.. |
ai.lua
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[mineclone5] Put mob flow code at its right place, fix unloaded player spawn rechech
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2021-06-25 03:53:58 +04:00 |
animation.lua
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[mcl_mobs/api] Fix critical attempt to index local pos2 (a nil value)
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2021-06-21 02:44:55 +04:00 |
attack_type_instructions.lua
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
backup_code_api.txt
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[mcl_mobs] fix some warnings (131 remaining!)
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2021-05-25 00:37:02 +02:00 |
breeding.lua
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fix some codestyle issues
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2021-05-25 10:56:06 +02:00 |
collision.lua
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[mcl_mobs] fix some warnings (131 remaining!)
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2021-05-25 00:37:02 +02:00 |
death_logic.lua
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[mcl_mobs] fix some warnings (131 remaining!)
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2021-05-25 00:37:02 +02:00 |
environment.lua
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fix some codestyle issues
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2021-05-25 10:56:06 +02:00 |
flow_lib.lua
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[mineclone5] Put mob flow code at its right place, fix unloaded player spawn rechech
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2021-06-25 03:53:58 +04:00 |
head_logic.lua
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fix some codestyle issues
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2021-05-25 10:56:06 +02:00 |
interaction.lua
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[mcl_mobs] fix some warnings (131 remaining!)
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2021-05-25 00:37:02 +02:00 |
mob_effects.lua
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[mcl_mobs] fix some warnings (131 remaining!)
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2021-05-25 00:37:02 +02:00 |
movement.lua
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[mineclone5] Put mob flow code at its right place, fix unloaded player spawn rechech
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2021-06-25 03:53:58 +04:00 |
projectile_handling.lua
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
set_up.lua
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[mcl_mobs] fix some warnings (131 remaining!)
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2021-05-25 00:37:02 +02:00 |
sound_handling.lua
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Merge NEW MOBS by @jordan4ibanez from `mineclone5` branch
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2021-04-29 04:11:33 +04:00 |