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Print error message if worldedit_gui was found

This commit is contained in:
Wuzzy 2017-08-03 19:21:31 +02:00
parent 0925cfc788
commit 8db61c7d44
1 changed files with 10 additions and 0 deletions

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@ -3,6 +3,15 @@ mcl_inventory = {}
local show_armor = false local show_armor = false
if minetest.get_modpath("3d_armor") ~= nil then show_armor = true end if minetest.get_modpath("3d_armor") ~= nil then show_armor = true end
-- Sadly, using worldedit_gui breaks the inventory, making it incompatible.
-- Print error message if this mod was found.
-- FIXME: Find a way to make worldedit_gui compatble.
if minetest.get_modpath("worldedit_gui") then
minetest.log("error", "The mod “worldedit_gui” is enabled. This mod is known to break the inventory in MineClone 2. Please disable worldedit_gui and restart the game.")
end
-- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left -- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left
local function return_item(itemstack, dropper, pos, inv) local function return_item(itemstack, dropper, pos, inv)
if dropper:is_player() then if dropper:is_player() then
@ -166,3 +175,4 @@ end)
if minetest.setting_getbool("creative_mode") then if minetest.setting_getbool("creative_mode") then
dofile(minetest.get_modpath("mcl_inventory").."/creative.lua") dofile(minetest.get_modpath("mcl_inventory").."/creative.lua")
end end