From 0a5b1e75d01bb2e1322efccd0ed2d4bea5ebb7b9 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Fri, 12 Mar 2021 15:30:27 +0100 Subject: [PATCH] Fix anvil duplication glitch --- mods/ITEMS/mcl_anvils/init.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/mods/ITEMS/mcl_anvils/init.lua b/mods/ITEMS/mcl_anvils/init.lua index 91f4eaa80a..f95ddabaca 100644 --- a/mods/ITEMS/mcl_anvils/init.lua +++ b/mods/ITEMS/mcl_anvils/init.lua @@ -101,14 +101,14 @@ local function update_anvil_slots(meta) end local can_combine = mcl_enchanting.combine(input1, input2) - + if can_combine then -- Add tool health together plus a small bonus if def1.type == "tool" and def2.type == "tool" then local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST) input1:set_wear(new_wear) end - + name_item = input1 new_output = name_item -- Tool + repair item @@ -318,11 +318,11 @@ local anvildef = { _mcl_after_falling = damage_anvil_by_falling, after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = minetest.get_meta(pos) - local meta2 = meta + local meta = minetest.get_meta(pos) + local meta2 = meta:to_table() meta:from_table(oldmetadata) drop_anvil_items(pos, meta) - meta:from_table(meta2:to_table()) + meta:from_table(meta2) end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local name = player:get_player_name()