diff --git a/mods/HUD/mcl_inventory/init.lua b/mods/HUD/mcl_inventory/init.lua index 820536d5f5..34a0e3f14b 100644 --- a/mods/HUD/mcl_inventory/init.lua +++ b/mods/HUD/mcl_inventory/init.lua @@ -4,14 +4,6 @@ local show_armor = false if minetest.get_modpath("3d_armor") ~= nil then show_armor = true end --- Sadly, using worldedit_gui breaks the inventory, making it incompatible. --- Print error message if this mod was found. --- TODO: Remove this message when worldedit_gui has been fixed. -if minetest.get_modpath("worldedit_gui") then - minetest.log("error", "The mod “worldedit_gui” is enabled. This mod is known to break the inventory in MineClone 2. Please disable worldedit_gui and restart the game.") -end - - -- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left local function return_item(itemstack, dropper, pos, inv) if dropper:is_player() then