forked from VoxeLibre/VoxeLibre
Allow to use Minetest's original flat mapgen again
This commit is contained in:
parent
3ba4aabbcf
commit
3ec7914962
|
@ -11,7 +11,10 @@ mcl_vars.inventory_header = mcl_vars.gui_slots .. mcl_vars.gui_bg
|
|||
-- Mapgen variables
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
local minecraft_height_limit = 256
|
||||
if mg_name ~= "flat" then
|
||||
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
|
||||
|
||||
if not superflat then
|
||||
-- Normal mode
|
||||
--[[ Realm stacking (h is for height)
|
||||
- Overworld (h>=256)
|
||||
- Void (h>=1000)
|
||||
|
@ -32,17 +35,13 @@ if mg_name ~= "flat" then
|
|||
mcl_vars.mg_bedrock_is_rough = true
|
||||
|
||||
else
|
||||
-- Classic superflat
|
||||
local ground = minetest.get_mapgen_setting("mgflat_ground_level")
|
||||
ground = tonumber(ground)
|
||||
if not ground then
|
||||
ground = 8
|
||||
end
|
||||
-- 1 perfectly flat bedrock layer
|
||||
if minetest.get_mapgen_setting("mcl_superflat_classic") == "false" then
|
||||
mcl_vars.mg_overworld_min = -30912
|
||||
else
|
||||
mcl_vars.mg_overworld_min = ground - 3
|
||||
end
|
||||
mcl_vars.mg_overworld_min = ground - 3
|
||||
mcl_vars.mg_overworld_max_official = mcl_vars.mg_overworld_min + minecraft_height_limit
|
||||
mcl_vars.mg_bedrock_overworld_min = mcl_vars.mg_overworld_min
|
||||
mcl_vars.mg_bedrock_overworld_max = mcl_vars.mg_bedrock_overworld_min
|
||||
|
@ -58,14 +57,24 @@ mcl_vars.mg_nether_min = -29067 -- Carefully chosen to be at a mapchunk border
|
|||
mcl_vars.mg_nether_max = mcl_vars.mg_nether_min + 128
|
||||
mcl_vars.mg_bedrock_nether_bottom_min = mcl_vars.mg_nether_min
|
||||
mcl_vars.mg_bedrock_nether_top_max = mcl_vars.mg_nether_max
|
||||
mcl_vars.mg_lava_nether_max = mcl_vars.mg_nether_min + 31
|
||||
if mg_name ~= "flat" then
|
||||
if not superflat then
|
||||
mcl_vars.mg_bedrock_nether_bottom_max = mcl_vars.mg_bedrock_nether_bottom_min + 4
|
||||
mcl_vars.mg_bedrock_nether_top_min = mcl_vars.mg_bedrock_nether_top_max - 4
|
||||
mcl_vars.mg_lava_nether_max = mcl_vars.mg_nether_min + 31
|
||||
else
|
||||
-- Thin bedrock in flat mapgen
|
||||
-- Thin bedrock in classic superflat mapgen
|
||||
mcl_vars.mg_bedrock_nether_bottom_max = mcl_vars.mg_bedrock_nether_bottom_min
|
||||
mcl_vars.mg_bedrock_nether_top_min = mcl_vars.mg_bedrock_nether_top_max
|
||||
mcl_vars.mg_lava_nether_max = mcl_vars.mg_nether_min + 2
|
||||
end
|
||||
if mg_name == "flat" then
|
||||
if superflat then
|
||||
mcl_vars.mg_flat_nether_floor = mcl_vars.mg_bedrock_nether_bottom_max + 4
|
||||
mcl_vars.mg_flat_nether_ceiling = mcl_vars.mg_bedrock_nether_bottom_max + 52
|
||||
else
|
||||
mcl_vars.mg_flat_nether_floor = mcl_vars.mg_lava_nether_max + 4
|
||||
mcl_vars.mg_flat_nether_ceiling = mcl_vars.mg_lava_nether_max + 52
|
||||
end
|
||||
end
|
||||
|
||||
-- The End (surface at ca. Y = -27000)
|
||||
|
|
|
@ -13,6 +13,7 @@ local TELEPORT_DELAY = 3 -- seconds before teleporting in Nether portal
|
|||
local TELEPORT_COOLOFF = 4 -- after object was teleported, for this many seconds it won't teleported again
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
|
||||
|
||||
-- 3D noise
|
||||
local np_cave = {
|
||||
|
@ -187,7 +188,7 @@ end
|
|||
|
||||
local function find_nether_target_y(target_x, target_z)
|
||||
if mg_name == "flat" then
|
||||
return mcl_vars.mg_bedrock_nether_bottom_max + 5
|
||||
return mcl_vars.mg_flat_nether_floor + 1
