
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if mcl_fovapi.registered_modifiers[modifier_name].on_end ~= nil then
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if mcl_fovapi.registered_modifiers[modifier_name].on_end then
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mcl_fovapi.registered_modifiers[modifier_name].on_end(player)
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end
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end
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function mcl_fovapi.remove_all_modifiers(player)
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if player == nil then
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if not player then
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return
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end
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local player_name = player:get_player_name()
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if DEBUG then
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local name = player:get_player_name()
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minetest.log("FOV::Player: " .. name .. " modifiers have been reset.")
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minetest.log("FOV::Player: " .. player_name .. " modifiers have been reset.")
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end
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for x in mcl_fovapi.applied_modifiers[player] do
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for name, x in pairs(mcl_fovapi.applied_modifiers[player_name]) do
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x = nil
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if mcl_fovapi.registered_modifiers[name].on_end then
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mcl_fovapi.registered_modifiers[name].on_end(player)
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end
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end
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player:set_fov(0, false, 0)
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if mcl_fovapi.registered_modifiers[modifier_name].on_end ~= nil then
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mcl_fovapi.registered_modifiers[modifier_name].on_end(player)
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end
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end
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--[[
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