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Change liquid texture names

This commit is contained in:
FossFanatic 2023-05-24 08:51:59 +00:00 committed by FossFanatic
parent 0fdc97162a
commit a5f2a7817d
1 changed files with 4 additions and 4 deletions

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@ -311,7 +311,7 @@ mcl_flowerpots.register_potted_flower("mcl_mangrove:propagule", {
image = "mcl_mangrove_propagule.png", image = "mcl_mangrove_propagule.png",
}) })
local water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#3F76E4" local water_tex = "mcl_core_water_source_animation.png^[verticalframe:16:0^[multiply:#3F76E4"
local wlroots = { local wlroots = {
description = S("water logged mangrove roots"), description = S("water logged mangrove roots"),
@ -322,12 +322,12 @@ local wlroots = {
S("These cannot be crafted yet only occure when get in contact of water."), S("These cannot be crafted yet only occure when get in contact of water."),
_doc_items_hidden = false, _doc_items_hidden = false,
tiles = { tiles = {
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}} {name="mcl_core_water_source_animation.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
}, },
special_tiles = { special_tiles = {
-- New-style water source material (mostly unused) -- New-style water source material (mostly unused)
{ {
name="default_water_source_animated.png", name="mcl_core_water_source_animation.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
backface_culling = false, backface_culling = false,
} }
@ -373,7 +373,7 @@ local rwlroots = table.copy(wlroots)
-- FIXME luacheck complains that this is a repeated definition of water_tex. -- FIXME luacheck complains that this is a repeated definition of water_tex.
-- Maybe the tiles definition below should be replaced with the animated tile -- Maybe the tiles definition below should be replaced with the animated tile
-- definition as per above? -- definition as per above?
water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#0084FF" water_tex = "mcl_core_water_source_animation.png^[verticalframe:16:0^[multiply:#0084FF"
rwlroots.tiles = { rwlroots.tiles = {
"("..water_tex..")^mcl_mangrove_roots_top.png", "("..water_tex..")^mcl_mangrove_roots_top.png",
"("..water_tex..")^mcl_mangrove_roots_side.png", "("..water_tex..")^mcl_mangrove_roots_side.png",