Michieal
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b07e6fccdc
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Put height into placed, base, bamboo stalk nodes so that height checks work properly.
Fix placing bamboo on top of other bamboo nodes, when it would go above the decided height. It now stops just before the endcap node placement.
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2023-01-11 02:22:30 -05:00 |
Michieal
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04efa74115
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Prevent growing "around" things in the way.
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2023-01-11 02:19:19 -05:00 |
Michieal
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2e8f56d098
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Merge branch 'master' into mcl_bamboo_too
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2023-01-10 22:29:28 -05:00 |
Michieal
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aad2d114f9
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temp commit. recolor of the planks and scaffolds.
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2023-01-10 20:49:38 -05:00 |
ancientmarinerdev
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111c885417
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Added burger alias
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2023-01-11 01:07:18 +00:00 |
ancientmarinerdev
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8e1f00d428
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Villager breeding is now unburgered. Burger now needs right click to initiate follow.
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2023-01-11 01:07:18 +00:00 |
ancientmarinerdev
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4fd4425aae
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Improved mob debug
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2023-01-11 01:07:18 +00:00 |
ancientmarinerdev
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ac4cd2c325
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Improve performance for head swivel check
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2023-01-11 01:07:18 +00:00 |
ancientmarinerdev
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01c8009c6a
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Tidy on_step function
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2023-01-11 01:07:18 +00:00 |
ancientmarinerdev
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ef90820f67
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Fix farm animals so they don't get into combat state
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2023-01-11 01:07:18 +00:00 |
ancientmarinerdev
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d6d11b9526
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Zombie villagers cannot despawn during curing process
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2023-01-11 01:07:17 +00:00 |
ancientmarinerdev
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b0264b2736
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Endermen now despawn when not holding a block.
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2023-01-11 01:07:17 +00:00 |
Michieal
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c12f2cc565
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Fix placement of bamboo endcap
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2023-01-10 19:23:40 -05:00 |
Michieal
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9f94f12127
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Fix placement of bamboo onto bamboo nodes going higher than max height.
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2023-01-10 18:48:50 -05:00 |
Michieal
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784f3ec226
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Made plank textures more dried bamboo looking.
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2023-01-10 16:40:18 -05:00 |
Michieal
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44a769397d
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Fix bamboo mosaic using wrong texture.
Fix error.
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2023-01-10 15:36:17 -05:00 |
ancientmarinerdev
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3ed32abc4e
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Add credit for nether music
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2023-01-10 19:05:56 +00:00 |
kay27
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9db6050638
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Fix music interruption
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2023-01-10 19:05:56 +00:00 |
kay27
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7ceb953a56
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Add different music for different dimensions
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2023-01-10 19:05:56 +00:00 |
kay27
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1894d8c5f0
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Fix mcl_music: play to all players, play every day, overworld only
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2023-01-10 19:05:56 +00:00 |
kay27
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419d61edde
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Add trivial mcl_music mod and a piano track by diminixed
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2023-01-10 19:05:55 +00:00 |
Michieal
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726eba7ed8
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Make bamboo fence/gate less yellow. It's bamboo, not corn XD
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2023-01-10 04:42:31 -05:00 |
Michieal
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f46581905a
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Added veins to the Hyphae log sides.
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2023-01-10 04:30:29 -05:00 |
Michieal
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4f6de581dd
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fixed the warped fungus mushroom texture.
fixed the warped fungus selection box.
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2023-01-10 04:29:47 -05:00 |
Michieal
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eb8f7360a2
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Merge branch 'master' into mcl_bamboo_too
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2023-01-09 18:56:05 -05:00 |
ancientmarinerdev
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fb30564827
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Ooooooh, lecterns. My favourite.
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2023-01-09 22:32:14 +00:00 |
Michieal
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8c355db3ce
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Made Lecterns solid.
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2023-01-09 22:32:14 +00:00 |
Michieal
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eae08f3010
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Finished Lecterns.
