From a88c5b65de9a27572739c7cd94632cd5bf29a678 Mon Sep 17 00:00:00 2001 From: Brandon Date: Mon, 6 Jul 2020 20:36:05 -0400 Subject: [PATCH] update list of zombie mobs --- mods/ITEMS/mcl_potions/functions.lua | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index a076e3d120..3f16185b45 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -457,6 +457,17 @@ for i, zombie in ipairs({"husk","zombie","pigman"}) do is_zombie["mobs_mc:baby_"..zombie] = true end +is_zombie["mobs_mc:witherskeleton"] = true +is_zombie["mobs_mc:skeleton"] = true +is_zombie["mobs_mc:stray"] = true +is_zombie["mobs_mc:villager_zombie"] = true +is_zombie["mobs_mc:wither"] = true +is_zombie["mobs_mc:skeleton_horse"] = true +is_zombie["mobs_mc:zombie_horse"] = true + + + + function mcl_potions.healing_func(player, hp) local obj = player:get_luaentity()