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Allow final mushroom placement on solid block only

This commit is contained in:
Wuzzy 2017-04-01 01:34:45 +02:00
parent d8b19eee6c
commit 06e15458f0
1 changed files with 2 additions and 2 deletions

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@ -59,7 +59,7 @@ end
local longdesc = [[Mushrooms are fungi which grow and spread in darkness, but are sensitive to light. local longdesc = [[Mushrooms are fungi which grow and spread in darkness, but are sensitive to light.
A single mushroom will slowly spread over time towards a random opaque block with a light level of 12 or lower in a 5×5×5 cube around the mushroom. A mushroom stops spreading when there are 5 or more mushrooms of the same color within an area of 9×3×9 blocks around the mushroom. A single mushroom will slowly spread over time towards a random solid opaque block with a light level of 12 or lower in a 5×5×5 cube around the mushroom. A mushroom stops spreading when there are 5 or more mushrooms of the same color within an area of 9×3×9 blocks around the mushroom.
Mushrooms will eventually uproot at a light level of 12 or higher. On mycelium or podzol, they survive and spread at any light level.]] Mushrooms will eventually uproot at a light level of 12 or higher. On mycelium or podzol, they survive and spread at any light level.]]
local usagehelp = "Mushrooms can be placed on mycelium and podzol at any light level. They can also be placed on blocks which are both solid and opaque, as long as the light level at daytime is not higher than 12." local usagehelp = "Mushrooms can be placed on mycelium and podzol at any light level. They can also be placed on blocks which are both solid and opaque, as long as the light level at daytime is not higher than 12."
@ -181,7 +181,7 @@ minetest.register_abm({
if not node_under then if not node_under then
return return
end end
if minetest.get_node_light(random2, 0.5) > 12 or (minetest.get_item_group(node_under.name, "opaque") == 0) then if minetest.get_node_light(random2, 0.5) > 12 or (minetest.get_item_group(node_under.name, "opaque") == 0) or (minetest.get_item_group(node_under.name, "solid") == 0) then
return return
end end