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armor trim: more color transparency & creative inventory removal

This commit is contained in:
chmodsayshello 2023-06-07 22:49:04 +02:00
parent 0c65d9d11a
commit 049128972f
1 changed files with 3 additions and 4 deletions

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@ -29,12 +29,12 @@ local function define_items()
piece_overlay = piece_overlay .. "_boots"
end
invOverlay = invOverlay .. "^[colorize:" .. color .. ")"
invOverlay = invOverlay .. "^[colorize:" .. color .. ":150)"
piece_overlay = piece_overlay .. ".png"
new_def.groups.not_in_creative_inventory = 0 --set this to 1 later!
new_def.groups.not_in_creative_inventory = 1
new_def.groups.not_in_craft_guide = 1
new_def._mcl_armor_texture = new_def._mcl_armor_texture .. "^(" .. piece_overlay .. "^[colorize:" .. color .. ")"
new_def._mcl_armor_texture = new_def._mcl_armor_texture .. "^(" .. piece_overlay .. "^[colorize:" .. color .. ":150)"
new_def.inventory_image = itemdef.inventory_image .. invOverlay
if string.find(itemname, "_enchanted") then
@ -42,7 +42,6 @@ local function define_items()
else
new_def._mcl_enchanting_enchanted_tool = itemname .. "_enchanted_trimmed_" .. overlay .. "_" .. mineral
end
register_list[":" .. new_name] = new_def
end
end