diff --git a/mods/HUD/mcl_inventory/init.lua b/mods/HUD/mcl_inventory/init.lua index cf484101c..8762213c8 100644 --- a/mods/HUD/mcl_inventory/init.lua +++ b/mods/HUD/mcl_inventory/init.lua @@ -129,6 +129,7 @@ function mcl_inventory.update_inventory(player) elseif player_gamemode == "survival" then player:set_inventory_formspec(mcl_inventory.build_survival_formspec(player)) end + mcl_meshhand.update_player(player) end mcl_gamemode.register_on_gamemode_change(function(player, old_gamemode, new_gamemode) diff --git a/mods/HUD/mcl_inventory/mod.conf b/mods/HUD/mcl_inventory/mod.conf index 66f175c3b..d37a3e372 100644 --- a/mods/HUD/mcl_inventory/mod.conf +++ b/mods/HUD/mcl_inventory/mod.conf @@ -1,5 +1,5 @@ name = mcl_inventory author = BlockMen description = Adds the player inventory and creative inventory. -depends = mcl_init, mcl_formspec, mcl_enchanting, mcl_gamemode +depends = mcl_init, mcl_formspec, mcl_enchanting, mcl_gamemode, mcl_meshhand optional_depends = mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting, mcl_craftguide, mcl_player