Move chests to new mcl_chests mod
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@ -271,7 +271,7 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
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"item_image_button[4.938,8.37;1,1;default:stick;matr;]".. --materials
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tab(name, "matr") ..
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"tooltip[matr;Materials]"..
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"item_image_button[9.19,8.37;1,1;default:chest;inv;]".. --inventory
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"item_image_button[9.19,8.37;1,1;mcl_chests:chest;inv;]".. --inventory
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tab(name, "inv") ..
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"tooltip[inv;Survival Inventory]"..
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"list[detached:trash;main;9,7;1,1;]"..
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@ -450,15 +450,6 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = 'default:chest',
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recipe = {
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{'group:wood', 'group:wood', 'group:wood'},
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{'group:wood', '', 'group:wood'},
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{'group:wood', 'group:wood', 'group:wood'},
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}
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})
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minetest.register_craft({
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output = 'default:furnace',
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recipe = {
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@ -1018,12 +1009,6 @@ minetest.register_craft({
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burntime = 15,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "default:chest",
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burntime = 15,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "default:fishing_rod",
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@ -1286,261 +1286,6 @@ minetest.register_node("default:lava_source", {
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groups = {lava=3, liquid=2, igniter=3, not_in_creative_inventory=1},
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})
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local function get_chest_neighborpos(pos, param2, side)
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if side == "right" then
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if param2 == 0 then
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return {x=pos.x-1, y=pos.y, z=pos.z}
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elseif param2 == 1 then
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return {x=pos.x, y=pos.y, z=pos.z+1}
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elseif param2 == 2 then
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return {x=pos.x+1, y=pos.y, z=pos.z}
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elseif param2 == 3 then
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return {x=pos.x, y=pos.y, z=pos.z-1}
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end
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else
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if param2 == 0 then
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return {x=pos.x+1, y=pos.y, z=pos.z}
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elseif param2 == 1 then
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return {x=pos.x, y=pos.y, z=pos.z-1}
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elseif param2 == 2 then
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return {x=pos.x-1, y=pos.y, z=pos.z}
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elseif param2 == 3 then
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return {x=pos.x, y=pos.y, z=pos.z+1}
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end
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end
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end
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minetest.register_node("default:chest", {
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description = "Chest",
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tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
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"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
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paramtype2 = "facedir",
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stack_max = 64,
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groups = {choppy=2,oddly_breakable_by_hand=2, deco_block=1},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local param2 = minetest.get_node(pos).param2
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local meta = minetest.get_meta(pos)
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if minetest.get_node(get_chest_neighborpos(pos, param2, "right")).name == "default:chest" then
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minetest.set_node(pos, {name="default:chest_right",param2=param2})
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local p = get_chest_neighborpos(pos, param2, "right")
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meta:set_string("formspec",
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"size[9,11.5]"..
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"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
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default.inventory_header..
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"list[nodemeta:"..p.x..","..p.y..","..p.z..";main;0,0.5;9,3;]"..
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"list[current_name;main;0,3.5;9,3;]"..
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"list[current_player;main;0,7.5;9,3;9]"..
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"list[current_player;main;0,10.75;9,1;]"..
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"listring[current_player;main]"..
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"listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]"..
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"listring[current_player;main]"..
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"listring[current_name;main]")
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minetest.swap_node(p, { name = "default:chest_left", param2 = param2 })
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local m = minetest.get_meta(p)
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m:set_string("formspec",
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"size[9,11.5]"..
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"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
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default.inventory_header..
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"list[current_name;main;0,0.5;9,3;]"..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
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"list[current_player;main;0,7.5;9,3;9]"..
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"list[current_player;main;0,10.75;9,1;]"..
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"listring[current_player;main]"..
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"listring[current_name;main]"..
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"listring[current_player;main]"..
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"listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]")
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elseif minetest.get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then
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minetest.set_node(pos, {name="default:chest_left",param2=param2})
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local p = get_chest_neighborpos(pos, param2, "left")
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meta:set_string("formspec",
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"size[9,11.5]"..
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"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
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default.inventory_header..
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"list[current_name;main;0,0.5;9,3;]"..
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"list[nodemeta:"..p.x..","..p.y..","..p.z..";main;0,3.5;9,3;]"..
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"list[current_player;main;0,7.5;9,3;9]"..
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"list[current_player;main;0,10.75;9,1;]"..
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"listring[current_player;main]"..
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"listring[current_name;main]"..
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"listring[current_player;main]"..
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"listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]")
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minetest.swap_node(p, { name = "default:chest_right", param2 = param2 })
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local m = minetest.get_meta(p)
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m:set_string("formspec",
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"size[9,11.5]"..
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"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
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default.inventory_header..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
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"list[current_name;main;0,3.5;9,3;]"..
