diff --git a/mods/ITEMS/mcl_flowers/init.lua b/mods/ITEMS/mcl_flowers/init.lua index 667a74b643..3d934c4c39 100644 --- a/mods/ITEMS/mcl_flowers/init.lua +++ b/mods/ITEMS/mcl_flowers/init.lua @@ -8,6 +8,20 @@ local init = os.clock() local smallflowerlongdesc = S("This is a small flower. Small flowers are mainly used for dye production and can also be potted.") local plant_usage_help = S("It can only be placed on a block on which it would also survive.") +local get_palette_color_from_pos = function(pos) + local biome_data = minetest.get_biome_data(pos) + local index = 0 + if biome_data then + local biome = biome_data.biome + local biome_name = minetest.get_biome_name(biome) + local reg_biome = minetest.registered_biomes[biome_name] + if reg_biome then + index = reg_biome._mcl_palette_index + end + end + return index +end + -- on_place function for flowers local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos, node, itemstack) local below = {x=pos.x, y=pos.y-1, z=pos.z} @@ -17,7 +31,7 @@ local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos, local has_palette = minetest.registered_nodes[itemstack:get_name()].palette ~= nil local colorize if has_palette then - colorize = soil_node.param2 + colorize = get_palette_color_from_pos(pos) end if not colorize then colorize = 0 @@ -246,7 +260,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im if (floor.name == "mcl_core:dirt" or minetest.get_item_group(floor.name, "grass_block") == 1 or (not is_flower and (floor.name == "mcl_core:coarse_dirt" or floor.name == "mcl_core:podzol" or floor.name == "mcl_core:podzol_snow"))) and bottom_buildable and top_buildable and light_ok then local param2 if grass_color then - param2 = floor.param2 + param2 = get_palette_color_from_pos(bottom) end -- Success! We can now place the flower minetest.sound_play(minetest.registered_nodes[itemstring].sounds.place, {pos = bottom, gain=1})