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MineClone2-finecraft/mods/farming/potatoes.lua

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Lua

minetest.register_node("farming:potato_1", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
drop = "farming:potato_item",
tiles = {"farming_potato_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:potato_2", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
drop = "farming:potato_item",
tiles = {"farming_potato_2.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:potato", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
tiles = {"farming_potato_3.png"},
drop = {
max_items = 1,
items = {
{ items = {'farming:potato_item 2'} },
{ items = {'farming:potato_item 3'}, rarity = 2 },
{ items = {'farming:potato_item 4'}, rarity = 5 }
}
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craftitem("farming:potato_item", {
description = "Potato",
inventory_image = "farming_potato.png",
on_use = minetest.item_eat(1),
stack_max = 64,
on_place = function(itemstack, placer, pointed_thing)
return farming:place_seed(itemstack, placer, pointed_thing, "farming:potato_1")
end,
})
minetest.register_craftitem("farming:potato_item_baked", {
description = "Baked Potato",
stack_max = 64,
inventory_image = "farming_potato_baked.png",
on_use = minetest.item_eat(6),
})
minetest.register_craftitem("farming:potato_item_poison", {
description = "Poisonous Potato",
stack_max = 64,
inventory_image = "farming_potato_poison.png",
on_use = minetest.item_eat(2),
})
minetest.register_craft({
type = "cooking",
output = "farming:potato_item_baked",
recipe = "farming:potato_item",
})
farming:add_plant("farming:potato", {"farming:potato_1", "farming:potato_2"}, 50, 20)