diff --git a/mods/beds/init.lua b/mods/beds/init.lua index ddaeab5a2..99d12ae92 100644 --- a/mods/beds/init.lua +++ b/mods/beds/init.lua @@ -5,13 +5,13 @@ local old_yaw = 0 local function get_dir(pos) local btop = "beds:bed_top" - if minetest.env:get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == btop then + if minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == btop then return 7.9 - elseif minetest.env:get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == btop then + elseif minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == btop then return 4.75 - elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == btop then + elseif minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == btop then return 3.15 - elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == btop then + elseif minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == btop then return 6.28 end end @@ -28,15 +28,15 @@ function plock(start, max, tick, player, yaw) end function exit(pos) - local npos = minetest.env:find_node_near(pos, 1, "beds:bed_bottom") + local npos = minetest.find_node_near(pos, 1, "beds:bed_bottom") if npos ~= nil then pos = npos end - if minetest.env:get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == "air" then + if minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == "air" then return {x=pos.x+1,y=pos.y,z=pos.z} - elseif minetest.env:get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == "air" then + elseif minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == "air" then return {x=pos.x-1,y=pos.y,z=pos.z} - elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == "air" then + elseif minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == "air" then return {x=pos.x,y=pos.y,z=pos.z+1} - elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == "air" then + elseif minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == "air" then return {x=pos.x,y=pos.y,z=pos.z-1} else return {x=pos.x,y=pos.y,z=pos.z} @@ -67,7 +67,7 @@ minetest.register_node("beds:bed_bottom", { }, after_place_node = function(pos, placer, itemstack) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) local param2 = node.param2 local npos = {x=pos.x, y=pos.y, z=pos.z} if param2 == 0 then @@ -79,17 +79,17 @@ minetest.register_node("beds:bed_bottom", { elseif param2 == 3 then npos.x = npos.x-1 end - if minetest.registered_nodes[minetest.env:get_node(npos).name].buildable_to == true and minetest.env:get_node({x=npos.x, y=npos.y-1, z=npos.z}).name ~= "air" then - minetest.env:set_node(npos, {name="beds:bed_top", param2 = param2}) + if minetest.registered_nodes[minetest.get_node(npos).name].buildable_to == true and minetest.get_node({x=npos.x, y=npos.y-1, z=npos.z}).name ~= "air" then + minetest.set_node(npos, {name="beds:bed_top", param2 = param2}) else - minetest.env:dig_node(pos) + minetest.dig_node(pos) return true end end, on_destruct = function(pos) - pos = minetest.env:find_node_near(pos, 1, "beds:bed_top") - if pos ~= nil then minetest.env:remove_node(pos) end + pos = minetest.find_node_near(pos, 1, "beds:bed_top") + if pos ~= nil then minetest.remove_node(pos) end end, on_rightclick = function(pos, node, clicker, itemstack) @@ -97,7 +97,7 @@ minetest.register_node("beds:bed_bottom", { return end - if minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.805 then + if minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.805 then minetest.chat_send_all("You can only sleep at night") return else @@ -110,7 +110,7 @@ minetest.register_node("beds:bed_bottom", { end if not clicker:get_player_control().sneak then - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local param2 = node.param2 if param2 == 0 then pos.z = pos.z+1 @@ -191,10 +191,10 @@ minetest.register_globalstep(function(dtime) local players = #minetest.get_connected_players() if players == player_in_bed and players ~= 0 then - if minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805 then + if minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.805 then if not wait then minetest.after(2, function() - minetest.env:set_timeofday(0.23) + minetest.set_timeofday(0.23) wait = false guy:set_physics_override(1,1,1) guy:setpos(exit(guy:getpos())) @@ -227,7 +227,7 @@ minetest.register_abm({ interval = 1, chance = 1, action = function(pos, node) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if meta:get_string("player") ~= "" then local param2 = node.param2 if param2 == 0 then @@ -239,7 +239,7 @@ minetest.register_abm({ elseif param2 == 3 then pos.x = pos.x-1 end - local player = minetest.env:get_player_by_name(meta:get_string("player")) + local player = minetest.get_player_by_name(meta:get_string("player")) if player == nil then meta:set_string("player", "") player_in_bed = player_in_bed-1 diff --git a/mods/cake/init.lua b/mods/cake/init.lua index 43b35964d..53914d794 100644 --- a/mods/cake/init.lua +++ b/mods/cake/init.lua @@ -43,7 +43,7 @@ minetest.register_node("cake:cake", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - minetest.env:add_node(pos,{type="node",name="cake:cake_5",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_5",param2=param2}) end end, }) @@ -67,7 +67,7 @@ minetest.register_node("cake:cake_5", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - minetest.env:add_node(pos,{type="node",name="cake:cake_4",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_4",param2=param2}) end end, }) @@ -91,7 +91,7 @@ minetest.register_node("cake:cake_4", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - minetest.env:add_node(pos,{type="node",name="cake:cake_3",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_3",param2=param2}) end end, }) @@ -115,7 +115,7 @@ minetest.register_node("cake:cake_3", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - minetest.env:add_node(pos,{type="node",name="cake:cake_2",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_2",param2=param2}) end end, }) @@ -139,7 +139,7 @@ minetest.register_node("cake:cake_2", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - minetest.env:add_node(pos,{type="node",name="cake:cake_1",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_1",param2=param2}) end end, }) @@ -163,7 +163,7 @@ minetest.register_node("cake:cake_1", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - minetest.env:remove_node(pos) + minetest.remove_node(pos) end end, }) diff --git a/mods/craftingpack/crafting/init.lua b/mods/craftingpack/crafting/init.lua index abf7e8ade..e375636c1 100644 --- a/mods/craftingpack/crafting/init.lua +++ b/mods/craftingpack/crafting/init.lua @@ -7,7 +7,7 @@ local function item_drop(itemstack, dropper, pos) local p = {x=pos.x, y=pos.y+1.2, z=pos.z} p.x = p.x+(math.random(1,3)*0.2) p.z = p.z+(math.random(1,3)*0.2) - local obj = minetest.env:add_item(p, itemstack) + local obj = minetest.add_item(p, itemstack) if obj then v.x = v.x*4 v.y = v.y*4 + 2 diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua index 62a430f65..f6576179c 100644 --- a/mods/default/mapgen.lua +++ b/mods/default/mapgen.lua @@ -292,8 +292,8 @@ function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume local y2 = y0+y1 local z2 = z0+z1 local p2 = {x=x2, y=y2, z=z2} - if minetest.env:get_node(p2).name == wherein then - minetest.env:set_node(p2, {name=name}) + if minetest.get_node(p2).name == wherein then + minetest.set_node(p2, {name=name}) end end end @@ -307,10 +307,10 @@ end function default.make_reeds(pos, size) for y=0,size-1 do local p = {x=pos.x, y=pos.y+y, z=pos.z} - local nn = minetest.env:get_node(p).name + local nn = minetest.get_node(p).name if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].buildable_to then - minetest.env:set_node(p, {name="default:reeds"}) + minetest.set_node(p, {name="default:reeds"}) else return end @@ -320,10 +320,10 @@ end function