diff --git a/mods/ENTITIES/mobs_mc/axolotl.lua b/mods/ENTITIES/mobs_mc/axolotl.lua index 9b44077e01..3aa631325d 100644 --- a/mods/ENTITIES/mobs_mc/axolotl.lua +++ b/mods/ENTITIES/mobs_mc/axolotl.lua @@ -51,7 +51,7 @@ local axolotl = { spawn_in_group_min = 1, spawn_in_group = 4, tilt_swim = true, - collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3}, + collisionbox = {-0.5, 0.0, -0.5, 0.5, 0.8, 0.5}, visual = "mesh", mesh = "mobs_mc_axolotl.b3d", textures = { @@ -77,7 +77,7 @@ local axolotl = { -- Somewhere in here is where hostility toward aquatic creatures should go. -- There is no flag for that yet though. - -- This should should make axolotls breedable, but it doesn't.' + -- This should should make axolotls breedable, but it doesn't. follow = { "mcl_fishing:clownfish_raw" }, @@ -91,7 +91,6 @@ local axolotl = { if mcl_mobs:capture_mob(self, clicker, 0, 60, 5, false, nil) then return end end, --- Due to a quirk, axolotls can fly in air as well as water. But they still die to it. makes_footstep_sound = false, fly = true, fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },