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MineClone2-finecraft/mods/ITEMS/REDSTONE/mesecons_solarpanel/init.lua

240 lines
8.2 KiB
Lua

local S = minetest.get_translator("mesecons_solarpanel")
local boxes = { -8/16, -8/16, -8/16, 8/16, -2/16, 8/16 }
-- Daylight Sensor
minetest.register_node("mesecons_solarpanel:solar_panel_on", {
drawtype = "nodebox",
tiles = { "jeija_solar_panel.png","jeija_solar_panel.png","jeija_solar_panel_side.png",
"jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", },
wield_image = "jeija_solar_panel.png",
wield_scale = { x=1, y=1, z=3 },
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = boxes
},
node_box = {
type = "fixed",
fixed = boxes
},
drop = "mesecons_solarpanel:solar_panel_off",
_doc_items_create_entry = false,
groups = {handy=1,axey=1, not_in_creative_inventory = 1, material_wood=1},
sounds = mcl_sounds.node_sound_glass_defaults(),
mesecons = {receptor = {
state = mesecon.state.on,
rules = mesecon.rules.pplate,
}},
on_rightclick = function(pos, node, clicker, pointed_thing)
local protname = clicker:get_player_name()
if minetest.is_protected(pos, protname) then
minetest.record_protection_violation(pos, protname)
return
end
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_inverted_off"})
mesecon.receptor_off(pos, mesecon.rules.pplate)
end,
_mcl_blast_resistance = 1,
_mcl_hardness = 0.2,
})
minetest.register_node("mesecons_solarpanel:solar_panel_off", {
drawtype = "nodebox",
tiles = { "jeija_solar_panel.png","jeija_solar_panel.png","jeija_solar_panel_side.png",
"jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", },
wield_image = "jeija_solar_panel.png",
wield_scale = { x=1, y=1, z=3 },
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = boxes
},
node_box = {
type = "fixed",
fixed = boxes
},
groups = {handy=1,axey=1, material_wood=1},
description=S("Daylight Sensor"),
_doc_items_longdesc = S("Daylight sensors are redstone components which provide redstone power when they are in sunlight and no power otherwise. They can also be inverted.").."\n"..
S("In inverted state, they provide redstone power when they are not in sunlight and no power otherwise."),
_doc_items_usagehelp = S("Use the daylight sensor to toggle its state."),
sounds = mcl_sounds.node_sound_glass_defaults(),
mesecons = {receptor = {
state = mesecon.state.off,
rules = mesecon.rules.pplate,
}},
on_rightclick = function(pos, node, clicker, pointed_thing)
local protname = clicker:get_player_name()
if minetest.is_protected(pos, protname) then
minetest.record_protection_violation(pos, protname)
return
end
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_inverted_on"})
mesecon.receptor_on(pos, mesecon.rules.pplate)
end,
_mcl_blast_resistance = 1,
_mcl_hardness = 0.2,
})
minetest.register_craft({
output = 'mesecons_solarpanel:solar_panel_off',
recipe = {
{'mcl_core:glass', 'mcl_core:glass', 'mcl_core:glass'},
{'mcl_nether:quartz', 'mcl_nether:quartz', 'mcl_nether:quartz'},
{'group:wood_slab', 'group:wood_slab', 'group:wood_slab'},
}
})
minetest.register_abm({
label = "Daylight turns on solar panels",
nodenames = {"mesecons_solarpanel:solar_panel_off"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local light = minetest.get_node_light(pos, nil)
if light >= 12 and minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8 then
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2})
mesecon.receptor_on(pos, mesecon.rules.pplate)
end
end,
})
minetest.register_abm({
label = "Darkness turns off solar panels",
nodenames = {"mesecons_solarpanel:solar_panel_on"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local light = minetest.get_node_light(pos, nil)
if light < 12 then
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2})
mesecon.receptor_off(pos, mesecon.rules.pplate)
end
end,
})