default.make_cactus(pos, size) for y=0,size-1 do local p = {x=pos.x, y=pos.y+y, z=pos.z} - local nn = minetest.env:get_node(p).name + local nn = minetest.get_node(p).name if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].buildable_to then - minetest.env:set_node(p, {name="default:cactus"}) + minetest.set_node(p, {name="default:cactus"}) else return end @@ -341,17 +341,17 @@ minetest.register_on_generated(function(minp, maxp, seed) for divz=0+1,divs-1-1 do local cx = minp.x + math.floor((divx+0.5)*divlen) local cz = minp.z + math.floor((divz+0.5)*divlen) - if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and - minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then + if minetest.get_node({x=cx,y=1,z=cz}).name == "default:water_source" and + minetest.get_node({x=cx,y=0,z=cz}).name == "default:sand" then local is_shallow = true local num_water_around = 0 - if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then + if minetest.get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then num_water_around = num_water_around + 1 end - if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then + if minetest.get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then num_water_around = num_water_around + 1 end - if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then + if minetest.get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then num_water_around = num_water_around + 1 end - if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then + if minetest.get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then num_water_around = num_water_around + 1 end if num_water_around >= 2 then is_shallow = false @@ -359,8 +359,8 @@ minetest.register_on_generated(function(minp, maxp, seed) if is_shallow then for x1=-divlen,divlen do for z1=-divlen,divlen do - if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" or minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sandstone" then - minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"}) + if minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" or minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sandstone" then + minetest.set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"}) end end end @@ -369,7 +369,7 @@ minetest.register_on_generated(function(minp, maxp, seed) end end -- Generate reeds - local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100) + local perlin1 = minetest.get_perlin(354, 3, 0.7, 100) -- Assume X and Z lengths are equal local divlen = 8 local divs = (maxp.x-minp.x)/divlen+1; @@ -386,12 +386,12 @@ minetest.register_on_generated(function(minp, maxp, seed) for i=0,reeds_amount do local x = pr:next(x0, x1) local z = pr:next(z0, z1) - if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and - minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then + if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and + minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then default.make_reeds({x=x,y=2,z=z}, pr:next(2, 4)) end local p = {x=x,y=1,z=z} - if minetest.env:get_node(p).name == "default:sand" then + if minetest.get_node(p).name == "default:sand" then if math.random(0,1000) == 1 then -- 0,12000 random_struct.call_struct(p,2) end @@ -401,7 +401,7 @@ minetest.register_on_generated(function(minp, maxp, seed) end end -- Generate cactuses - local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100) + local perlin1 = minetest.get_perlin(230, 3, 0.6, 100) -- Assume X and Z lengths are equal local divlen = 16 local divs = (maxp.x-minp.x)/divlen+1; @@ -421,20 +421,20 @@ minetest.register_on_generated(function(minp, maxp, seed) -- Find ground level (0...15) local ground_y = nil for y=30,0,-1 do - if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then + if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then ground_y = y break end end -- If desert sand, make cactus - if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then + if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4)) end end end end -- Generate grass - local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100) + local perlin1 = minetest.get_perlin(329, 3, 0.6, 100) -- Assume X and Z lengths are equal local divlen = 5 local divs = (maxp.x-minp.x)/divlen+1; @@ -454,7 +454,7 @@ minetest.register_on_generated(function(minp, maxp, seed) -- Find ground level (0...15) local ground_y = nil for y=30,0,-1 do - if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then + if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then ground_y = y break end @@ -462,18 +462,18 @@ minetest.register_on_generated(function(minp, maxp, seed) if ground_y then local p = {x=x,y=ground_y+1,z=z} - local nn = minetest.env:get_node(p).name + local nn = minetest.get_node(p).name -- Check if the node can be replaced if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].buildable_to then - nn = minetest.env:get_node({x=x,y=ground_y,z=z}).name + nn = minetest.get_node({x=x,y=ground_y,z=z}).name -- If desert sand, add dry shrub if nn == "default:desert_sand" then - minetest.env:set_node(p,{name="default:dry_shrub"}) + minetest.set_node(p,{name="default:dry_shrub"}) -- If dirt with grass, add grass elseif nn == "default:dirt_with_grass" then - minetest.env:set_node(p,{name="default:grass"}) + minetest.set_node(p,{name="default:grass"}) if math.random(0,12000) == 1 then random_struct.call_struct(p,1) end diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 493710482..eac975999 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -1118,7 +1118,7 @@ minetest.register_node("default:vine", { local ptr = 1 while next_find == true do local pos2 = {x=pos.x, y=pos.y-ptr, z=pos.z} - local node = minetest.env:get_node(pos2) + local node = minetest.get_node(pos2) if node.name == "default:vine" and check_attached_node(pos2, node) == false then drop_attached_node(pos2) nodeupdate(pos2) @@ -1318,16 +1318,16 @@ local function get_chest_neighborpos(pos, param2, side) end local function hacky_swap_node(pos,name, param2) - local node = minetest.env:get_node(pos) - local meta = minetest.env:get_meta(pos) + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos) if node.name == name then return end node.name = name node.param2 = param2 or node.param2 local meta0 = meta:to_table() - minetest.env:set_node(pos,node) - meta = minetest.env:get_meta(pos) + minetest.set_node(pos,node) + meta = minetest.get_meta(pos) meta:from_table(meta0) end @@ -1341,10 +1341,10 @@ minetest.register_node("default:chest", { is_ground_content = false, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) - local param2 = minetest.env:get_node(pos).param2 - local meta = minetest.env:get_meta(pos) - if minetest.env:get_node(get_chest_neighborpos(pos, param2, "right")).name == "default:chest" then - minetest.env:set_node(pos, {name="default:chest_right",param2=param2}) + local param2 = minetest.get_node(pos).param2 + local meta = minetest.get_meta(pos) + if minetest.get_node(get_chest_neighborpos(pos, param2, "right")).name == "default:chest" then + minetest.set_node(pos, {name="default:chest_right",param2=param2}) local p = get_chest_neighborpos(pos, param2, "right") meta:set_string("formspec", "size[9,11.5]".. @@ -1358,7 +1358,7 @@ minetest.register_node("default:chest", { "listring[current_name;main]") meta:set_string("infotext", "Large Chest") hacky_swap_node(p, "default:chest_left", param2) - local m = minetest.env:get_meta(p) + local m = minetest.get_meta(p) m:set_string("formspec", "size[9,11.5]".. "list[current_name;main;0,0;9,3;]".. @@ -1370,8 +1370,8 @@ minetest.register_node("default:chest", { "listring[current_player;main]".. "listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]") m:set_string("infotext", "Large Chest") - elseif minetest.env:get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then - minetest.env:set_node(pos, {name="default:chest_left",param2=param2}) + elseif minetest.get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then + minetest.set_node(pos, {name="default:chest_left",param2=param2}) local p = get_chest_neighborpos(pos, param2, "left") meta:set_string("formspec", "size[9,11.5]".. @@ -1385,7 +1385,7 @@ minetest.register_node("default:chest", { "listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]") meta:set_string("infotext", "Large Chest") hacky_swap_node(p, "default:chest_right", param2) - local m = minetest.env:get_meta(p) + local m = minetest.get_meta(p) m:set_string("formspec", "size[9,11.5]".. "list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0;9,3;]".. @@ -1413,7 +1413,7 @@ minetest.register_node("default:chest", { inv:set_size("main", 9*3) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() @@ -1421,7 +1421,7 @@ minetest.register_node("default:chest", { local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} - minetest.env:add_item(p, stack) + minetest.add_item(p, stack) end end meta:from_table(meta2:to_table()) @@ -1449,16 +1449,16 @@ minetest.register_node("default:chest_left", { is_ground_content = false, sounds = default.node_sound_wood_defaults(), on_destruct = function(pos) - local m = minetest.env:get_meta(pos) + local m = minetest.get_meta(pos) if m:get_string("infotext") == "Chest" then return end - local param2 = minetest.env:get_node(pos).param2 + local param2 = minetest.get_node(pos).param2 local p = get_chest_neighborpos(pos, param2, "left") - if not p or minetest.env:get_node(p).name ~= "default:chest_right" then + if not p or minetest.get_node(p).name ~= "default:chest_right" then return end - local meta = minetest.env:get_meta(p) + local meta = minetest.get_meta(p) meta:set_string("formspec", "size[9,8.75]".. "background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]".. @@ -1472,7 +1472,7 @@ minetest.register_node("default:chest_left", { hacky_swap_node(p, "default:chest") end, after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() @@ -1480,7 +1480,7 @@ minetest.register_node("default:chest_left", { local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} - minetest.env:add_item(p, stack) + minetest.add_item(p, stack) end end meta:from_table(meta2:to_table()) @@ -1508,16 +1508,16 @@ minetest.register_node("default:chest_right", { is_ground_content = false, sounds = default.node_sound_wood_defaults(), on_destruct = function(pos) - local m = minetest.env:get_meta(pos) + local m = minetest.get_meta(pos) if m:get_string("infotext") == "Chest" then return end - local param2 = minetest.env:get_node(pos).param2 + local param2 = minetest.get_node(pos).param2 local p = get_chest_neighborpos(pos, param2, "right") - if not p or minetest.env:get_node(p).name ~= "default:chest_left" then + if not p or minetest.get_node(p).name ~= "default:chest_left" then return end - local meta = minetest.env:get_meta(p) + local meta = minetest.get_meta(p) meta:set_string("formspec", "size[9,8.75]".. "background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]".. @@ -1531,7 +1531,7 @@ minetest.register_node("default:chest_right", { hacky_swap_node(p, "default:chest") end, after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() @@ -1539,7 +1539,7 @@ minetest.register_node("default:chest_right", { local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} - minetest.env:add_item(p, stack) + minetest.add_item(p, stack) end end meta:from_table(meta2:to_table()) @@ -1585,7 +1585,7 @@ minetest.register_node("default:furnace", { groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) meta:set_string("formspec", default.furnace_inactive_formspec) meta:set_string("infotext", "Furnace") local inv = meta:get_inventory() @@ -1594,7 +1594,7 @@ minetest.register_node("default:furnace", { inv:set_size("dst", 4) end, can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos); + local meta = minetest.get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("fuel") then return false @@ -1606,7 +1606,7 @@ minetest.register_node("default:furnace", { return true end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then @@ -1624,7 +1624,7 @@ minetest.register_node("default:furnace", { end end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) if to_list == "fuel" then @@ -1655,7 +1655,7 @@ minetest.register_node("default:furnace_active", { groups = {cracky=2, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) meta:set_string("formspec", default.furnace_inactive_formspec) meta:set_string("infotext", "Furnace"); local inv = meta:get_inventory() @@ -1664,7 +1664,7 @@ minetest.register_node("default:furnace_active", { inv:set_size("dst", 4) end, can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos); + local meta = minetest.get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("fuel") then return false @@ -1676,7 +1676,7 @@ minetest.register_node("default:furnace_active", { return true end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then @@ -1694,7 +1694,7 @@ minetest.register_node("default:furnace_active", { end end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) if to_list == "fuel" then @@ -1715,16 +1715,16 @@ minetest.register_node("default:furnace_active", { }) function hacky_swap_node(pos,name) - local node = minetest.env:get_node(pos) - local meta = minetest.env:get_meta(pos) + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos) local meta0 = meta:to_table() if node.name == name then return end node.name = name local meta0 = meta:to_table() - minetest.env:set_node(pos,node) - meta = minetest.env:get_meta(pos) + minetest.set_node(pos,node) + meta = minetest.get_meta(pos) meta:from_table(meta0) end @@ -1733,7 +1733,7 @@ minetest.register_abm({ interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) for i, name in ipairs({ "fuel_totaltime", "fuel_time", @@ -2020,13 +2020,13 @@ minetest.register_node("default:sponge", { local on_water = false local pos = pointed_thing.above -- verifier si il est dans l'eau ou a cotée - if string.find(minetest.env:get_node(pointed_thing.above).name, "water_source") - or string.find(minetest.env:get_node(pointed_thing.above).name, "water_flowing") then + if string.find(minetest.get_node(pointed_thing.above).name, "water_source") + or string.find(minetest.get_node(pointed_thing.above).name, "water_flowing") then on_water = true end for i=-1,1 do local p = {x=pos.x+i, y=pos.y, z=pos.z} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) -- On verifie si il y a de l'eau if (n.name=="default:water_flowing") or (n.name == "default:water_source") then on_water = true @@ -2034,7 +2034,7 @@ minetest.register_node("default:sponge", { end for i=-1,1 do local p = {x=pos.x, y=pos.y+i, z=pos.z} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) -- On verifie si il y a de l'eau if (n.name=="default:water_flowing") or (n.name == "default:water_source") then on_water = true @@ -2042,7 +2042,7 @@ minetest.register_node("default:sponge", { end for i=-1,1 do local p = {x=pos.x, y=pos.y, z=pos.z+i} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) -- On verifie si il y a de l'eau if (n.name=="default:water_flowing") or (n.name == "default:water_source") then on_water = true @@ -2054,10 +2054,10 @@ minetest.register_node("default:sponge", { for j=-3,3 do for k=-3,3 do p = {x=pos.x+i, y=pos.y+j, z=pos.z+k} - n = minetest.env:get_node(p) + n = minetest.get_node(p) -- On Supprime l'eau if (n.name=="default:water_flowing") or (n.name == "default:water_source")then - minetest.env:add_node(p, {name="air"}) + minetest.add_node(p, {name="air"}) change = true end end @@ -2065,11 +2065,11 @@ minetest.register_node("default:sponge", { end end local p = {x=pos.x, y=pos.y, z=pos.z} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) if