forked from VoxeLibre/VoxeLibre
New translation system, part 1: entities
This commit is contained in:
parent
e0418553a6
commit
1217d9fa88
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@ -1,3 +1,4 @@
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local S = minetest.get_translator("mcl_boats")
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--
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-- Helper functions
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--
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@ -258,7 +259,7 @@ end
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minetest.register_entity("mcl_boats:boat", boat)
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local boat_ids = { "boat", "boat_spruce", "boat_birch", "boat_jungle", "boat_acacia", "boat_dark_oak" }
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local names = { "Oak Boat", "Spruce Boat", "Birch Boat", "Jungle Boat", "Acacia Boat", "Dark Oak Boat" }
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local names = { S("Oak Boat"), S("Spruce Boat"), S("Birch Boat"), S("Jungle Boat"), S("Acacia Boat"), S("Dark Oak Boat") }
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local craftstuffs = {}
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if minetest.get_modpath("mcl_core") then
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craftstuffs = { "mcl_core:wood", "mcl_core:sprucewood", "mcl_core:birchwood", "mcl_core:junglewood", "mcl_core:acaciawood", "mcl_core:darkwood" }
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@ -273,9 +274,9 @@ for b=1, #boat_ids do
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-- Only create one help entry for all boats
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if b == 1 then
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help = true
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longdesc = "Boats are used to travel on the surface of water."
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usagehelp = "Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Rightclick the boat again to leave it, punch the boat to make it drop as an item."
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helpname = "Boat"
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longdesc = S("Boats are used to travel on the surface of water.")
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usagehelp = S("Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Rightclick the boat again to leave it, punch the boat to make it drop as an item.")
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helpname = S("Boat")
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end
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minetest.register_craftitem(itemstring, {
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@ -1,3 +1,5 @@
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local S = minetest.get_translator("mcl_minecarts")
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mcl_minecarts = {}
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mcl_minecarts.modpath = minetest.get_modpath("mcl_minecarts")
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mcl_minecarts.speed_max = 10
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@ -470,11 +472,11 @@ end
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register_minecart(
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"mcl_minecarts:minecart",
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"mcl_minecarts:minecart",
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"Minecart",
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"Minecarts can be used for a quick transportion on rails." .. "\n" ..
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"Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.",
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"You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving." .. "\n" ..
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"To obtain the minecart, punch it while holding down the sneak key.",
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S("Minecart"),
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S("Minecarts can be used for a quick transportion on rails.") .. "\n" ..
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S("Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type."),
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S("You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.") .. "\n" ..
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S("To obtain the minecart, punch it while holding down the sneak key."),
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"mcl_minecarts_minecart.b3d",
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{"mcl_minecarts_minecart.png"},
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"mcl_minecarts_minecart_normal.png",
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@ -511,7 +513,7 @@ register_minecart(
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register_minecart(
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"mcl_minecarts:chest_minecart",
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"mcl_minecarts:chest_minecart",
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"Minecart with Chest",
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S("Minecart with Chest"),
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nil, nil,
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"mcl_minecarts_minecart_chest.b3d",
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{ "mcl_chests_normal.png", "mcl_minecarts_minecart.png" },
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@ -523,7 +525,7 @@ register_minecart(
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register_minecart(
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"mcl_minecarts:furnace_minecart",
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"mcl_minecarts:furnace_minecart",
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"Minecart with Furnace",
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S("Minecart with Furnace"),
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nil, nil,
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"mcl_minecarts_minecart_block.b3d",
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{
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@ -566,7 +568,7 @@ register_minecart(
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register_minecart(
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"mcl_minecarts:command_block_minecart",
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"mcl_minecarts:command_block_minecart",
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"Minecart with Command Block",
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S("Minecart with Command Block"),
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nil, nil,
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"mcl_minecarts_minecart_block.b3d",
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{
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@ -587,7 +589,7 @@ register_minecart(
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register_minecart(
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"mcl_minecarts:hopper_minecart",
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"mcl_minecarts:hopper_minecart",
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"Minecart with Hopper",
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S("Minecart with Hopper"),
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nil, nil,
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"mcl_minecarts_minecart_hopper.b3d",
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{
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@ -605,7 +607,7 @@ register_minecart(
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register_minecart(
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"mcl_minecarts:tnt_minecart",
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"mcl_minecarts:tnt_minecart",
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"Minecart with TNT",
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S("Minecart with TNT"),
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nil, nil,
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"mcl_minecarts_minecart_block.b3d",
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{
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@ -1,3 +1,5 @@
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local S = minetest.get_translator("mcl_minecarts")
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-- Template rail function
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local register_rail = function(itemstring, tiles, def_extras, creative)
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local groups = {handy=1,pickaxey=1, attached_node=1,rail=1,connect_to_raillike=1,dig_by_water=1,destroy_by_lava_flow=1, transport=1}
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@ -64,14 +66,14 @@ local rail_rules_long =
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local rail_rules_short = mesecon.rules.pplate
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local railuse = "Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed."
