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Rename crafting mod to mcl_inventory

This commit is contained in:
Wuzzy 2017-03-09 17:16:50 +01:00
parent 59eb5c61eb
commit 7873bddf4f
50 changed files with 20 additions and 16 deletions

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@ -1,5 +1,4 @@
crafting = {}
crafting.creative_inventory_size = 0
mcl_inventory.creative_inventory_size = 0
-- Prepare player info table
local players = {}
@ -77,7 +76,7 @@ local function set_inv(filter, player)
for _,itemstring in ipairs(creative_list) do
inv:add_item("main", ItemStack(itemstring))
end
crafting.creative_inventory_size = #creative_list
mcl_inventory.creative_inventory_size = #creative_list
end
local function init(player)
@ -186,10 +185,10 @@ local function reset_menu_item_bg()
end
crafting.set_creative_formspec = function(player, start_i, pagenum, show, page, filter)
mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, show, page, filter)
reset_menu_item_bg()
pagenum = math.floor(pagenum) or 1
local pagemax = math.floor((crafting.creative_inventory_size-1) / (9*5) + 1)
local pagemax = math.floor((mcl_inventory.creative_inventory_size-1) / (9*5) + 1)
local slider_height
if pagemax == 1 then
slider_height = 4.525
@ -386,10 +385,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if start_i < 0 then
start_i = start_i + 9*5
end
if start_i >= crafting.creative_inventory_size then
if start_i >= mcl_inventory.creative_inventory_size then
start_i = start_i - 9*5
end
if start_i < 0 or start_i >= crafting.creative_inventory_size then
if start_i < 0 or start_i >= mcl_inventory.creative_inventory_size then
start_i = 0
end
players[name].start_i = start_i
@ -400,7 +399,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
players[name].filter = filter
end
crafting.set_creative_formspec(player, start_i, start_i / (9*5) + 1, false, page, filter)
mcl_inventory.set_creative_formspec(player, start_i, start_i / (9*5) + 1, false, page, filter)
end)

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@ -0,0 +1 @@
Adds the player inventory, creative inventory and crafting table.

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@ -1,3 +1,5 @@
mcl_inventory = {}
local show_armor = false
if minetest.get_modpath("3d_armor") ~= nil then show_armor = true end
@ -37,7 +39,7 @@ end
local function set_inventory(player)
if minetest.setting_getbool("creative_mode") then
crafting.set_creative_formspec(player, 0, 1)
mcl_inventory.set_creative_formspec(player, 0, 1)
return
end
local inv = player:get_inventory()
@ -173,7 +175,7 @@ minetest.register_on_joinplayer(function(player)
drop_fields(player, "craft")
end)
minetest.register_node("crafting:workbench", {
minetest.register_node("mcl_inventory:workbench", {
description = "Crafting Table",
tiles = {"crafting_workbench_top.png", "default_wood.png", "crafting_workbench_side.png",
"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
@ -189,7 +191,7 @@ minetest.register_node("crafting:workbench", {
})
minetest.register_craft({
output = "crafting:workbench",
output = "mcl_inventory:workbench",
recipe = {
{"group:wood", "group:wood"},
{"group:wood", "group:wood"}
@ -198,11 +200,12 @@ minetest.register_craft({
minetest.register_craft({
type = "fuel",
recipe = "crafting:workbench",
recipe = "mcl_inventory:workbench",
burntime = 15,
})
if minetest.setting_getbool("creative_mode") then
dofile(minetest.get_modpath("crafting").."/creative.lua")
end
minetest.register_alias("crafting:workbench", "mcl_inventory:workbench")
if minetest.setting_getbool("creative_mode") then
dofile(minetest.get_modpath("mcl_inventory").."/creative.lua")
end

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@ -0,0 +1 @@
name = mcl_inventory

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@ -6,6 +6,6 @@ mcl_colorblocks
mcl_wool
mcl_fences
mcl_chests
crafting
mcl_inventory
mesecons_pressureplates
mcl_tnt