forked from VoxeLibre/VoxeLibre
Make skeleton strafe and avoid enemies
This commit is contained in:
parent
d1d9f76c5d
commit
de73129c2b
|
@ -30,6 +30,8 @@ local skeleton = {
|
||||||
curiosity = 6,
|
curiosity = 6,
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "mobs_mc_skeleton.b3d",
|
mesh = "mobs_mc_skeleton.b3d",
|
||||||
|
shooter_avoid_enemy = true,
|
||||||
|
strafes = true,
|
||||||
textures = { {
|
textures = { {
|
||||||
"mcl_bows_bow_0.png", -- bow
|
"mcl_bows_bow_0.png", -- bow
|
||||||
"mobs_mc_skeleton.png", -- skeleton
|
"mobs_mc_skeleton.png", -- skeleton
|
||||||
|
|
Loading…
Reference in New Issue