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"list[current_player;main;0,7.5;9,3;9]"..
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"list[current_player;main;0,10.75;9,1;]"..
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"listring[current_player;main]"..
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"listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]"..
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"listring[current_player;main]"..
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"listring[current_name;main]")
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else
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meta:set_string("formspec",
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"size[9,8.75]"..
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"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
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default.inventory_header..
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"list[current_name;main;0,0.5;9,3;]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"listring[current_name;main]"..
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"listring[current_player;main]")
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end
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local inv = meta:get_inventory()
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inv:set_size("main", 9*3)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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local meta2 = meta
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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for i=1,inv:get_size("main") do
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local stack = inv:get_stack("main", i)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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minetest.add_item(p, stack)
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end
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end
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meta:from_table(meta2:to_table())
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from chest at "..minetest.pos_to_string(pos))
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end,
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})
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minetest.register_node("default:chest_left", {
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tiles = {"default_chest_top_big.png", "default_chest_top_big.png", "default_chest_side.png",
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"default_chest_side.png", "default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
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paramtype2 = "facedir",
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groups = {choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
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drop = "default:chest",
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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on_destruct = function(pos)
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local n = minetest.get_node(pos)
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if n.name == "default:chest" then
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return
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end
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local param2 = n.param2
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local p = get_chest_neighborpos(pos, param2, "left")
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if not p or minetest.get_node(p).name ~= "default:chest_right" then
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return
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end
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local meta = minetest.get_meta(p)
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meta:set_string("formspec",
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"size[9,8.75]"..
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"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
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default.inventory_header..
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"list[current_name;main;0,0.5;9,3;]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"listring[current_name;main]"..
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"listring[current_player;main]")
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minetest.swap_node(p, { name = "default:chest", param2 = param2 })
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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||||
local meta = minetest.get_meta(pos)
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local meta2 = meta
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meta:from_table(oldmetadata)
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||||
local inv = meta:get_inventory()
|
||||
for i=1,inv:get_size("main") do
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||||
local stack = inv:get_stack("main", i)
|
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
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||||
end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
||||
end,
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||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
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||||
minetest.log("action", player:get_player_name()..
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||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:chest_right", {
|
||||
tiles = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
||||
drop = "default:chest",
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_destruct = function(pos)
|
||||
local n = minetest.get_node(pos)
|
||||
if n.name == "default:chest" then
|
||||
return
|
||||
end
|
||||
local param2 = n.param2
|
||||
local p = get_chest_neighborpos(pos, param2, "right")
|
||||
if not p or minetest.get_node(p).name ~= "default:chest_left" then
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(p)
|
||||
meta:set_string("formspec",
|
||||
"size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
|
||||
default.inventory_header..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]")
|
||||
minetest.swap_node(p, { name = "default:chest", param2 = param2 })
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for i=1,inv:get_size("main") do
|
||||
local stack = inv:get_stack("main", i)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("default:cobble", {
|
||||
description = "Cobblestone",
|
||||
tiles = {"default_cobble.png"},
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
default
|
|
@ -0,0 +1,260 @@
|
|||
local function get_chest_neighborpos(pos, param2, side)
|
||||
if side == "right" then
|
||||
if param2 == 0 then
|
||||
return {x=pos.x-1, y=pos.y, z=pos.z}
|
||||
elseif param2 == 1 then
|
||||
return {x=pos.x, y=pos.y, z=pos.z+1}
|
||||
elseif param2 == 2 then
|
||||
return {x=pos.x+1, y=pos.y, z=pos.z}
|
||||
elseif param2 == 3 then
|
||||
return {x=pos.x, y=pos.y, z=pos.z-1}
|
||||
end
|
||||
else
|
||||
if param2 == 0 then
|
||||
return {x=pos.x+1, y=pos.y, z=pos.z}
|
||||
elseif param2 == 1 then
|
||||
return {x=pos.x, y=pos.y, z=pos.z-1}
|
||||
elseif param2 == 2 then
|
||||
return {x=pos.x-1, y=pos.y, z=pos.z}
|
||||
elseif param2 == 3 then
|
||||
return {x=pos.x, y=pos.y, z=pos.z+1}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_chests:chest", {
|
||||
description = "Chest",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
stack_max = 64,
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2, deco_block=1},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local param2 = minetest.get_node(pos).param2
|
||||
local meta = minetest.get_meta(pos)
|
||||
if minetest.get_node(get_chest_neighborpos(pos, param2, "right")).name == "mcl_chests:chest" then
|
||||
minetest.set_node(pos, {name="mcl_chests:chest_right",param2=param2})
|
||||
local p = get_chest_neighborpos(pos, param2, "right")
|
||||
meta:set_string("formspec",
|
||||
"size[9,11.5]"..