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local railuse = S("Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.")
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-- Normal rail
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register_rail("mcl_minecarts:rail",
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{"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
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{
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description = "Rail",
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_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.",
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description = S("Rail"),
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_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction."),
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_doc_items_usagehelp = railuse,
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}
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)
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@ -80,9 +82,9 @@ register_rail("mcl_minecarts:rail",
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register_rail("mcl_minecarts:golden_rail",
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{"mcl_minecarts_rail_golden.png", "mcl_minecarts_rail_golden_curved.png", "mcl_minecarts_rail_golden_t_junction.png", "mcl_minecarts_rail_golden_crossing.png"},
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{
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description = "Powered Rail",
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_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.",
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_doc_items_usagehelp = railuse .. "\n" .. "Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.",
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description = S("Powered Rail"),
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_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts."),
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_doc_items_usagehelp = railuse .. "\n" .. S("Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power."),
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_rail_acceleration = -3,
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mesecons = {
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conductor = {
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@ -118,9 +120,9 @@ register_rail("mcl_minecarts:golden_rail_on",
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register_rail("mcl_minecarts:activator_rail",
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{"mcl_minecarts_rail_activator.png", "mcl_minecarts_rail_activator_curved.png", "mcl_minecarts_rail_activator_t_junction.png", "mcl_minecarts_rail_activator_crossing.png"},
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{
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description = "Activator Rail",
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_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.",
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_doc_items_usagehelp = railuse .. "\n" .. "To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.",
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description = S("Activator Rail"),
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_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts."),
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_doc_items_usagehelp = railuse .. "\n" .. S("To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail."),
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mesecons = {
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conductor = {
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state = mesecon.state.off,
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@ -157,9 +159,9 @@ register_rail("mcl_minecarts:activator_rail_on",
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register_rail("mcl_minecarts:detector_rail",
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{"mcl_minecarts_rail_detector.png", "mcl_minecarts_rail_detector_curved.png", "mcl_minecarts_rail_detector_t_junction.png", "mcl_minecarts_rail_detector_crossing.png"},
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{
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description = "Detector Rail",
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_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.",
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_doc_items_usagehelp = railuse .. "\n" .. "To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.",
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description = S("Detector Rail"),
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_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms."),
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_doc_items_usagehelp = railuse .. "\n" .. S("To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail."),
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mesecons = {
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receptor = {
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state = mesecon.state.off,
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@ -9,7 +9,7 @@ local MAX_MOB_NAME_LENGTH = 30
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-- Intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP .. "/intllib.lua")
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local S = minetest.get_translator("mcl_mobs")
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mobs.intllib = S
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@ -71,7 +71,7 @@ local mobs_spawn_chance = tonumber(minetest.settings:get("mobs_spawn_chance") or
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if peaceful_only then
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minetest.register_on_joinplayer(function(player)
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minetest.chat_send_player(player:get_player_name(),
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S("** Peaceful Mode Active - No Monsters Will Spawn"))
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S("Peaceful mode active! No monsters will spawn."))
