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Update doc_items (fake items)

This commit is contained in:
Wuzzy 2018-10-24 01:46:43 +02:00
parent e09955f0fb
commit 001b0cc49f
2 changed files with 8 additions and 1 deletions

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@ -351,6 +351,13 @@ definitions are already automatically added to this factoid.
* `dig_immediate`: This group is already covered by the default factoids of this * `dig_immediate`: This group is already covered by the default factoids of this
mod mod
## Groups interpretations
Nodes which are technically a liquid will not be considered liquids by this mod
if the group `fake_liquid=1` is used. Useful for stuff like cobwebs.
## Dependencies ## Dependencies
If you only add the custom fields to your items, you do *not* need to depend If you only add the custom fields to your items, you do *not* need to depend
on this mod. If you use anything else from this mod (e.g. a function), you on this mod. If you use anything else from this mod (e.g. a function), you

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@ -592,7 +592,7 @@ doc.add_category("nodes", {
formstring = entry_image(data) formstring = entry_image(data)
datastring = factoids_header(data, "nodes") datastring = factoids_header(data, "nodes")
local liquid = data.def.liquidtype ~= "none" local liquid = data.def.liquidtype ~= "none" and minetest.get_item_group(data.itemstring, "fake_liquid") == 0
if not forbidden_core_factoids.basics then if not forbidden_core_factoids.basics then
datastring = datastring .. S("Collidable: @1", yesno(data.def.walkable)) .. "\n" datastring = datastring .. S("Collidable: @1", yesno(data.def.walkable)) .. "\n"
if data.def.pointable == true then if data.def.pointable == true then