From 8dafac50a865f189074272303b83f37391c11c3c Mon Sep 17 00:00:00 2001 From: jordan4ibanez Date: Fri, 23 Apr 2021 17:37:20 -0400 Subject: [PATCH] Make mobs run away slightly faster --- mods/ENTITIES/mobs_mc/chicken.lua | 1 + mods/ENTITIES/mobs_mc/cow+mooshroom.lua | 1 + mods/ENTITIES/mobs_mc/ocelot.lua | 4 ++-- mods/ENTITIES/mobs_mc/sheep.lua | 1 + 4 files changed, 5 insertions(+), 2 deletions(-) diff --git a/mods/ENTITIES/mobs_mc/chicken.lua b/mods/ENTITIES/mobs_mc/chicken.lua index 780a069126..5f619c0510 100644 --- a/mods/ENTITIES/mobs_mc/chicken.lua +++ b/mods/ENTITIES/mobs_mc/chicken.lua @@ -29,6 +29,7 @@ mobs:register_mob("mobs_mc:chicken", { rotate = 270, makes_footstep_sound = true, walk_velocity = 1, + run_velocity = 3, drops = { {name = mobs_mc.items.chicken_raw, chance = 1, diff --git a/mods/ENTITIES/mobs_mc/cow+mooshroom.lua b/mods/ENTITIES/mobs_mc/cow+mooshroom.lua index 1c170077c5..9cc4e5d158 100644 --- a/mods/ENTITIES/mobs_mc/cow+mooshroom.lua +++ b/mods/ENTITIES/mobs_mc/cow+mooshroom.lua @@ -20,6 +20,7 @@ local cow_def = { visual_size = {x=2.8, y=2.8}, makes_footstep_sound = true, walk_velocity = 1, + run_velocity = 3, drops = { {name = mobs_mc.items.beef_raw, chance = 1, diff --git a/mods/ENTITIES/mobs_mc/ocelot.lua b/mods/ENTITIES/mobs_mc/ocelot.lua index 8442d06144..493013ea08 100644 --- a/mods/ENTITIES/mobs_mc/ocelot.lua +++ b/mods/ENTITIES/mobs_mc/ocelot.lua @@ -44,7 +44,7 @@ local ocelot = { makes_footstep_sound = true, walk_chance = default_walk_chance, walk_velocity = 1, - run_velocity = 3, + run_velocity = 10, follow_velocity = 1, floats = 1, runaway = true, @@ -58,7 +58,7 @@ local ocelot = { }, animation = { speed_normal = 25, - run_speed = 50, + run_speed = 150, stand_start = 0, stand_end = 0, walk_start = 0, diff --git a/mods/ENTITIES/mobs_mc/sheep.lua b/mods/ENTITIES/mobs_mc/sheep.lua index 60d3c4d3b6..dfd1c612b2 100644 --- a/mods/ENTITIES/mobs_mc/sheep.lua +++ b/mods/ENTITIES/mobs_mc/sheep.lua @@ -73,6 +73,7 @@ mobs:register_mob("mobs_mc:sheep", { color = "unicolor_white", makes_footstep_sound = true, walk_velocity = 1, + run_velocity = 3, drops = { {name = mobs_mc.items.mutton_raw, chance = 1,