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Merge pull request 'Fix crash in 5.6 gm-creative digging' (#2734) from fix_creative_crash_5.6 into master

Reviewed-on: MineClone2/MineClone2#2734
This commit is contained in:
cora 2022-10-09 22:53:59 +00:00
commit e294466029
1 changed files with 6 additions and 2 deletions

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@ -208,8 +208,8 @@ end
--Insta "digging" nodes in gamemode-creative
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
if not puncher or not puncher:is_player() then return end
if minetest.is_creative_enabled() then return end
local name = puncher:get_player_name()
if minetest.is_creative_enabled(name) then return end
if not minetest.is_creative_enabled(name) then return end
if pointed_thing.type ~= "node" then return end
local def = minetest.registered_nodes[node.name]
@ -255,10 +255,13 @@ minetest.register_chatcommand("gamemode",{
privs = { server = true },
func = function(n,param)
-- Full input validation ( just for @erlehmann <3 )
local p = minetest.get_player_by_name(n)
local p
local args = param:split(" ")
if args[2] ~= nil then
p = minetest.get_player_by_name(args[2])
n = args[2]
else
p = minetest.get_player_by_name(n)
end
if not p then
return false, S("Player not online")
@ -268,6 +271,7 @@ minetest.register_chatcommand("gamemode",{
elseif args[1] ~= nil then
mcl_inventory.player_set_gamemode(p,args[1])
end
--Result message - show effective game mode
local gm = p:get_meta():get_string("gamemode")
if gm == "" then gm = gamemodes[1] end