forked from VoxeLibre/VoxeLibre
Changes to mcl_burning.set_on_fire(): * Add logic that only updates the burn time, but skips adding fire entities to objects that are already burning. * Condense code a little, remove single use variables. * Add a comment to a questionable piece of code. * Add comments to the function. |
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.. | ||
CORE | ||
ENTITIES | ||
ENVIRONMENT | ||
HELP | ||
HUD | ||
ITEMS | ||
MAPGEN | ||
MISC | ||
PLAYER |