change == true then - minetest.env:add_node(pointed_thing.above, {name = "default:sponge_wet"}) + minetest.add_node(pointed_thing.above, {name = "default:sponge_wet"}) else - minetest.env:add_node(pointed_thing.above, {name = "default:sponge"}) + minetest.add_node(pointed_thing.above, {name = "default:sponge"}) end return itemstack diff --git a/mods/default/tools.lua b/mods/default/tools.lua index 1bd82f0e4..9e775037c 100644 --- a/mods/default/tools.lua +++ b/mods/default/tools.lua @@ -306,7 +306,7 @@ minetest.register_tool("default:pole", { liquids_pointable = true, on_use = function (itemstack, user, pointed_thing) if pointed_thing and pointed_thing.under then - local node = minetest.env:get_node(pointed_thing.under) + local node = minetest.get_node(pointed_thing.under) if string.find(node.name, "default:water") then if math.random(1, 100) > 50 then local inv = user:get_inventory() @@ -348,8 +348,8 @@ minetest.register_craftitem("default:snowball", { on_use = snow_shoot_snowball, on_construct = function(pos) pos.y = pos.y - 1 - if minetest.env:get_node(pos).name == "default:dirt_with_grass" then - minetest.env:set_node(pos, {name="default:dirt_with_snow"}) + if minetest.get_node(pos).name == "default:dirt_with_grass" then + minetest.set_node(pos, {name="default:dirt_with_snow"}) end end, }) diff --git a/mods/doors/init.lua b/mods/doors/init.lua index ce12ffbc2..c2c3dfbc8 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -18,8 +18,8 @@ doors = {} -- open it local function is_right(pos, clicker) - local r1 = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}) - local r2 = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z+1}) + local r1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) + local r2 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) if string.find(r1.name, "door_") or string.find(r2.name, "door_") then return true else @@ -58,7 +58,7 @@ function doors:register_door(name, def) return itemstack end local ptu = pointed_thing.under - local nu = minetest.env:get_node(ptu) + local nu = minetest.get_node(ptu) if minetest.registered_nodes[nu.name].on_rightclick then return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack) end @@ -67,8 +67,8 @@ function doors:register_door(name, def) local pt2 = {x=pt.x, y=pt.y, z=pt.z} pt2.y = pt2.y+1 if - not minetest.registered_nodes[minetest.env:get_node(pt).name].buildable_to or - not minetest.registered_nodes[minetest.env:get_node(pt2).name].buildable_to or + not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or + not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or not placer or not placer:is_player() then @@ -86,20 +86,20 @@ function doors:register_door(name, def) elseif p2 == 3 then pt3.z = pt3.z-1 end - if not string.find(minetest.env:get_node(pt3).name, name.."_b_") then - minetest.env:set_node(pt, {name=name.."_b_1", param2=p2}) - minetest.env:set_node(pt2, {name=name.."_t_1", param2=p2}) + if not string.find(minetest.get_node(pt3).name, name.."_b_") then + minetest.set_node(pt, {name=name.."_b_1", param2=p2}) + minetest.set_node(pt2, {name=name.."_t_1", param2=p2}) else - minetest.env:set_node(pt, {name=name.."_b_2", param2=p2}) - minetest.env:set_node(pt2, {name=name.."_t_2", param2=p2}) + minetest.set_node(pt, {name=name.."_b_2", param2=p2}) + minetest.set_node(pt2, {name=name.."_t_2", param2=p2}) end if def.only_placer_can_open then local pn = placer:get_player_name() - local meta = minetest.env:get_meta(pt) + local meta = minetest.get_meta(pt) meta:set_string("doors_owner", "") --meta:set_string("infotext", "Owned by "..pn) - meta = minetest.env:get_meta(pt2) + meta = minetest.get_meta(pt2) meta:set_string("doors_owner", "") --meta:set_string("infotext", "Owned by "..pn) end @@ -115,7 +115,7 @@ function doors:register_door(name, def) local tb = def.tiles_bottom local function after_dig_node(pos, name, digger) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) if node.name == name then minetest.node_dig(pos, node, digger) end @@ -123,27 +123,27 @@ function doors:register_door(name, def) local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) pos.y = pos.y+dir - if not minetest.env:get_node(pos).name == check_name then + if not minetest.get_node(pos).name == check_name then return end - local p2 = minetest.env:get_node(pos).param2 + local p2 = minetest.get_node(pos).param2 p2 = params[p2+1] - local meta = minetest.env:get_meta(pos):to_table() - minetest.env:set_node(pos, {name=replace_dir, param2=p2}) - minetest.env:get_meta(pos):from_table(meta) + local meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace_dir, param2=p2}) + minetest.get_meta(pos):from_table(meta) pos.y = pos.y-dir - meta = minetest.env:get_meta(pos):to_table() - minetest.env:set_node(pos, {name=replace, param2=p2}) - minetest.env:get_meta(pos):from_table(meta) + meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace, param2=p2}) + minetest.get_meta(pos):from_table(meta) end local function check_player_priv(pos, player) if not def.only_placer_can_open then return true end - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local pn = player:get_player_name() return meta:get_string("doors_owner") == pn end @@ -473,13 +473,13 @@ local meta local state = 0 local function update_door(pos, node) - minetest.env:set_node(pos, node) + minetest.set_node(pos, node) end local function punch(pos) - meta = minetest.env:get_meta(pos) + meta = minetest.get_meta(pos) state = meta:get_int("state") - me = minetest.env:get_node(pos) + me = minetest.get_node(pos) local tmp_node local tmp_node2 oben = {x=pos.x, y=pos.y+1, z=pos.z} @@ -598,13 +598,13 @@ local meta local state = 0 local function update_door(pos, node) - minetest.env:set_node(pos, node) + minetest.set_node(pos, node) end local function punch(pos) - meta = minetest.env:get_meta(pos) + meta = minetest.get_meta(pos) state = meta:get_int("state") - me = minetest.env:get_node(pos) + me = minetest.get_node(pos) local tmp_node local tmp_node2 oben = {x=pos.x, y=pos.y+1, z=pos.z} diff --git a/mods/farming/init.lua b/mods/farming/init.lua index 63974dae4..3d6c384f8 100644 --- a/mods/farming/init.lua +++ b/mods/farming/init.lua @@ -8,14 +8,14 @@ function farming:add_plant(full_grown, names, interval, chance) chance = chance, action = function(pos, node) pos.y = pos.y-1 - if minetest.env:get_node(pos).name ~= "farming:soil_wet" and math.random(0, 9) > 0 then + if minetest.get_node(pos).name ~= "farming:soil_wet" and math.random(0, 9) > 0 then return end pos.y = pos.y+1 - if not minetest.env:get_node_light(pos) then + if not minetest.get_node_light(pos) then return end - if minetest.env:get_node_light(pos) < 10 then + if minetest.get_node_light(pos) < 10 then return end local step = nil @@ -32,7 +32,7 @@ function farming:add_plant(full_grown, names, interval, chance) if new_node.name == nil then new_node.name = full_grown end - minetest.env:set_node(pos, new_node) + minetest.set_node(pos, new_node) end } ) end @@ -48,13 +48,13 @@ function farming:place_seed(itemstack, placer, pointed_thing, plantname) end local pos = {x=pt.above.x, y=pt.above.y-1, z=pt.above.z} - local farmland = minetest.env:get_node(pos) + local farmland = minetest.get_node(pos) pos= {x=pt.above.x, y=pt.above.y, z=pt.above.z} - local place_s = minetest.env:get_node(pos) + local place_s = minetest.get_node(pos) if string.find(farmland.name, "farming:soil") and string.find(place_s.name, "air") then - minetest.env:add_node(pos, {name=plantname}) + minetest.add_node(pos, {name=plantname}) else return end diff --git a/mods/farming/melon.lua b/mods/farming/melon.lua index 6c3deabc3..5870543b2 100644 --- a/mods/farming/melon.lua +++ b/mods/farming/melon.lua @@ -18,19 +18,19 @@ minetest.register_node("farming:melon", { local have_change = 0 for x=-1,1 do local p = {x=pos.x+x, y=pos.y, z=pos.z} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) if string.find(n.name, "melontige_linked_") and have_change == 0 then have_change = 1 - minetest.env:add_node(p, {name="farming:melontige_unconnect"}) + minetest.add_node(p, {name="farming:melontige_unconnect"}) end end if have_change == 0 then for z=-1,1 do p = {x=pos.x, y=pos.y, z=pos.z+z} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) if string.find(n.name, "melontige_linked_") and have_change == 0 then have_change = 1 - minetest.env:add_node(p, {name="farming:melontige_unconnect"}) + minetest.add_node(p, {name="farming:melontige_unconnect"}) end end end @@ -241,17 +241,17 @@ minetest.register_abm({ for x=-1,1 do local p = {x=pos.x+x, y=pos.y-1, z=pos.z} newpos = {x=pos.x+x, y=pos.y, z=pos.z} - local n = minetest.env:get_node(p) - local nod = minetest.env:get_node(newpos) + local n = minetest.get_node(p) + local nod = minetest.get_node(newpos) if n.name=="default:dirt_with_grass" and nod.name=="air" and have_change == 0 or n.name=="default:dirt" and nod.name=="air" and have_change == 0 or string.find(n.name, "farming:soil") and nod.name=="air" and have_change == 0 then have_change = 1 - minetest.env:add_node(newpos, {name="farming:melon"}) + minetest.add_node(newpos, {name="farming:melon"}) if x == 1 then - minetest.env:add_node(pos, {name="farming:melontige_linked_r" }) + minetest.add_node(pos, {name="farming:melontige_linked_r" }) else - minetest.env:add_node(pos, {name="farming:melontige_linked_l"}) + minetest.add_node(pos, {name="farming:melontige_linked_l"}) end end end @@ -259,17 +259,17 @@ minetest.register_abm({ for z=-1,1 do p = {x=pos.x, y=pos.y-1, z=pos.z+z} newpos = {x=pos.x, y=pos.y, z=pos.z+z} - n = minetest.env:get_node(p) - local nod2 = minetest.env:get_node(newpos) + n = minetest.get_node(p) + local nod2 = minetest.get_node(newpos) if n.name=="default:dirt_with_grass" and nod2.name=="air" and have_change == 0 or n.name=="default:dirt" and nod2.name=="air" and have_change == 0 or string.find(n.name, "farming:soil") and nod2.name=="air" and have_change == 0 then have_change = 1 - minetest.env:add_node(newpos, {name="farming:melon"}) + minetest.add_node(newpos, {name="farming:melon"}) if z == 1 then - minetest.env:add_node(pos, {name="farming:melontige_linked_t" }) + minetest.add_node(pos, {name="farming:melontige_linked_t" }) else - minetest.env:add_node(pos, {name="farming:melontige_linked_b" }) + minetest.add_node(pos, {name="farming:melontige_linked_b" }) end end end diff --git a/mods/farming/pumpkin.lua b/mods/farming/pumpkin.lua index dafa7a731..08f4b936c 100644 --- a/mods/farming/pumpkin.lua +++ b/mods/farming/pumpkin.lua @@ -5,10 +5,10 @@ minetest.register_craftitem("farming:pumpkin_seed", { stack_max = 64, inventory_image = "farming_pumpkin_seed.png", on_place = function(itemstack, placer, pointed_thing) - local above = minetest.env:get_node(pointed_thing.above) + local above = minetest.get_node(pointed_thing.above) if above.name == "air" then above.name = "farming:pumpkin_1" - minetest.env:set_node(pointed_thing.above, above) + minetest.set_node(pointed_thing.above, above) itemstack:take_item(1) return itemstack end @@ -60,19 +60,19 @@ minetest.register_node("farming:pumpkin_face", { local have_change = 0 for x=-1,1 do local p = {x=pos.x+x, y=pos.y, z=pos.z} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) if string.find(n.name, "pumpkintige_linked_") and have_change == 0 then have_change = 1 - minetest.env:add_node(p, {name="farming:pumpkintige_unconnect"}) + minetest.add_node(p, {name="farming:pumpkintige_unconnect"}) end end if have_change == 0 then for z=-1,1 do p = {x=pos.x, y=pos.y, z=pos.z+z} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) if string.find(n.name, "pumpkintige_linked_") and have_change == 0 then have_change = 1 - minetest.env:add_node(p, {name="farming:pumpkintige_unconnect"}) + minetest.add_node(p, {name="farming:pumpkintige_unconnect"}) end end end @@ -232,17 +232,17 @@ minetest.register_abm({ for x=-1,1 do local p = {x=pos.x+x, y=pos.y-1, z=pos.z} newpos = {x=pos.x+x, y=pos.y, z=pos.z} - local n = minetest.env:get_node(p) - local nod = minetest.env:get_node(newpos) + local n = minetest.get_node(p) + local nod = minetest.get_node(newpos) if n.name=="default:dirt_with_grass" and nod.name=="air" and have_change == 0 or n.name=="default:dirt" and nod.name=="air" and have_change == 0 or string.find(n.name, "farming:soil") and nod.name=="air" and have_change == 0 then have_change = 1 - minetest.env:add_node(newpos, {name="farming:pumpkin_face"}) + minetest.add_node(newpos, {name="farming:pumpkin_face"}) if x == 1 then - minetest.env:add_node(pos, {name="farming:pumpkintige_linked_r" }) + minetest.add_node(pos, {name="farming:pumpkintige_linked_r" }) else - minetest.env:add_node(pos, {name="farming:pumpkintige_linked_l"}) + minetest.add_node(pos, {name="farming:pumpkintige_linked_l"}) end end end @@ -250,17 +250,17 @@ minetest.register_abm({ for z=-1,1 do p = {x=pos.x, y=pos.y-1, z=pos.z+z} newpos = {x=pos.x, y=pos.y, z=pos.z+z} - n = minetest.env:get_node(p) - local nod2 = minetest.env:get_node(newpos) + n = minetest.get_node(p) + local nod2 = minetest.get_node(newpos) if n.name=="default:dirt_with_grass" and nod2.name=="air" and have_change == 0 or n.name=="default:dirt" and nod2.name=="air" and have_change == 0 or string.find(n.name, "farming:soil") and nod2.name=="air" and have_change == 0 then have_change = 1 - minetest.env:add_node(newpos, {name="farming:pumpkin_face"}) + minetest.add_node(newpos, {name="farming:pumpkin_face"}) if z == 1 then - minetest.env:add_node(pos, {name="farming:pumpkintige_linked_t" }) + minetest.add_node(pos, {name="farming:pumpkintige_linked_t" }) else - minetest.env:add_node(pos, {name="farming:pumpkintige_linked_b" }) + minetest.add_node(pos, {name="farming:pumpkintige_linked_b" }) end end end diff --git a/mods/farming/soil.lua b/mods/farming/soil.lua index 1aa0c9f04..e80508209 100644 --- a/mods/farming/soil.lua +++ b/mods/farming/soil.lua @@ -36,9 +36,9 @@ minetest.register_abm({ interval = 15, chance = 3, action = function(pos, node) - if minetest.env:find_node_near(pos, 3, {"default:water_source", "default:water_flowing"}) then + if minetest.find_node_near(pos, 3, {"default:water_source", "default:water_flowing"}) then node.name = "farming:soil_wet" - minetest.env:set_node(pos, node) + minetest.set_node(pos, node) end end, }) diff --git a/mods/fences/init.lua b/mods/fences/init.lua index 85c554db7..fee8cf369 100644 --- a/mods/fences/init.lua +++ b/mods/fences/init.lua @@ -13,47 +13,47 @@ local function find_dock(pos, second) return false end - local h1 = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}) - local v1 = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z}) - local r1 = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z+1}) - local l1 = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z-1}) + local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) + local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) + local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) + local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) local code = 0 if dockable(l1.name) then code = code+1 if second < 2 then - minetest.env:punch_node({x=pos.x, y=pos.y, z=pos.z-1}) + minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1}) end end if dockable(r1.name) then code = code+2 if second < 2 then - minetest.env:punch_node({x=pos.x, y=pos.y, z=pos.z+1}) + minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1}) end end if dockable(v1.name) then code = code+11 if second < 2 then - minetest.env:punch_node({x=pos.x-1, y=pos.y, z=pos.z}) + minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z}) end end if dockable(h1.name) then code = code+21 if second < 2 then - minetest.env:punch_node({x=pos.x+1, y=pos.y, z=pos.z}) + minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z}) end end - local me = minetest.env:get_node(pos) + local me = minetest.get_node(pos) if code > 0 then local tmp_name = "fences:fence_wood_"..code local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2} if second > 0 then local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2} - minetest.env:set_node(pos, tmp_node) + minetest.set_node(pos, tmp_node) end elseif code == 0 then if second == 2 then local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2} - minetest.env:set_node(pos, tmp_node) + minetest.set_node(pos, tmp_node) end end @@ -583,11 +583,11 @@ local meta2 local state2 = 0 local function update_gate(pos, node) - minetest.env:set_node(pos, node) + minetest.set_node(pos, node) end local function punch_gate(pos, node) - meta2 = minetest.env:get_meta(pos) + meta2 = minetest.get_meta(pos) state2 = meta2:get_int("state") local tmp_node2 if state2 == 1 then @@ -684,8 +684,8 @@ minetest.register_node("fences:fencegate", { } }, on_construct = function(pos) - me2 = minetest.env:get_node(pos) - meta2 = minetest.env:get_meta(pos) + me2 = minetest.get_node(pos) + meta2 = minetest.get_meta(pos) meta2:set_int("state", 0) state2 = 0 find_dock(pos, -1) @@ -711,8 +711,8 @@ if override_original == true then chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local tmp_node3 = {name="fences:fence_wood"} - minetest.env:set_node(pos, tmp_node3) - minetest.env:punch_node(pos) + minetest.set_node(pos, tmp_node3) + minetest.punch_node(pos) end }) end diff --git a/mods/flowers/func.lua b/mods/flowers/func.lua index 3f1a2f3b9..3475cb3c5 100644 --- a/mods/flowers/func.lua +++ b/mods/flowers/func.lua @@ -45,7 +45,7 @@ facedir[3] = {x=-1,y=0,z=0} local flower_pot_remove_item = function(pos, node) local objs = nil if node and node.name == "flowers:pot" then - objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, .5) + objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, .5) end if objs then for _, obj in ipairs(objs) do @@ -58,24 +58,24 @@ end flower_pot_update_item = function(pos, node) flower_pot_remove_item(pos, node) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if meta and meta:get_string("item") ~= "" then if node.name == "flowers:pot" then pos.y = pos.y end flower_tmp.nodename = node.name flower_tmp.texture = ItemStack(meta:get_string("item")):get_name() - local e = minetest.env:add_entity(pos,"flowers:item") + local e = minetest.add_entity(pos,"flowers:item") end end flower_pot_drop_item = function(pos, node) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if meta:get_string("item") ~= "" then if node.name == "flowers:pot" then - minetest.env:add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item")) + minetest.add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item")) end meta:set_string("item","") end flower_pot_remove_item(pos, node) -end \ No newline at end of file +end diff --git a/mods/flowers/init.lua b/mods/flowers/init.lua index c3353598a..5726f2851 100644 --- a/mods/flowers/init.lua +++ b/mods/flowers/init.lua @@ -299,12 +299,12 @@ minetest.register_node("flowers:pot",{ stack_max = 16, sounds = default.node_sound_defaults(), after_place_node = function(pos, placer, itemstack) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) meta:set_string("owner",placer:get_player_name()) end, on_rightclick = function(pos, node, clicker, itemstack) if not itemstack then return end - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if clicker:get_player_name() == meta:get_string("owner") then flower_pot_drop_item(pos,node) local s = itemstack:take_item() @@ -314,20 +314,20 @@ minetest.register_node("flowers:pot",{ return itemstack end, on_punch = function(pos,node,puncher) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if puncher:get_player_name() == meta:get_string("owner") then flower_pot_drop_item(pos,node) end end, can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) return player:get_player_name() == meta:get_string("owner") end, on_destruct = function(pos) local node = minetest.get_node(pos) flower_pot_drop_item(pos,node) - minetest.env:add_node(pos, {name="air"}) - minetest.env:add_item(pos, "flowers:pot") + minetest.add_node(pos, {name="air"}) + minetest.add_item(pos, "flowers:pot") end, }) diff --git a/mods/gemalde/init.lua b/mods/gemalde/init.lua index 2674bd78f..2434f53cb 100644 --- a/mods/gemalde/init.lua +++ b/mods/gemalde/init.lua @@ -62,7 +62,7 @@ minetest.register_node("gemalde:node_"..n.."", { print("[gemalde] number is "..number.."") node.name = "gemalde:node_"..number.."" - minetest.env:set_node(pos, node) + minetest.set_node(pos, node) end, -- TODO. diff --git a/mods/item_drop/init.lua b/mods/item_drop/init.lua index 7013b9d8e..5a32fea09 100644 --- a/mods/item_drop/init.lua +++ b/mods/item_drop/init.lua @@ -7,7 +7,7 @@ minetest.register_globalstep(function(dtime) local ctrl = player:get_player_control() if ctrl.up or ctrl.left or ctrl.right then - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do local en = object:get_luaentity() if not object:is_player() and en and en.name == "__builtin:item" then if inv and @@ -46,7 +46,7 @@ function minetest.handle_node_drops(pos, drops, digger) end if not inv or not inv:contains_item("main", ItemStack(name)) then for i=1,count do - local obj = minetest.env:add_item(pos, name) + local obj = minetest.add_item(pos, name) if obj ~= nil then obj:get_luaentity().collect = true local x = math.random(1, 5) diff --git a/mods/itemframes/init.lua b/mods/itemframes/init.lua index 6ead05b09..4e98072bd 100644 --- a/mods/itemframes/init.lua +++ b/mods/itemframes/init.lua @@ -44,7 +44,7 @@ facedir[3] = {x=-1,y=0,z=0} local remove_item = function(pos, node) local objs = nil if node.name == "itemframes:frame" then - objs = minetest.env:get_objects_inside_radius(pos, .5) + objs = minetest.get_objects_inside_radius(pos, .5) end if objs then for _, obj in ipairs(objs) do @@ -57,7 +57,7 @@ end local update_item = function(pos, node) remove_item(pos, node) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if meta:get_string("item") ~= "" then if node.name == "itemframes:frame" then local posad = facedir[node.param2] @@ -67,7 +67,7 @@ local update_item = function(pos, node) end tmp.nodename = node.name tmp.texture = ItemStack(meta:get_string("item")):get_name() - local e = minetest.env:add_entity(pos,"itemframes:item") + local e = minetest.add_entity(pos,"itemframes:item") if node.name == "itemframes:frame" then local yaw = math.pi*2 - node.param2 * math.pi/2 e:setyaw(yaw) @@ -76,10 +76,10 @@ local update_item = function(pos, node) end local drop_item = function(pos, node) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if meta:get_string("item") ~= "" then if node.name == "itemframes:frame" then - minetest.env:add_item(pos, meta:get_string("item")) + minetest.add_item(pos, meta:get_string("item")) end meta:set_string("item","") end @@ -103,13 +103,13 @@ minetest.register_node("itemframes:frame",{ legacy_wallmounted = true, sounds = default.node_sound_defaults(), after_place_node = function(pos, placer, itemstack) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) meta:set_string("owner",placer:get_player_name()) meta:set_string("infotext","Item frame (owned by "..placer:get_player_name()..")") end, on_rightclick = function(pos, node, clicker, itemstack) if not itemstack then return end - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if clicker:get_player_name() == meta:get_string("owner") then drop_item(pos,node) local s = itemstack:take_item() @@ -119,14 +119,14 @@ minetest.register_node("itemframes:frame",{ return itemstack end, on_punch = function(pos,node,puncher) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) if