From 695fab5f0655c04265b1516bed2f88328f8fb1bf Mon Sep 17 00:00:00 2001 From: talamh Date: Tue, 11 Oct 2022 21:53:48 +0100 Subject: [PATCH] Fix status effects scaling issue with non 16x texture packs --- mods/ITEMS/mcl_potions/functions.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index bb14746964..15be8a90c9 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -41,7 +41,7 @@ local function potions_init_icons(player) text = "blank.png", position = { x = 1, y = 0 }, offset = { x = x, y = 3 }, - scale = { x = 3, y = 3 }, + scale = { x = 0.375, y = 0.375 }, alignment = { x = 1, y = 1 }, z_index = 100, }) @@ -70,7 +70,7 @@ local function potions_set_icons(player) if effect_name == nil then player:hud_change(icon, "text", "blank.png") else - player:hud_change(icon, "text", "mcl_potions_effect_"..effect_name..".png") + player:hud_change(icon, "text", "mcl_potions_effect_"..effect_name..".png^[resize:128x128") end end