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Add mob descriptions

This commit is contained in:
Lizzy Fleckenstein 2021-04-25 17:30:15 +02:00
parent aeaec68c1b
commit b2407e407a
40 changed files with 264 additions and 211 deletions

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@ -3771,6 +3771,7 @@ minetest.register_entity(name, {
use_texture_alpha = def.use_texture_alpha,
stepheight = def.stepheight or 0.6,
name = name,
description = def.description,
type = def.type,
attack_type = def.attack_type,
fly = def.fly,

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@ -3,6 +3,7 @@
local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:bat", {
description = S("Bat"),
type = "animal",
spawn_class = "ambient",
can_despawn = true,

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@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:blaze", {
description = S("Blaze"),
type = "monster",
spawn_class = "hostile",
hp_min = 20,

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@ -9,6 +9,7 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:chicken", {
description = S("Chicken"),
type = "animal",
spawn_class = "passive",

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@ -3,6 +3,7 @@
local S = minetest.get_translator("mobs_mc")
local cow_def = {
description = S("Cow"),
type = "animal",
spawn_class = "passive",
hp_min = 10,
@ -81,7 +82,7 @@ mobs:register_mob("mobs_mc:cow", cow_def)
-- Mooshroom
local mooshroom_def = table.copy(cow_def)
mooshroom_def.description = S("Mooshroom")
mooshroom_def.mesh = "mobs_mc_cow.b3d"
mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
mooshroom_def.on_rightclick = function(self, clicker)

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@ -130,6 +130,7 @@ mobs:register_mob("mobs_mc:creeper", {
})
mobs:register_mob("mobs_mc:creeper_charged", {
description = S("Creeper"),
type = "monster",
spawn_class = "hostile",
hp_min = 20,

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@ -5,6 +5,7 @@
local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:enderdragon", {
description = S("Ender Dragon"),
type = "monster",
spawn_class = "hostile",
pathfinding = 1,

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@ -190,6 +190,7 @@ end
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
mobs:register_mob("mobs_mc:enderman", {
description = S("Enderman"),
type = "monster",
spawn_class = "passive",
passive = true,

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@ -5,6 +5,7 @@
local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:endermite", {
description = S("Endermite"),
type = "monster",
spawn_class = "hostile",
passive = false,

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@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:ghast", {
description = S("Ghast"),
type = "monster",
spawn_class = "hostile",
pathfinding = 1,

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@ -5,6 +5,7 @@
local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:guardian", {
description = S("Guardian"),
type = "monster",
spawn_class = "hostile",
hp_min = 30,

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@ -7,6 +7,7 @@
local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:guardian_elder", {
description = S("Elder Guardian"),
type = "monster",
spawn_class = "hostile",
hp_min = 80,

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@ -83,6 +83,7 @@ end
-- Horse
local horse = {
description = S("Horse"),
type = "animal",
spawn_class = "passive",
visual = "mesh",
@ -418,6 +419,7 @@ mobs:register_mob("mobs_mc:horse", horse)
-- Skeleton horse
local skeleton_horse = table.copy(horse)
skeleton_horse.description = S("Skeleton Horse")
skeleton_horse.breath_max = -1
skeleton_horse.armor = {undead = 100, fleshy = 100}
skeleton_horse.textures = {{"blank.png", "mobs_mc_horse_skeleton.png", "blank.png"}}
@ -440,6 +442,7 @@ mobs:register_mob("mobs_mc:skeleton_horse", skeleton_horse)
-- Zombie horse
local zombie_horse = table.copy(horse)
zombie_horse.description = S("Zombie Horse")
zombie_horse.breath_max = -1
zombie_horse.armor = {undead = 100, fleshy = 100}
zombie_horse.textures = {{"blank.png", "mobs_mc_horse_zombie.png", "blank.png"}}
@ -464,6 +467,7 @@ mobs:register_mob("mobs_mc:zombie_horse", zombie_horse)
-- Donkey
local d = 0.86 -- donkey scale
local donkey = table.copy(horse)
donkey.description = S("Donkey")
donkey.textures = {{"blank.png", "mobs_mc_donkey.png", "blank.png"}}
donkey.animation = {
speed_normal = 25,
@ -494,6 +498,7 @@ mobs:register_mob("mobs_mc:donkey", donkey)
-- Mule
local m = 0.94
local mule = table.copy(donkey)
mule.description = S("Mule")
mule.textures = {{"blank.png", "mobs_mc_mule.png", "blank.png"}}
mule.visual_size = { x=horse.visual_size.x*m, y=horse.visual_size.y*m }
mule.sounds = table.copy(donkey.sounds)