|
||||
"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
|
||||
default.inventory_header..
|
||||
"list[nodemeta:"..p.x..","..p.y..","..p.z..";main;0,0.5;9,3;]"..
|
||||
"list[current_name;main;0,3.5;9,3;]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;main]")
|
||||
minetest.swap_node(p, { name = "mcl_chests:chest_left", param2 = param2 })
|
||||
local m = minetest.get_meta(p)
|
||||
m:set_string("formspec",
|
||||
"size[9,11.5]"..
|
||||
"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
|
||||
default.inventory_header..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]")
|
||||
elseif minetest.get_node(get_chest_neighborpos(pos, param2, "left")).name == "mcl_chests:chest" then
|
||||
minetest.set_node(pos, {name="mcl_chests:chest_left",param2=param2})
|
||||
local p = get_chest_neighborpos(pos, param2, "left")
|
||||
meta:set_string("formspec",
|
||||
"size[9,11.5]"..
|
||||
"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
|
||||
default.inventory_header..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
"list[nodemeta:"..p.x..","..p.y..","..p.z..";main;0,3.5;9,3;]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]")
|
||||
minetest.swap_node(p, { name = "mcl_chests:chest_right", param2 = param2 })
|
||||
local m = minetest.get_meta(p)
|
||||
m:set_string("formspec",
|
||||
"size[9,11.5]"..
|
||||
"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
|
||||
default.inventory_header..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||
"list[current_name;main;0,3.5;9,3;]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_name;main]")
|
||||
else
|
||||
meta:set_string("formspec",
|
||||
"size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
|
||||
default.inventory_header..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]")
|
||||
end
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 9*3)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for i=1,inv:get_size("main") do
|
||||
local stack = inv:get_stack("main", i)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_chests:chest_left", {
|
||||
tiles = {"default_chest_top_big.png", "default_chest_top_big.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
||||
drop = "mcl_chests:chest",
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_destruct = function(pos)
|
||||
local n = minetest.get_node(pos)
|
||||
if n.name == "mcl_chests:chest" then
|
||||
return
|
||||
end
|
||||
local param2 = n.param2
|
||||
local p = get_chest_neighborpos(pos, param2, "left")
|
||||
if not p or minetest.get_node(p).name ~= "mcl_chests:chest_right" then
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(p)
|
||||
meta:set_string("formspec",
|
||||
"size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
|
||||
default.inventory_header..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]")
|
||||
minetest.swap_node(p, { name = "mcl_chests:chest", param2 = param2 })
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for i=1,inv:get_size("main") do
|
||||
local stack = inv:get_stack("main", i)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_chests:chest_right", {
|
||||
tiles = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
||||
drop = "mcl_chests:chest",
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_destruct = function(pos)
|
||||
local n = minetest.get_node(pos)
|
||||
if n.name == "mcl_chests:chest" then
|
||||
return
|
||||
end
|
||||
local param2 = n.param2
|
||||
local p = get_chest_neighborpos(pos, param2, "right")
|
||||
if not p or minetest.get_node(p).name ~= "mcl_chests:chest_left" then
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(p)
|
||||
meta:set_string("formspec",
|
||||
"size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
|
||||
default.inventory_header..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]")
|
||||
minetest.swap_node(p, { name = "mcl_chests:chest", param2 = param2 })
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for i=1,inv:get_size("main") do
|
||||
local stack = inv:get_stack("main", i)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_chests:chest',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', '', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
Before Width: | Height: | Size: 890 B After Width: | Height: | Size: 890 B |
Before Width: | Height: | Size: 549 B After Width: | Height: | Size: 549 B |
Before Width: | Height: | Size: 470 B After Width: | Height: | Size: 470 B |
Before Width: | Height: | Size: 445 B After Width: | Height: | Size: 445 B |
Before Width: | Height: | Size: 398 B After Width: | Height: | Size: 398 B |
Before Width: | Height: | Size: 405 B After Width: | Height: | Size: 405 B |
Before Width: | Height: | Size: 397 B After Width: | Height: | Size: 397 B |
|
@ -1,6 +1,6 @@
|
|||
|
||||
|
||||
local chest = minetest.get_content_id("default:chest")
|
||||
local chest = minetest.get_content_id("mcl_chests:chest")
|
||||
|
||||
local mcl_hoppers_formspec =
|
||||
"size[9,7]"..