|
||||
end
|
||||
local start_y = math.random(mcl_vars.mg_lava_nether_max + 1, mcl_vars.mg_bedrock_nether_top_min - 5) -- Search start
|
||||
if not nobj_cave then
|
||||
|
@ -330,8 +331,15 @@ function mcl_portals.light_nether_portal(pos)
|
|||
local target = {x = p1.x, y = p1.y, z = p1.z}
|
||||
target.x = target.x + 1
|
||||
if target.y < mcl_vars.mg_nether_max and target.y > mcl_vars.mg_nether_min then
|
||||
if mg_name == "flat" then
|
||||
if superflat then
|
||||
target.y = mcl_vars.mg_bedrock_overworld_max + 5
|
||||
elseif mg_name == "flat" then
|
||||
local ground = minetest.get_mapgen_setting("mgflat_ground_level")
|
||||
ground = tonumber(ground)
|
||||
if not ground then
|
||||
ground = 8
|
||||
end
|
||||
target.y = ground + 2
|
||||
else
|
||||
target.y = math.random(mcl_vars.mg_overworld_min + 40, mcl_vars.mg_overworld_min + 96)
|
||||
end
|
||||
|
|
|
@ -2,6 +2,7 @@ local mg_name = minetest.get_mapgen_setting("mg_name")
|
|||
|
||||
-- Some mapgen settings
|
||||
local imitate = minetest.settings:get("mcl_imitation_mode")
|
||||
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
|
||||
|
||||
local generate_fallen_logs = false
|
||||
|
||||
|
@ -3209,7 +3210,7 @@ end
|
|||
-- Detect mapgen to select functions
|
||||
--
|
||||
if mg_name ~= "singlenode" then
|
||||
if mg_name ~= "flat" then
|
||||
if not superflat then
|
||||
if mg_name ~= "v6" then
|
||||
register_biomes()
|
||||
register_biomelike_ores()
|
||||
|
@ -3219,7 +3220,9 @@ if mg_name ~= "singlenode" then
|
|||
register_decorations()
|
||||
end
|
||||
else
|
||||
-- Implementation of Minecraft's Superflat mapgen, classic style
|
||||
-- Implementation of Minecraft's Superflat mapgen, classic style:
|
||||
-- * Perfectly flat land, 1 grass biome, no decorations, no caves
|
||||
-- * 4 layers, from top to bottom: grass block, dirt, dirt, bedrock
|
||||
minetest.clear_registered_biomes()
|
||||
minetest.clear_registered_decorations()
|
||||
minetest.clear_registered_schematics()
|
||||
|
|
|
@ -44,6 +44,7 @@ minetest.register_alias("mapgen_stair_sandstone_block", "mcl_stairs:stair_sandst
|
|||
minetest.register_alias("mapgen_stair_desert_stone", "mcl_stairs:stair_sandstone")
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
|
||||
|
||||
local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
|
||||
|
||||
|
@ -550,8 +551,7 @@ minetest.register_ore({
|
|||
y_max = mcl_worlds.layer_to_y(32),
|
||||
})
|
||||
|
||||
if mg_name ~= "flat" then
|
||||
|
||||
if not superflat then
|
||||
-- Water and lava springs (single blocks of lava/water source)
|
||||
-- Water appears at nearly every height, but not near the bottom
|
||||
minetest.register_ore({
|
||||
|
@ -622,13 +622,8 @@ minetest.register_ore({
|
|||
y_min = mcl_worlds.layer_to_y(62),
|
||||
y_max = mcl_worlds.layer_to_y(127),
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
local function register_mgv6_decorations()
|
||||
|
||||
-- Cacti
|
||||
|
@ -951,20 +946,10 @@ end
|
|||
if mg_name == "v6" then
|
||||
register_mgv6_decorations()
|
||||
minetest.set_mapgen_setting("mg_flags", "caves,nodungeons,decorations,light", true)
|
||||
elseif mg_name == "flat" then
|
||||
local classic = minetest.get_mapgen_setting("mcl_superflat_classic")
|
||||
if classic == nil then
|
||||
classic = minetest.settings:get_bool("mcl_superflat_classic")
|
||||
minetest.set_mapgen_setting("mcl_superflat_classic", "true", true)
|
||||
end
|
||||