puncher:get_player_name() == meta:get_string("owner") then drop_item(pos, node) end end, can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) return player:get_player_name() == meta:get_string("owner") end, }) diff --git a/mods/mcl_death/init.lua b/mods/mcl_death/init.lua index 150c7d6ce..0c7959f92 100644 --- a/mods/mcl_death/init.lua +++ b/mods/mcl_death/init.lua @@ -7,11 +7,11 @@ local z = math.random(0, 9)/3 pos.x = pos.x + x pos.z = pos.z + z - minetest.env:add_item(pos, stack) + minetest.add_item(pos, stack) stack:clear() inv:set_stack("main", i, stack) pos.x = pos.x - x pos.z = pos.z - z end end) ---end \ No newline at end of file +--end diff --git a/mods/mobs/api.lua b/mods/mobs/api.lua index 6646a844f..a21a52888 100644 --- a/mods/mobs/api.lua +++ b/mods/mobs/api.lua @@ -613,9 +613,9 @@ function mobs:register_mob(name, def) pos.y = math.floor(pos.y+0.5) pos.z = math.floor(pos.z+0.5) do_tnt_physics(pos, 3) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) minetest.sound_play("tnt_explode", {pos = pos,gain = 1.0,max_hear_distance = 16,}) - if minetest.env:get_node(pos).name == "default:water_source" or minetest.env:get_node(pos).name == "default:water_flowing" or minetest.is_protected(pos, "tnt") then + if minetest.get_node(pos).name == "default:water_source" or minetest.get_node(pos).name == "default:water_flowing" or minetest.is_protected(pos, "tnt") then self.object:remove() return end @@ -624,17 +624,17 @@ function mobs:register_mob(name, def) for z=-3,3 do if x*x+y*y+z*z <= 3 * 3 + 3 then local np={x=pos.x+x,y=pos.y+y,z=pos.z+z} - local n = minetest.env:get_node(np) + local n = minetest.get_node(np) if n.name ~= "air" and n.name ~= "default:obsidian" and n.name ~= "default:bedrock" and n.name ~= "protector:protect" then activate_if_tnt(n.name, np, pos, 3) - minetest.env:remove_node(np) + minetest.remove_node(np) nodeupdate(np) if n.name ~= "tnt:tnt" and math.random() > 0.9 then local drop = minetest.get_node_drops(n.name, "") for _,item in ipairs(drop) do if type(item) == "string" then if math.random(1,100) > 40 then - local obj = minetest.env:add_item(np, item) + local obj = minetest.add_item(np, item) end end end @@ -970,7 +970,7 @@ function mobs:register_spawn(name, description, nodes, max_light, min_light, cha end function do_tnt_physics(tnt_np,tntr) - local objs = minetest.env:get_objects_inside_radius(tnt_np, tntr) + local objs = minetest.get_objects_inside_radius(tnt_np, tntr) for k, obj in pairs(objs) do local oname = obj:get_entity_name() local v = obj:getvelocity() diff --git a/mods/redstone/mesecons/init.lua b/mods/redstone/mesecons/init.lua index 4771f3c98..d66775985 100644 --- a/mods/redstone/mesecons/init.lua +++ b/mods/redstone/mesecons/init.lua @@ -98,7 +98,7 @@ function mesecon:receptor_off(pos, rules) if not mesecon:connected_to_receptor(np) then mesecon:turnoff(np, rulename) else - mesecon:changesignal(np, minetest.env:get_node(np), rulename, mesecon.state.off) + mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off) end end end diff --git a/mods/redstone/mesecons/internal.lua b/mods/redstone/mesecons/internal.lua index 5e243cf78..e0c6a6b67 100644 --- a/mods/redstone/mesecons/internal.lua +++ b/mods/redstone/mesecons/internal.lua @@ -268,7 +268,7 @@ end -- some more general high-level stuff function mesecon:is_power_on(pos) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_conductor_on(node.name) or mesecon:is_receptor_on(node.name) then return true end @@ -276,7 +276,7 @@ function mesecon:is_power_on(pos) end function mesecon:is_power_off(pos) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_conductor_off(node.name) or mesecon:is_receptor_off(node.name) then return true end @@ -284,11 +284,11 @@ function mesecon:is_power_off(pos) end function mesecon:turnon(pos, rulename) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_conductor_off(node.name) then local rules = mesecon:conductor_get_rules(node) - minetest.env:add_node(pos, {name = mesecon:get_conductor_on(node.name), param2 = node.param2}) + minetest.add_node(pos, {name = mesecon:get_conductor_on(node.name), param2 = node.param2}) for _, rule in ipairs(rules) do local np = mesecon:addPosRule(pos, rule) @@ -307,11 +307,11 @@ function mesecon:turnon(pos, rulename) end function mesecon:turnoff(pos, rulename) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_conductor_on(node.name) then local rules = mesecon:conductor_get_rules(node) - minetest.env:add_node(pos, {name = mesecon:get_conductor_off(node.name), param2 = node.param2}) + minetest.add_node(pos, {name = mesecon:get_conductor_off(node.name), param2 = node.param2}) for _, rule in ipairs(rules) do local np = mesecon:addPosRule(pos, rule) @@ -332,7 +332,7 @@ end function mesecon:connected_to_receptor(pos) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) -- Check if conductors around are connected local rules = mesecon:get_any_inputrules(node) @@ -360,7 +360,7 @@ function mesecon:find_receptor_on(pos, checked) -- add current position to checked table.insert(checked, {x=pos.x, y=pos.y, z=pos.z}) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_receptor_on(node.name) then return true @@ -382,8 +382,8 @@ function mesecon:find_receptor_on(pos, checked) end function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule - local outputnode = minetest.env:get_node(output) - local inputnode = minetest.env:get_node(input) + local outputnode = minetest.get_node(output) + local inputnode = minetest.get_node(input) local outputrules = dug_outputrules or mesecon:get_any_outputrules (outputnode) local inputrules = mesecon:get_any_inputrules (inputnode) if not outputrules or not inputrules then @@ -409,13 +409,13 @@ function mesecon:rules_link_anydir(pos1, pos2) end function mesecon:is_powered(pos) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) local rules = mesecon:get_any_inputrules(node) if not rules then return false end for _, rule in ipairs(rules) do local np = mesecon:addPosRule(pos, rule) - local nn = minetest.env:get_node(np) + local nn = minetest.get_node(np) if (mesecon:is_conductor_on (nn.name) or mesecon:is_receptor_on (nn.name)) and mesecon:rules_link(np, pos) then diff --git a/mods/redstone/mesecons/util.lua b/mods/redstone/mesecons/util.lua index 2871c0ac9..fc381f653 100644 --- a/mods/redstone/mesecons/util.lua +++ b/mods/redstone/mesecons/util.lua @@ -1,17 +1,17 @@ function mesecon:swap_node(pos, name) - local node = minetest.env:get_node(pos) - local data = minetest.env:get_meta(pos):to_table() + local node = minetest.get_node(pos) + local data = minetest.get_meta(pos):to_table() node.name = name - minetest.env:add_node(pos, node) - minetest.env:get_meta(pos):from_table(data) + minetest.add_node(pos, node) + minetest.get_meta(pos):from_table(data) end function mesecon:move_node(pos, newpos) - local node = minetest.env:get_node(pos) - local meta = minetest.env:get_meta(pos):to_table() - minetest.env:remove_node(pos) - minetest.env:add_node(newpos, node) - minetest.env:get_meta(pos):from_table(meta) + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos):to_table() + minetest.remove_node(pos) + minetest.add_node(newpos, node) + minetest.get_meta(pos):from_table(meta) end diff --git a/mods/redstone/mesecons/wires.lua b/mods/redstone/mesecons/wires.lua index 8c9a5f7d0..fb26dc6af 100644 --- a/mods/redstone/mesecons/wires.lua +++ b/mods/redstone/mesecons/wires.lua @@ -209,7 +209,7 @@ function mesecon:update_autoconnect(pos, secondcall, replace_old) mesecon:update_autoconnect(zmympos, true) end - nodename = minetest.env:get_node(pos).name + nodename = minetest.get_node(pos).name if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end @@ -237,9 +237,9 @@ function mesecon:update_autoconnect(pos, secondcall, replace_old) if string.find(nodename, "_off") ~= nil