forked from VoxeLibre/VoxeLibre
Dump unused boat code
This commit is contained in:
parent
df3062f86f
commit
3c0eade540
|
@ -54,36 +54,6 @@ local boat = {
|
|||
removed = false
|
||||
}
|
||||
|
||||
--[[
|
||||
--###################
|
||||
--################### BOAT
|
||||
--###################
|
||||
|
||||
mobs:register_mob("amc:81boat", {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
runaway = true,
|
||||
stepheight = 1.2,
|
||||
hp_min = 30,
|
||||
hp_max = 60,
|
||||
armor = 150,
|
||||
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
|
||||
rotate = -180,
|
||||
visual = "mesh",
|
||||
mesh = "boat.b3d",
|
||||
textures = {{"boat.png"},{"boat1.png"},{"boat2.png"},{"boat3.png"},{"boat4.png"},{"boat5.png"},{"boat6.png"},},
|
||||
visual_size = {x=3, y=3},
|
||||
walk_velocity = 0.6,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
animation = {
|
||||
speed_normal = 25, speed_run = 50,
|
||||
stand_start = 0, stand_end = 0,
|
||||
walk_start = 0, walk_end = 40,
|
||||
run_start = 0, run_end = 40,
|
||||
},
|
||||
})
|
||||
]]
|
||||
function boat.on_rightclick(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
|
@ -251,151 +221,6 @@ function boat.on_step(self, dtime)
|
|||
self.object:setacceleration(new_acce)
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--mc2code
|
||||
--[[
|
||||
--
|
||||
-- Helper functions
|
||||
--
|
||||
local init = os.clock()
|
||||
|
||||
local function is_water(pos)
|
||||
local nn = minetest.get_node(pos).name
|
||||
return minetest.get_item_group(nn, "water") ~= 0
|
||||
end
|
||||
|
||||
local function get_velocity(v, yaw, y)
|
||||
local x = -math.sin(yaw)*v
|
||||
local z = math.cos(yaw)*v
|
||||
return {x=x, y=y, z=z}
|
||||
end
|
||||
|
||||
--
|
||||
-- boat entity
|
||||
--
|
||||
local boat = {
|
||||
physical = true,
|
||||
--collisionbox = {-1,-0.5,-1, 1,0.5,1},
|
||||
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
|
||||
visual = "mesh",
|
||||
--mesh = "mcl_boats_base.x",
|
||||
mesh = "boats_boat.obj",
|
||||
--textures = {"mcl_boats_texture.png"},
|
||||
textures = {"default_wood.png"},
|
||||
_driver = nil,
|
||||
_v = 0,
|
||||
_stepcount = 0,
|
||||
_unattended = 0
|
||||
}
|
||||
|
||||
function boat.on_rightclick(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
if self._driver and clicker == self._driver then
|
||||
self._driver = nil
|
||||
clicker:set_detach()
|
||||
elseif not self._driver then
|
||||
self._driver = clicker
|
||||
clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0})
|
||||
self.object:setyaw(clicker:get_look_yaw())
|
||||
end
|
||||
end
|
||||
|
||||
function boat.on_activate(self, staticdata, dtime_s)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
if staticdata then
|
||||
self._v = tonumber(staticdata)
|
||||
end
|
||||
end
|
||||
|
||||
function boat.get_staticdata(self)
|
||||
return tostring(self._v)
|
||||
end
|
||||
|
||||
function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
|
||||
if self._driver then
|
||||
self._driver:set_detach()
|
||||
self._driver = nil
|
||||
if puncher and puncher:is_player() and (not minetest.setting_getbool("creative_mode")) then
|
||||
puncher:get_inventory():add_item("main", "mcl_boats:boat")
|
||||
end
|
||||
self.object:remove()
|
||||
else
|
||||
|
||||
if puncher and puncher:is_player() and (not minetest.setting_getbool("creative_mode")) then
|
||||
puncher:get_inventory():add_item("main", "mcl_boats:boat")
|
||||
end
|
||||
self.object:remove()
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
function boat.on_step(self, dtime)
|
||||
|
||||
self._stepcount=self._stepcount+1
|
||||
if self._stepcount>9 then
|
||||
|
||||
self._stepcount=0
|
||||
|
||||
if self._driver then
|
||||
local ctrl = self._driver:get_player_control()
|
||||
|
||||
self._unattended=0
|
||||
|
||||
local yaw = self.object:getyaw()
|
||||
|
||||
if ctrl.up and self._v<6 then --was3
|
||||
self._v = self._v + 1
|
||||
end
|
||||
|
||||
if ctrl.down and self._v>=-1 then
|
||||
self._v = self._v - 1
|
||||
end
|
||||
|
||||
if ctrl.left then
|
||||
if ctrl.down then
|
||||
self.object:setyaw(yaw-math.pi/12-dtime*math.pi/12)
|
||||
else
|
||||
self.object:setyaw(yaw+math.pi/12+dtime*math.pi/12)
|
||||
end
|
||||
end
|
||||
if ctrl.right then
|
||||
if ctrl.down then
|
||||
self.object:setyaw(yaw+math.pi/12+dtime*math.pi/12)
|
||||
else
|
||||
self.object:setyaw(yaw-math.pi/12-dtime*math.pi/12)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local tmp_velocity = get_velocity(self._v, self.object:getyaw(), 0)
|
||||
|
||||
local tmp_pos = self.object:getpos()
|
||||
|
||||
tmp_velocity.y=0
|
||||
|
||||
if is_water(tmp_pos) then
|
||||
tmp_velocity.y=2
|
||||
end
|
||||
|
||||
tmp_pos.y=tmp_pos.y-0.5
|
||||
|
||||
if minetest.get_node(tmp_pos).name=="air" then
|
||||
tmp_velocity.y=-2
|
||||
end
|
||||
|
||||
self.object:setvelocity(tmp_velocity)
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
]]
|
||||
local boat_ids = { "boat", "boat_spruce", "boat_birch", "boat_jungle", "boat_acacia", "boat_dark_oak" }
|
||||
local names = { "Oak Boat", "Spruce Boat", "Birch Boat", "Jungle Boat", "Acacia Boat", "Dark Oak Boat" }
|
||||
local craftstuffs = { "mcl_core:wood", "mcl_core:sprucewood", "mcl_core:birchwood", "mcl_core:junglewood", "mcl_core:acaciawood", "mcl_core:darkwood" }
|
||||
|
|
Loading…
Reference in New Issue