--- Inverted Daylight Sensor
minetest.register_node("mesecons_solarpanel:solar_panel_inverted_on", {
drawtype = "nodebox",
tiles = { "jeija_solar_panel_inverted.png","jeija_solar_panel_inverted.png","jeija_solar_panel_side.png",
"jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", },
wield_image = "jeija_solar_panel_inverted.png",
wield_scale = { x=1, y=1, z=3 },
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = boxes
},
node_box = {
type = "fixed",
fixed = boxes
},
drop = "mesecons_solarpanel:solar_panel_off",
groups = {handy=1,axey=1, not_in_creative_inventory = 1, material_wood=1},
_doc_items_create_entry = false,
sounds = mcl_sounds.node_sound_glass_defaults(),
mesecons = {receptor = {
state = mesecon.state.on,
rules = mesecon.rules.pplate,
}},
on_rightclick = function(pos, node, clicker, pointed_thing)
local protname = clicker:get_player_name()
if minetest.is_protected(pos, protname) then
minetest.record_protection_violation(pos, protname)
return
end
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_off"})
mesecon.receptor_off(pos, mesecon.rules.pplate)
end,
_mcl_blast_resistance = 1,
_mcl_hardness = 0.2,
})
minetest.register_node("mesecons_solarpanel:solar_panel_inverted_off", {
drawtype = "nodebox",
tiles = { "jeija_solar_panel_inverted.png","jeija_solar_panel_inverted.png","jeija_solar_panel_side.png",
"jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", },
wield_image = "jeija_solar_panel_inverted.png",
wield_scale = { x=1, y=1, z=3 },
paramtype = "light",
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = boxes
},
node_box = {
type = "fixed",
fixed = boxes
},
drop = "mesecons_solarpanel:solar_panel_off",
groups = {handy=1,axey=1, not_in_creative_inventory=1, material_wood=1},
description=S("Inverted Daylight Sensor"),
_doc_items_create_entry = false,
sounds = mcl_sounds.node_sound_glass_defaults(),
mesecons = {receptor = {
state = mesecon.state.off,
rules = mesecon.rules.pplate,
}},
on_rightclick = function(pos, node, clicker, pointed_thing)
local protname = clicker:get_player_name()
if minetest.is_protected(pos, protname) then
minetest.record_protection_violation(pos, protname)
return
end
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_on"})
mesecon.receptor_on(pos, mesecon.rules.pplate)
end,
_mcl_blast_resistance = 1,
_mcl_hardness = 0.2,
})
minetest.register_abm({
label = "Darkness turns on inverted solar panels",
nodenames = {"mesecons_solarpanel:solar_panel_inverted_off"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local light = minetest.get_node_light(pos, nil)
if light < 12 then
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_on", param2=node.param2})
mesecon.receptor_on(pos, mesecon.rules.pplate)
end
end,
})
minetest.register_abm({
label = "Daylight turns off inverted solar panels",
nodenames = {"mesecons_solarpanel:solar_panel_inverted_on"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local light = minetest.get_node_light(pos, nil)
if light >= 12 and minetest.get_timeofday() > 0.8 and minetest.get_timeofday() < 0.2 then
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_off", param2=node.param2})
mesecon.receptor_off(pos, mesecon.rules.pplate)
end
end,
})
minetest.register_craft({
type = "fuel",
recipe = "mesecons_solarpanel:solar_panel_off",
burntime = 15
})
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mesecons_solarpanel:solar_panel_off", "nodes", "mesecons_solarpanel:solar_panel_on")
doc.add_entry_alias("nodes", "mesecons_solarpanel:solar_panel_off", "nodes", "mesecons_solarpanel:solar_panel_inverted_off")
doc.add_entry_alias("nodes", "mesecons_solarpanel:solar_panel_off", "nodes", "mesecons_solarpanel:solar_panel_inverted_off")
doc.add_entry_alias("nodes", "mesecons_solarpanel:solar_panel_off", "nodes", "mesecons_solarpanel:solar_panel_inverted_on")
end