From 5e87d6511570f6a9670e294e3c72ac0981973710 Mon Sep 17 00:00:00 2001 From: FossFanatic Date: Sun, 16 Apr 2023 17:47:27 +0000 Subject: [PATCH] Change heat and humidity blending This commit changes the heat and humidity blending to make biome borders way smoother. --- mods/MAPGEN/mcl_mapgen_core/init.lua | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index e6420f91d3..43a0b68fd5 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -122,7 +122,10 @@ elseif mg_name == "fractal" then mg_flags.caverns = true end - +if mg_name ~= "v6" and mg_name ~= "singlenode" then + minetest.set_mapgen_setting("mg_biome_np_heat_blend", "0, 1.5, (32, 32, 32), 13, 2, 1, 2, eased", true) + minetest.set_mapgen_setting("mg_biome_np_humidity_blend", "0, 1.5, (32, 32, 32), 90003, 2, 1, 2, eased", true) +end local mg_flags_str = "" for k,v in pairs(mg_flags) do