Rename crafting mod to mcl_inventory
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@ -1,5 +1,4 @@
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crafting = {}
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crafting.creative_inventory_size = 0
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mcl_inventory.creative_inventory_size = 0
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-- Prepare player info table
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local players = {}
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@ -77,7 +76,7 @@ local function set_inv(filter, player)
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for _,itemstring in ipairs(creative_list) do
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inv:add_item("main", ItemStack(itemstring))
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end
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crafting.creative_inventory_size = #creative_list
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mcl_inventory.creative_inventory_size = #creative_list
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end
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local function init(player)
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@ -186,10 +185,10 @@ local function reset_menu_item_bg()
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end
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crafting.set_creative_formspec = function(player, start_i, pagenum, show, page, filter)
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mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, show, page, filter)
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reset_menu_item_bg()
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pagenum = math.floor(pagenum) or 1
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local pagemax = math.floor((crafting.creative_inventory_size-1) / (9*5) + 1)
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local pagemax = math.floor((mcl_inventory.creative_inventory_size-1) / (9*5) + 1)
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local slider_height
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if pagemax == 1 then
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slider_height = 4.525
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@ -386,10 +385,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if start_i < 0 then
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start_i = start_i + 9*5
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end
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if start_i >= crafting.creative_inventory_size then
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if start_i >= mcl_inventory.creative_inventory_size then
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start_i = start_i - 9*5
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end
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if start_i < 0 or start_i >= crafting.creative_inventory_size then
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if start_i < 0 or start_i >= mcl_inventory.creative_inventory_size then
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start_i = 0
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end
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players[name].start_i = start_i
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@ -400,7 +399,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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players[name].filter = filter
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end
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crafting.set_creative_formspec(player, start_i, start_i / (9*5) + 1, false, page, filter)
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mcl_inventory.set_creative_formspec(player, start_i, start_i / (9*5) + 1, false, page, filter)
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end)
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@ -0,0 +1 @@
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Adds the player inventory, creative inventory and crafting table.
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@ -1,3 +1,5 @@
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mcl_inventory = {}
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local show_armor = false
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if minetest.get_modpath("3d_armor") ~= nil then show_armor = true end
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@ -37,7 +39,7 @@ end
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local function set_inventory(player)
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if minetest.setting_getbool("creative_mode") then
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crafting.set_creative_formspec(player, 0, 1)
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mcl_inventory.set_creative_formspec(player, 0, 1)
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return
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end
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local inv = player:get_inventory()
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@ -173,7 +175,7 @@ minetest.register_on_joinplayer(function(player)
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drop_fields(player, "craft")
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end)
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minetest.register_node("crafting:workbench", {
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minetest.register_node("mcl_inventory:workbench", {
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description = "Crafting Table",
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tiles = {"crafting_workbench_top.png", "default_wood.png", "crafting_workbench_side.png",
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"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
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@ -189,7 +191,7 @@ minetest.register_node("crafting:workbench", {
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})
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minetest.register_craft({
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output = "crafting:workbench",
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output = "mcl_inventory:workbench",
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recipe = {
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{"group:wood", "group:wood"},
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{"group:wood", "group:wood"}
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@ -198,11 +200,12 @@ minetest.register_craft({
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minetest.register_craft({
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type = "fuel",
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recipe = "crafting:workbench",
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recipe = "mcl_inventory:workbench",
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burntime = 15,
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})
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if minetest.setting_getbool("creative_mode") then
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dofile(minetest.get_modpath("crafting").."/creative.lua")
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end
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minetest.register_alias("crafting:workbench", "mcl_inventory:workbench")
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if minetest.setting_getbool("creative_mode") then
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dofile(minetest.get_modpath("mcl_inventory").."/creative.lua")
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end
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@ -0,0 +1 @@
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name = mcl_inventory
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@ -6,6 +6,6 @@ mcl_colorblocks
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mcl_wool
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mcl_fences
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mcl_chests
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crafting
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mcl_inventory
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mesecons_pressureplates
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mcl_tnt
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