Add crimson and warped doors and trapdoors
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@ -549,3 +549,55 @@ mcl_dye.register_on_bone_meal_apply(function(pt,user)
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spread_nether_plants(pt.under,node)
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end
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end)
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mcl_doors:register_door("mcl_crimson:crimson_door", {
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description = S("Crimson Door"),
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_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
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_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
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inventory_image = "mcl_crimson_crimson_door.png",
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groups = {handy=1,axey=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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tiles_bottom = {"mcl_crimson_crimson_door_bottom.png", "crimson_hyphae_wood.png"},
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tiles_top = {"mcl_crimson_crimson_door_top.png", "crimson_hyphae_wood.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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mcl_doors:register_trapdoor("mcl_crimson:crimson_trapdoor", {
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description = S("Crimson Trapdoor"),
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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tile_front = "mcl_crimson_crimson_trapdoor.png",
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tile_side = "crimson_hyphae_wood.png",
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wield_image = "mcl_crimson_crimson_trapdoor.png",
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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mcl_doors:register_door("mcl_crimson:warped_door", {
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description = S("Warped Door"),
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_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
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_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
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inventory_image = "mcl_crimson_warped_door.png",
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groups = {handy=1,axey=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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tiles_bottom = {"mcl_crimson_warped_door_bottom.png", "warped_hyphae_wood.png"},
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tiles_top = {"mcl_crimson_warped_door_top.png", "warped_hyphae_wood.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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mcl_doors:register_trapdoor("mcl_crimson:warped_trapdoor", {
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description = S("Warped Trapdoor"),
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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tile_front = "mcl_crimson_warped_trapdoor.png",
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tile_side = "warped_hyphae_wood.png",
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wield_image = "mcl_crimson_warped_trapdoor.png",
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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After Width: | Height: | Size: 6.2 KiB |
After Width: | Height: | Size: 6.4 KiB |
After Width: | Height: | Size: 6.4 KiB |
After Width: | Height: | Size: 6.5 KiB |
After Width: | Height: | Size: 6.3 KiB |
After Width: | Height: | Size: 6.6 KiB |
After Width: | Height: | Size: 6.5 KiB |
After Width: | Height: | Size: 6.6 KiB |