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end)
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end
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@ -3562,8 +3562,8 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
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inventory_image = invimg,
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groups = grp,
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_doc_items_longdesc = "This allows you to place a single mob.",
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_doc_items_usagehelp = "Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.",
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_doc_items_longdesc = S("This allows you to place a single mob."),
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_doc_items_usagehelp = S("Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns."),
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on_place = function(itemstack, placer, pointed_thing)
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@ -3588,7 +3588,7 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
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return itemstack
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end
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if not privs.maphack then
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minetest.chat_send_player(name, "You need the “maphack” privilege to change the mob spawner.")
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minetest.chat_send_player(name, S("You need the “maphack” privilege to change the mob spawner."))
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return itemstack
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end
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mcl_mobspawners.setup_spawner(pointed_thing.under, itemstack:get_name())
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@ -3,13 +3,9 @@
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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--THIS IS THE MASTER ITEM LIST TO USE WITH DEFAULT
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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local c = mobs_mc.is_item_variable_overridden
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@ -3,9 +3,7 @@
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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--maikerumines throwing code
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--arrow (weapon)
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@ -1,9 +1,7 @@
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--MC Heads for minetest
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--maikerumine
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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-- Heads system
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@ -2,9 +2,7 @@
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--################### AGENT
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--###################
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:agent", {
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type = "npc",
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@ -1,8 +1,6 @@
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:bat", {
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type = "animal",
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@ -3,11 +3,8 @@
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-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models
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-- blaze.lua partial copy of mobs_mc/ghast.lua
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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--###################
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--################### BLAZE
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--###################
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@ -1,11 +1,6 @@
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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local S = minetest.get_translator("mobs_mc")
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--###################
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--################### CHICKEN
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@ -1,8 +1,6 @@
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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local cow_def = {
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type = "animal",
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@ -1,11 +1,6 @@
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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local S = minetest.get_translator("mobs_mc")
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--###################
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--################### CREEPER
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@ -8,5 +8,4 @@ mcl_fishing?
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bones?
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mesecons_materials?
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mobs_mc_gameconfig?
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intllib?
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doc_items?
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@ -2,9 +2,7 @@
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--################### ENDERDRAGON
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--###################
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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--[[
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mobs:register_mob("mobs_mc:12enderdragon", {
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@ -10,12 +10,7 @@
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-- and they are provoked by looking directly at them.
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-- TODO: Implement MC behaviour.
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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local S = minetest.get_translator("mobs_mc")
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--###################
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--################### ENDERMAN
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@ -2,9 +2,7 @@
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--################### ENDERMITE
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--###################
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:endermite", {
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type = "monster",
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@ -3,11 +3,7 @@
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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local S = minetest.get_translator("mobs_mc")
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--###################
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--################### GHAST
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@ -4,9 +4,7 @@
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--################### GUARDIAN
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--###################
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-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
mobs:register_mob("mobs_mc:guardian", {
|
||||
type = "monster",
|
||||
|
|
|
@ -4,9 +4,7 @@
|
|||
--################### GUARDIAN
|
||||
--###################
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
mobs:register_mob("mobs_mc:guardian_elder", {
|
||||
type = "monster",
|
||||
|
|
|
@ -3,9 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### HORSE
|
||||
|
|
|
@ -1,45 +0,0 @@
|
|||
|
||||
-- Fallback functions for when `intllib` is not installed.
|
||||
-- Code released under Unlicense <http://unlicense.org>.
|
||||
|
||||
-- Get the latest version of this file at:
|
||||
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
||||
|
||||
local function format(str, ...)
