1
0
Fork 0
MineClone2-finecraft/minetest.conf

48 lines
1.3 KiB
Plaintext
Raw Permalink Normal View History

# This is a game specific minetest.conf file, do not edit
2015-06-29 19:53:39 +02:00
# If any of these settings are set in your minetest.conf file in ~/.minetest (Linux) or in the root directory of the game (Run in place/Windows)
# They will override these settings
# Basic game rules
2015-06-29 19:53:39 +02:00
time_speed = 72
# Player physics
2015-06-29 19:53:39 +02:00
movement_acceleration_default = 2.4
movement_acceleration_air = 1.2
#movement_acceleration_fast = 10
2017-01-20 21:48:52 +01:00
movement_speed_walk = 4.317
movement_speed_crouch = 1.295
2017-09-10 06:37:03 +02:00
movement_speed_fast = 25.0
2015-06-29 19:53:39 +02:00
movement_speed_jump = 6.6
2017-06-03 12:38:11 +02:00
movement_speed_climb = 2.35
2017-06-03 13:39:34 +02:00
# TODO: Add descend speed (3.0) when available
2015-06-29 19:53:39 +02:00
2017-06-03 04:18:58 +02:00
movement_liquid_fluidity = 1.13
movement_liquid_fluidity_smooth = 0.5
2017-11-24 07:07:21 +01:00
movement_liquid_sink = 23
2015-06-29 19:53:39 +02:00
movement_gravity = 10.4
# Mapgen stuff
# altitude_chill and altitude_dry doesn't go well together with MCL2 biomes
# which already include "snowed" variants as you go higher.
# humid_rivers would cause the MushroomIsland biome to appear frequently around rivers.
mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth
# MCL2-specific stuff
2015-06-29 19:53:39 +02:00
keepInventory = false
2021-03-12 11:12:48 +01:00
# Performance settings
dedicated_server_step = 0.05 #tick rate
# abm_interval = 0.25
# max_objects_per_block = 4096
# max_packets_per_iteration = 10096
# Clientmodding to support official client
enable_client_modding = true
csm_restriction_flags = 0
enable_mod_channels = true