edited to allow noclip
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34b6dc843a
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@ -196,7 +196,8 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
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// Skip collision detection if noclip mode is used
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// Skip collision detection if noclip mode is used
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//bool fly_allowed = m_client->checkLocalPrivilege("fly");
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//bool fly_allowed = m_client->checkLocalPrivilege("fly");
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bool fly_allowed = true; //toggled using default keybind
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bool fly_allowed = true; //toggled using default keybind
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bool noclip = m_client->checkLocalPrivilege("noclip") && player_settings.noclip;
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//bool noclip = m_client->checkLocalPrivilege("noclip") && player_settings.noclip;
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bool noclip = true && player_settings.noclip; //default keybind
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bool free_move = player_settings.free_move && fly_allowed;
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bool free_move = player_settings.free_move && fly_allowed;
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if (noclip && free_move) {
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if (noclip && free_move) {
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@ -804,7 +805,8 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
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// Skip collision detection if noclip mode is used
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// Skip collision detection if noclip mode is used
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//bool fly_allowed = m_client->checkLocalPrivilege("fly");
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//bool fly_allowed = m_client->checkLocalPrivilege("fly");
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bool fly_allowed = true; //toggled using default keybind
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bool fly_allowed = true; //toggled using default keybind
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bool noclip = m_client->checkLocalPrivilege("noclip") && player_settings.noclip;
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//bool noclip = m_client->checkLocalPrivilege("noclip") && player_settings.noclip;
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bool noclip = true && player_settings.noclip; //default keybind
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bool free_move = noclip && fly_allowed && player_settings.free_move;
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bool free_move = noclip && fly_allowed && player_settings.free_move;
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if (free_move) {
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if (free_move) {
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position += m_speed * dtime;
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position += m_speed * dtime;
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