|
||||
local args = { ... }
|
||||
local function repl(escape, open, num, close)
|
||||
if escape == "" then
|
||||
local replacement = tostring(args[tonumber(num)])
|
||||
if open == "" then
|
||||
replacement = replacement..close
|
||||
end
|
||||
return replacement
|
||||
else
|
||||
return "@"..open..num..close
|
||||
end
|
||||
end
|
||||
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
||||
end
|
||||
|
||||
local gettext, ngettext
|
||||
if minetest.get_modpath("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
-- New method using gettext.
|
||||
gettext, ngettext = intllib.make_gettext_pair()
|
||||
else
|
||||
-- Old method using text files.
|
||||
gettext = intllib.Getter()
|
||||
end
|
||||
end
|
||||
|
||||
-- Fill in missing functions.
|
||||
|
||||
gettext = gettext or function(msgid, ...)
|
||||
return format(msgid, ...)
|
||||
end
|
||||
|
||||
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
||||
return format(n==1 and msgid or msgid_plural, ...)
|
||||
end
|
||||
|
||||
return gettext, ngettext
|
|
@ -3,11 +3,8 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
--###################
|
||||
--################### IRON GOLEM
|
||||
--###################
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### LLAMA
|
||||
|
|
|
@ -3,9 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### OCELOT AND CAT
|
||||
|
|
|
@ -3,12 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### PARROT
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
mobs:register_mob("mobs_mc:pig", {
|
||||
type = "animal",
|
||||
|
|
|
@ -1,10 +1,6 @@
|
|||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### POLARBEAR
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
local rabbit = {
|
||||
type = "animal",
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### SHEEP
|
||||
|
|
|
@ -3,11 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### SHULKER
|
||||
|
|
|
@ -2,9 +2,7 @@
|
|||
--################### SILVERFISH
|
||||
--###################
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
mobs:register_mob("mobs_mc:silverfish", {
|
||||
type = "monster",
|
||||
|
|
|
@ -3,12 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### SKELETON
|
||||
|
|
|
@ -3,9 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### WITHER SKELETON
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
-- Returns a function that spawns children in a circle around pos.
|
||||
-- To be used as on_die callback.
|
||||
|
|
|
@ -3,9 +3,8 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
local snow_trail_frequency = 0.5 -- Time in seconds for checking to add a new snow trail
|
||||
|
||||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||
|
|
|
@ -3,11 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### SPIDER
|
||||
|
|
|
@ -4,9 +4,7 @@
|
|||
--################### SQUID
|
||||
--###################
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
mobs:register_mob("mobs_mc:squid", {
|
||||
type = "animal",
|
||||
|
|
|
@ -3,9 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### VEX
|
||||
|
|
|
@ -19,9 +19,7 @@
|
|||
-- TODO: Internal inventory, pick up items, trade with other villagers
|
||||
-- TODO: Farm stuff
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
-- playername-indexed table containing the previously used tradenum
|
||||
local player_tradenum = {}
|
||||
|
|
|
@ -3,11 +3,8 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
--###################
|
||||
--################### EVOKER
|
||||
--###################
|
||||
|
|
|
@ -3,9 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
mobs:register_mob("mobs_mc:illusioner", {
|
||||
type = "monster",
|
||||
|
|
|
@ -3,11 +3,8 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
--###################
|
||||
--################### VINDICATOR
|
||||
--###################
|
||||
|
|
|
@ -3,9 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
-- TODO: Turn villagers to zombie villager
|
||||
|
||||
|
|
|
@ -3,11 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### WITCH
|
||||
|
|
|
@ -3,18 +3,12 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
|
||||
--###################
|
||||
--################### WITHER
|
||||
--###################
|
||||
|
||||
|
||||
mobs:register_mob("mobs_mc:wither", {
|
||||
type = "monster",
|
||||
hp_max = 300,
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
local default_walk_chance = 50
|
||||
|
||||
|
|
|
@ -3,12 +3,7 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### ZOMBIE
|
||||
|
|
|
@ -3,11 +3,8 @@
|
|||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
--###################
|
||||
--################### ZOMBIE PIGMAN
|
||||
--###################
|
||||
|
|
Loading…
Reference in New Issue