Added in License.txt.
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2023-01-09 22:32:14 +00:00 |
Michieal
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4701c4d6e7
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Built basic lectern model, texture, and node definition.
Created crafting recipe.
Marked Lecterns as WIP.
Started defining placement.
Added in README.txt.
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2023-01-09 22:32:14 +00:00 |
Michieal
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8df0b2a48e
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Made changes to the MapGen definitions because with the new grow code, bamboo creates its own height, and therefore places its own top. And, having multiple tops looks funny.
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2023-01-09 16:31:02 -05:00 |
PrairieWind
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7cb5c55d68
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Update Translation Files
Fixes the translation error for other languages
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2023-01-09 13:36:36 -07:00 |
Michieal
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34faca3f2c
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Added in License.txt
Made the end cap node wave in the wind.
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2023-01-08 23:08:12 -05:00 |
Michieal
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d5dda679eb
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fix vestigial variable names to not be so obtuse.
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2023-01-07 16:45:36 -05:00 |
Michieal
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c65bbcd5a5
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fixed missed spot for licensing.
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2023-01-07 16:14:33 -05:00 |
Michieal
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533f59bf27
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Merge branch 'master' into mcl_bamboo_too
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2023-01-06 18:08:33 -05:00 |
Michieal
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3074c15d14
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clear up comment confusion.
Factored out hard coded names for variable names.
removed "minecraft" from README.md.
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2023-01-06 18:07:30 -05:00 |
Michieal
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132178b8c7
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clear up comment confusion.
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2023-01-06 17:46:54 -05:00 |
Michieal
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ede21a8627
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revert f92ea77849
revert accidental second commit.
Mega commit. lol.
Did a LOT of refactoring.
Cleaned up some vestigial code.
Cleaned up aliases.
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2023-01-06 22:43:41 +00:00 |
Michieal
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82fae13b47
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Merge remote-tracking branch 'origin/mcl_bamboo_too' into mcl_bamboo_too
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2023-01-06 17:41:57 -05:00 |
Michieal
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f92ea77849
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Mega commit. lol.
Did a LOT of refactoring.
Cleaned up some vestigial code.
Cleaned up aliases.
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2023-01-06 17:41:01 -05:00 |
Michieal
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7ebf9b7ab8
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Mega commit. lol.
Did a LOT of refactoring.
Cleaned up some vestigial code.
Cleaned up aliases.
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2023-01-06 17:40:35 -05:00 |
Michieal
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07a56165ed
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update optional depends.
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2023-01-06 20:23:59 +00:00 |
Michieal
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ee0b355f51
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Fix licensing.
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2023-01-06 20:21:08 +00:00 |
PrairieWind
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6fd799ac42
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Fix Country Lode HUD Issue
Fixed the error that was thrown when the advancement is unlocked and also fixed the popup HUD so the advancement title fits correctly
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2023-01-06 16:35:59 +00:00 |
ancientmarinerdev
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59694ebc7c
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Fix merge conflict
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2023-01-06 13:52:03 +00:00 |
Michieal
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cc24144bc6
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Fixed collision and selection box for endcap nodes.
fixed typo in debug message.
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2023-01-06 01:22:18 -05:00 |
Michieal
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e1cd16c971
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Adjusted growth interval.
tested and fixed bamboo growth function.
Add debug code across growth function and scaffold place.
disabled debug for commit. removed finished todos.
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2023-01-06 00:41:26 -05:00 |
ancientmarinerdev
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e4db91d35c
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Fix crash bug
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2023-01-06 02:59:02 +00:00 |
ancientmarinerdev
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2527479401
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Clean up on isle 5, please
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2023-01-06 02:59:02 +00:00 |
ancientmarinerdev
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85f7bbdb80
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Optimisation. Don't even prepare to path if not ready to path
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2023-01-06 02:59:02 +00:00 |