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@ -12,6 +12,7 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:iron_golem", {
description = S("Iron Golem"),
type = "npc",
spawn_class = "passive",
passive = true,

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@ -25,6 +25,7 @@ local carpets = {
}
mobs:register_mob("mobs_mc:llama", {
description = S("Llama"),
type = "animal",
spawn_class = "passive",
hp_min = 15,

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@ -27,6 +27,7 @@ end
-- Ocelot
local ocelot = {
description = S("Ocelot"),
type = "animal",
spawn_class = "passive",
can_despawn = true,
@ -102,6 +103,7 @@ mobs:register_mob("mobs_mc:ocelot", ocelot)
-- Cat
local cat = table.copy(ocelot)
cat.description = S("Cat")
cat.textures = {{"mobs_mc_cat_black.png"}, {"mobs_mc_cat_red.png"}, {"mobs_mc_cat_siamese.png"}}
cat.can_despawn = false
cat.owner = ""

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@ -12,6 +12,7 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:parrot", {
description = S("Parrot"),
type = "npc",
spawn_class = "passive",
pathfinding = 1,

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@ -3,6 +3,7 @@
local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:pig", {
description = S("Pig"),
type = "animal",
spawn_class = "passive",
runaway = true,

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@ -8,6 +8,7 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:polar_bear", {
description = S("Polar Bear"),
type = "animal",
spawn_class = "passive",
runaway = false,

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@ -3,6 +3,7 @@
local S = minetest.get_translator("mobs_mc")
local rabbit = {
description = S("Rabbit"),
type = "animal",
spawn_class = "passive",
passive = true,
@ -83,6 +84,7 @@ mobs:register_mob("mobs_mc:rabbit", rabbit)
-- The killer bunny (Only with spawn egg)
local killer_bunny = table.copy(rabbit)
killer_bunny.description = S("Killer Bunny")
killer_bunny.type = "monster"
killer_bunny.spawn_class = "hostile"
killer_bunny.attack_type = "dogfight"

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@ -56,6 +56,7 @@ local gotten_texture = { "blank.png", "mobs_mc_sheep.png" }
--mcsheep
mobs:register_mob("mobs_mc:sheep", {
description = S("Sheep"),
type = "animal",
spawn_class = "passive",
hp_min = 8,

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@ -12,6 +12,7 @@ local S = minetest.get_translator("mobs_mc")
-- animation 45-80 is transition between passive and attack stance
mobs:register_mob("mobs_mc:shulker", {
description = S("Shulker"),
type = "monster",
spawn_class = "hostile",
attack_type = "shoot",

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@ -5,6 +5,7 @@
local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:silverfish", {
description = S("Silverfish"),
type = "monster",
spawn_class = "hostile",
passive = false,

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@ -13,6 +13,7 @@ local mod_bows = minetest.get_modpath("mcl_bows") ~= nil
local skeleton = {
description = S("Skeleton"),
type = "monster",
spawn_class = "hostile",
hp_min = 20,
@ -109,6 +110,7 @@ mobs:register_mob("mobs_mc:skeleton", skeleton)
--###################
local stray = table.copy(skeleton)
stray.description = S("Stray")
stray.mesh = "mobs_mc_skeleton.b3d"
stray.textures = {
{

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@ -10,6 +10,7 @@ local S = minetest.get_translator("mobs_mc")
--###################
mobs:register_mob("mobs_mc:witherskeleton", {
description = S("Wither Skeleton"),
type = "monster",
spawn_class = "hostile",
hp_min = 20,

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@ -56,6 +56,7 @@ end
-- Slime
local slime_big = {
description = S("Slime"),
type = "monster",
spawn_class = "hostile",
pathfinding = 1,
@ -291,6 +292,7 @@ smax)
-- Magma cube
local magma_cube_big = {
description = S("Magma Cube"),
type = "monster",
spawn_class = "hostile",
hp_min = 16,

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@ -21,6 +21,7 @@ local gotten_texture = {
}
mobs:register_mob("mobs_mc:snowman", {
description = S("Snow Golem"),
type = "npc",
spawn_class = "passive",
passive = true,