if classic ~= "false" then
|
||||
-- Enforce superflat-like mapgen: No hills, lakes or caves
|
||||
minetest.set_mapgen_setting("mg_flags", "nocaves,nodungeons,nodecorations,light", true)
|
||||
minetest.set_mapgen_setting("mgflat_spflags", "nolakes,nohills", true)
|
||||
else
|
||||
-- If superflat mode is disabled, mapgen is way more liberal
|
||||
minetest.set_mapgen_setting("mg_flags", "caves,nodungeons,nodecorations,light", true)
|
||||
end
|
||||
elseif superflat then
|
||||
-- Enforce superflat-like mapgen: No hills, lakes or caves
|
||||
minetest.set_mapgen_setting("mg_flags", "nocaves,nodungeons,nodecorations,light", true)
|
||||
minetest.set_mapgen_setting("mgflat_spflags", "nolakes,nohills", true)
|
||||
else
|
||||
minetest.set_mapgen_setting("mg_flags", "caves,nodungeons,decorations,light", true)
|
||||
end
|
||||
|
@ -1731,7 +1716,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
|
||||
-- Flat Nether
|
||||
if mg_name == "flat" then
|
||||
lvm_used = set_layers(c_air, nil, mcl_vars.mg_bedrock_nether_bottom_max + 4, mcl_vars.mg_bedrock_nether_bottom_max + 52, minp, maxp, lvm_used)
|
||||
lvm_used = set_layers(c_air, nil, mcl_vars.mg_flat_nether_floor, mcl_vars.mg_flat_nether_ceiling, minp, maxp, lvm_used)
|
||||
end
|
||||
|
||||
-- Big lava seas by replacing air below a certain height
|
||||
|
|
|
@ -95,17 +95,24 @@ flame_sound (Flame sound) bool true
|
|||
# Feedback is appreciated.
|
||||
craftguide_progressive_mode (Enable recipe book progressive mode) bool false
|
||||
|
||||
# If enabled, the “flat” map generator generates a “classic” superflat map:
|
||||
# Completely flat, 1 layer of grass blocks on top of 2 layers of dirt on
|
||||
# top of a final layer of bedrock.
|
||||
# Note if this is enabled, the setting “mgflat_flags” is ignored. To
|
||||
# customize the “flat” map generator, you must disable this setting.
|
||||
# Warning: Disabling this setting is currently EXPERIMENTAL! The generated map
|
||||
# may not be that pretty.
|
||||
mcl_superflat_classic (Classic superflat map generation) bool true
|
||||
|
||||
# Mobs difficulty. This is a number that will affect the initial and maximum
|
||||
# health and the amount of damage that mobs deal. Health and damage will
|
||||
# be multiplied with this number.
|
||||
# This feature is not finished yet!
|
||||
mob_difficulty (Mob difficulty factor) float 1.0 0.0
|
||||
|
||||
# If enabled, the “flat” map generator generates a Classic Superflat world:
|
||||
# Completely flat, 1 layer of grass blocks on top of 2 layers of dirt on
|
||||
# top of a final layer of bedrock. No caves, trees or plants.
|
||||
# Also, if enabled, the setting “mgflat_flags” is ignored.
|
||||
# If disabled, Minetest's default flat map generator is used, that is, trees,
|
||||
# caves, and a deeper underground can be generated.
|
||||
#
|
||||
# Caution: Change this setting with care!
|
||||
# If you change this setting, then play on an existing flat world
|
||||
# that started with a different setting (e.g. you changed from superflat
|
||||
# from “enabled” to “disabled”), there will be continuity errors when players
|
||||
# reach new areas. Most importantly, the void is much higher in Superflat than
|
||||
# in “normal” Flat.
|
||||
# But creating new flat worlds after changing this setting should be safe.
|
||||
mcl_superflat_classic (Classic superflat map generation) bool true
|
||||
|
|
Loading…
Reference in New Issue