|
||||
|
@ -156,7 +156,7 @@ minetest.register_abm({
|
|||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mcl_hoppers:hopper"},
|
||||
neighbors = {"default:chest","default:chest_left","default:chest_right","mcl_hoppers:hopper","mcl_hoppers:hopper_side","default:furnace","default:furnace_active"},
|
||||
neighbors = {"mcl_chests:chest","mcl_chests:chest_left","mcl_chests:chest_right","mcl_hoppers:hopper","mcl_hoppers:hopper_side","mcl_furnaces:furnace","mcl_furnaces:furnace_active"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
|
@ -172,7 +172,7 @@ minetest.register_abm({
|
|||
local b = vm:get_node_at({x=pos.x,y=pos.y+1,z=pos.z}).name
|
||||
|
||||
--the mcl_hoppers input
|
||||
if b == "default:chest" then
|
||||
if b == "mcl_chests:chest" then
|
||||
--mcl_hoppers inventory
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -203,7 +203,7 @@ minetest.register_abm({
|
|||
end
|
||||
end
|
||||
end
|
||||
if b == "default:furnace" or b == "default:furnace_active" then
|
||||
if b == "mcl_furnaces:furnace" or b == "mcl_furnaces:furnace_active" then
|
||||
--mcl_hoppers inventory
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -237,7 +237,7 @@ minetest.register_abm({
|
|||
end
|
||||
|
||||
--the mcl_hoppers output
|
||||
if a == "default:chest" or a == "default:chest_left" or a == "default:chest_right" or a == "mcl_hoppers:hopper" or a == "mcl_hoppers:hopper_side" then
|
||||
if a == "mcl_chests:chest" or a == "mcl_chests:chest_left" or a == "mcl_chests:chest_right" or a == "mcl_hoppers:hopper" or a == "mcl_hoppers:hopper_side" then
|
||||
--mcl_hoppers inventory
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -311,7 +311,7 @@ minetest.register_abm({
|
|||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mcl_hoppers:hopper_side"},
|
||||
neighbors = {"default:chest","default:chest_left","default_chest_right","mcl_hoppers:hopper","mcl_hoppers:hopper_side","default:furnace","default:furnace_active"},
|
||||
neighbors = {"mcl_chests:chest","mcl_chests:chest_left","mcl_chests:chest_right","mcl_hoppers:hopper","mcl_hoppers:hopper_side","mcl_furnaces:furnace","mcl_furnaces:furnace_active"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
|
@ -338,7 +338,7 @@ minetest.register_abm({
|
|||
local b = vm:get_node_at({x=pos.x,y=pos.y+1,z=pos.z}).name
|
||||
|
||||
--the mcl_hoppers input
|
||||
if b == "default:chest" or b == "default:chest_left" or b == "default:chest_right" then
|
||||
if b == "mcl_chests:chest" or b == "mcl_chests:chest_left" or b == "mcl_chests:chest_right" then
|
||||
--mcl_hoppers inventory
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -402,7 +402,7 @@ minetest.register_abm({
|
|||
end
|
||||
|
||||
--the mcl_hoppers output
|
||||
if a == "default:chest" or a == "default:chest_left" or "default:chest_right" or a == "mcl_hoppers:hopper" or a == "mcl_hoppers:hopper_side" then
|
||||
if a == "mcl_chests:chest" or a == "mcl_chests:chest_left" or "mcl_chests:chest_right" or a == "mcl_hoppers:hopper" or a == "mcl_hoppers:hopper_side" then
|
||||
--print("test")
|
||||
--room_for_item(listname, stack)
|
||||
--mcl_hoppers inventory
|
||||
|
@ -520,7 +520,7 @@ minetest.register_craft({
|
|||
output = "mcl_hoppers:hopper_item",
|
||||
recipe = {
|
||||
{"default:steel_ingot","","default:steel_ingot"},
|
||||
{"default:steel_ingot","default:chest","default:steel_ingot"},
|
||||
{"default:steel_ingot","mcl_chests:chest","default:steel_ingot"},
|
||||
{"","default:steel_ingot",""},
|
||||
}
|
||||
})
|
||||
|
|
|
@ -123,10 +123,10 @@ function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: d
|
|||
minetest.remove_node(oldpos)
|
||||
end
|
||||
|
||||
mesecon:register_mvps_stopper("default:chest")
|
||||
mesecon:register_mvps_stopper("default:chest_left")
|
||||
mesecon:register_mvps_stopper("default:chest_right")
|
||||
mesecon:register_mvps_stopper("default:furnace")
|
||||
mesecon:register_mvps_stopper("mcl_chests:chest")
|
||||
mesecon:register_mvps_stopper("mcl_chests:chest_left")
|
||||
mesecon:register_mvps_stopper("mcl_chests:chest_right")
|
||||
mesecon:register_mvps_stopper("mcl_furnaces:furnace")
|
||||
mesecon:register_mvps_stopper("default:sign")
|
||||
mesecon:register_mvps_stopper("default:obsidian")
|
||||
mesecon:register_mvps_stopper("default:bedrock")
|
||||
|
|