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@ -13,6 +13,7 @@ local S = minetest.get_translator("mobs_mc")
-- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
local spider = {
description = S("Spider"),
type = "monster",
spawn_class = "hostile",
passive = false,
@ -72,6 +73,7 @@ mobs:register_mob("mobs_mc:spider", spider)
-- Cave spider
local cave_spider = table.copy(spider)
cave_spider.description = S("Cave Spider")
cave_spider.textures = { {"mobs_mc_cave_spider.png^(mobs_mc_spider_eyes.png^[makealpha:0,0,0)"} }
-- TODO: Poison damage
-- TODO: Revert damage to 2

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@ -7,6 +7,7 @@
local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:squid", {
description = S("Squid"),
type = "animal",
spawn_class = "water",
can_despawn = true,

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@ -10,6 +10,7 @@ local S = minetest.get_translator("mobs_mc")
--###################
mobs:register_mob("mobs_mc:vex", {
description = S("Vex"),
type = "monster",
spawn_class = "hostile",
pathfinding = 1,

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@ -927,6 +927,7 @@ end)
--[=======[ MOB REGISTRATION AND SPAWNING ]=======]
mobs:register_mob("mobs_mc:villager", {
description = S("Villager"),
type = "npc",
spawn_class = "passive",
hp_min = 20,

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@ -12,6 +12,7 @@ local S = minetest.get_translator("mobs_mc")
local pr = PseudoRandom(os.time()*666)
mobs:register_mob("mobs_mc:evoker", {
description = S("Evoker"),
type = "monster",
spawn_class = "hostile",
physical = true,

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@ -7,6 +7,7 @@ local S = minetest.get_translator("mobs_mc")
local mod_bows = minetest.get_modpath("mcl_bows") ~= nil
mobs:register_mob("mobs_mc:illusioner", {
description = S("Illusioner"),
type = "monster",
spawn_class = "hostile",
attack_type = "shoot",

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@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:vindicator", {
description = S("Vindicator"),
type = "monster",
spawn_class = "hostile",
physical = false,

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@ -26,6 +26,7 @@ local professions = {
}
mobs:register_mob("mobs_mc:villager_zombie", {
description = S("Zombie Villager"),
type = "monster",
spawn_class = "hostile",
hp_min = 20,

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@ -13,6 +13,7 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:witch", {
description = S("Witch"),
type = "monster",
spawn_class = "hostile",
hp_min = 26,

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@ -10,6 +10,7 @@ local S = minetest.get_translator("mobs_mc")
--###################
mobs:register_mob("mobs_mc:wither", {
description = S("Wither"),
type = "monster",
spawn_class = "hostile",
hp_max = 300,

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@ -19,6 +19,7 @@ end
-- Wolf
local wolf = {
description = S("Wolf"),
type = "animal",
spawn_class = "passive",
can_despawn = true,

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@ -46,6 +46,7 @@ table.insert(drops_zombie, {
})
local zombie = {
description = S("Zombie"),
type = "monster",
spawn_class = "hostile",
hp_min = 20,
@ -102,6 +103,7 @@ mobs:register_mob("mobs_mc:zombie", zombie)
-- A smaller and more dangerous variant of the zombie
local baby_zombie = table.copy(zombie)
baby_zombie.description = S("Baby Zombie")
baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
baby_zombie.xp_min = 12
baby_zombie.xp_max = 12
@ -115,6 +117,7 @@ mobs:register_mob("mobs_mc:baby_zombie", baby_zombie)
-- Husk.
-- Desert variant of the zombie
local husk = table.copy(zombie)
husk.description = S("Husk")
husk.textures = {
{
"mobs_mc_empty.png", -- armor
@ -132,6 +135,7 @@ mobs:register_mob("mobs_mc:husk", husk)
-- Baby husk.
-- A smaller and more dangerous variant of the husk
local baby_husk = table.copy(husk)
baby_husk.description = S("Baby Husk")
baby_husk.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
baby_husk.xp_min = 12
baby_husk.xp_max = 12

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@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
local pigman = {
description = S("Zombie Pigman"),
-- type="animal", passive=false: This combination is needed for a neutral mob which becomes hostile, if attacked
type = "animal",
passive = false,
@ -94,6 +95,7 @@ mobs:register_mob("mobs_mc:pigman", pigman)
-- A smaller and more dangerous variant of the pigman
local baby_pigman = table.copy(pigman)
baby_pigman.description = S("Baby Zombie Pigman")
baby_pigman.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
baby_pigman.xp_min = 13
baby_pigman.xp_max = 13