then - minetest.env:set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"}) + minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"}) else - minetest.env:set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" }) + minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" }) end end diff --git a/mods/redstone/mesecons_button/init.lua b/mods/redstone/mesecons_button/init.lua index 4d66dfe09..3e4fb466d 100644 --- a/mods/redstone/mesecons_button/init.lua +++ b/mods/redstone/mesecons_button/init.lua @@ -3,7 +3,7 @@ -- and then turns off again mesecon.button_turnoff = function (pos) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) if node.name=="mesecons_button:button_stone_on" then --has not been dug mesecon:swap_node(pos, "mesecons_button:button_stone_off") minetest.sound_play("mesecons_button_pop", {pos=pos}) diff --git a/mods/redstone/mesecons_compatibility/init.lua b/mods/redstone/mesecons_compatibility/init.lua index 36321a235..fe0a6e71d 100644 --- a/mods/redstone/mesecons_compatibility/init.lua +++ b/mods/redstone/mesecons_compatibility/init.lua @@ -38,27 +38,27 @@ function doors:register_door(name, def) local tb = def.tiles_bottom local function after_dig_node(pos, name) - if minetest.env:get_node(pos).name == name then - minetest.env:remove_node(pos) + if minetest.get_node(pos).name == name then + minetest.remove_node(pos) end end local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) pos.y = pos.y+dir - if not minetest.env:get_node(pos).name == check_name then + if not minetest.get_node(pos).name == check_name then return end - local p2 = minetest.env:get_node(pos).param2 + local p2 = minetest.get_node(pos).param2 p2 = params[p2+1] - local meta = minetest.env:get_meta(pos):to_table() - minetest.env:set_node(pos, {name=replace_dir, param2=p2}) - minetest.env:get_meta(pos):from_table(meta) + local meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace_dir, param2=p2}) + minetest.get_meta(pos):from_table(meta) pos.y = pos.y-dir - meta = minetest.env:get_meta(pos):to_table() - minetest.env:set_node(pos, {name=replace, param2=p2}) - minetest.env:get_meta(pos):from_table(meta) + meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace, param2=p2}) + minetest.get_meta(pos):from_table(meta) end local function on_mesecons_signal_open (pos, node) @@ -73,7 +73,7 @@ function doors:register_door(name, def) if not def.only_placer_can_open then return true end - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local pn = player:get_player_name() return meta:get_string("doors_owner") == pn end diff --git a/mods/redstone/mesecons_mvps/init.lua b/mods/redstone/mesecons_mvps/init.lua index 367aa7ccb..22dd1125d 100644 --- a/mods/redstone/mesecons_mvps/init.lua +++ b/mods/redstone/mesecons_mvps/init.lua @@ -21,7 +21,7 @@ function mesecon:mvps_process_stack(stack) -- update mesecons for placed nodes ( has to be done after all nodes have been added ) for _, n in ipairs(stack) do nodeupdate(n.pos) - mesecon.on_placenode(n.pos, minetest.env:get_node(n.pos)) + mesecon.on_placenode(n.pos, minetest.get_node(n.pos)) mesecon:update_autoconnect(n.pos) end end @@ -32,7 +32,7 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio -- determine the number of nodes to be pushed local nodes = {} while true do - nn = minetest.env:get_node_or_nil(np) + nn = minetest.get_node_or_nil(np) if not nn or #nodes > maximum then -- don't push at all, something is in the way (unloaded map or too many nodes) return @@ -57,8 +57,8 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio -- remove all nodes for _, n in ipairs(nodes) do - n.meta = minetest.env:get_meta(n.pos):to_table() - minetest.env:remove_node(n.pos) + n.meta = minetest.get_meta(n.pos):to_table() + minetest.remove_node(n.pos) end -- update mesecons for removed nodes ( has to be done after all nodes have been removed ) @@ -70,8 +70,8 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio -- add nodes for _, n in ipairs(nodes) do np = mesecon:addPosRule(n.pos, dir) - minetest.env:add_node(np, n.node) - minetest.env:get_meta(np):from_table(n.meta) + minetest.add_node(np, n.node) + minetest.get_meta(np):from_table(n.meta) end for i in ipairs(nodes) do @@ -83,14 +83,14 @@ end function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons) np = mesecon:addPosRule(pos, dir) - nn = minetest.env:get_node(np) + nn = minetest.get_node(np) if minetest.registered_nodes[nn.name].liquidtype == "none" and not mesecon:is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then - local meta = minetest.env:get_meta(np):to_table() - minetest.env:remove_node(np) - minetest.env:add_node(pos, nn) - minetest.env:get_meta(pos):from_table(meta) + local meta = minetest.get_meta(np):to_table() + minetest.remove_node(np) + minetest.add_node(pos, nn) + minetest.get_meta(pos):from_table(meta) nodeupdate(np) nodeupdate(pos) @@ -102,25 +102,25 @@ end function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away - local lnode = minetest.env:get_node(lpos) + local lnode = minetest.get_node(lpos) local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away - local lnode2 = minetest.env:get_node(lpos2) + local lnode2 = minetest.get_node(lpos2) if lnode.name ~= "ignore" and lnode.name ~= "air" and minetest.registered_nodes[lnode.name].liquidtype == "none" then return end if lnode2.name == "ignore" or lnode2.name == "air" or not(minetest.registered_nodes[lnode2.name].liquidtype == "none") then return end local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z} repeat - lnode2 = minetest.env:get_node(lpos2) - minetest.env:add_node(oldpos, {name=lnode2.name}) + lnode2 = minetest.get_node(lpos2) + minetest.add_node(oldpos, {name=lnode2.name}) nodeupdate(oldpos) oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z} lpos2.x = lpos2.x-direction.x lpos2.y = lpos2.y-direction.y lpos2.z = lpos2.z-direction.z - lnode = minetest.env:get_node(lpos2) + lnode = minetest.get_node(lpos2) until lnode.name=="air" or lnode.name=="ignore" or not(minetest.registered_nodes[lnode2.name].liquidtype == "none") - minetest.env:remove_node(oldpos) + minetest.remove_node(oldpos) end mesecon:register_mvps_stopper("default:chest") diff --git a/mods/redstone/mesecons_noteblock/init.lua b/mods/redstone/mesecons_noteblock/init.lua index 6b69c5468..506bee146 100644 --- a/mods/redstone/mesecons_noteblock/init.lua +++ b/mods/redstone/mesecons_noteblock/init.lua @@ -7,12 +7,12 @@ minetest.register_node("mesecons_noteblock:noteblock", { paramtype="light", is_ground_content = false, after_place_node = function(pos) - minetest.env:add_node(pos, {name="mesecons_noteblock:noteblock", param2=0}) + minetest.add_node(pos, {name="mesecons_noteblock:noteblock", param2=0}) end, on_punch = function (pos, node) -- change sound when punched local param2 = node.param2+1 if param2==12 then param2=0 end - minetest.env:add_node(pos, {name = node.name, param2 = param2}) + minetest.add_node(pos, {name = node.name, param2 = param2}) mesecon.noteblock_play(pos, param2) end, sounds = default.node_sound_wood_defaults(), @@ -65,7 +65,7 @@ mesecon.noteblock_play = function (pos, param2) elseif param2==7 then soundname="mesecons_noteblock_gsharp" end - local block_below_name = minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name + local block_below_name = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name if block_below_name == "default:glass" then soundname="mesecons_noteblock_hihat" end diff --git a/mods/redstone/mesecons_pistons/init.lua b/mods/redstone/mesecons_pistons/init.lua index b28ed0208..4a28546ab 100644 --- a/mods/redstone/mesecons_pistons/init.lua +++ b/mods/redstone/mesecons_pistons/init.lua @@ -59,10 +59,10 @@ local piston_remove_pusher = function (pos, node) dir = piston_get_direction(pistonspec.dir, node) local pusherpos = mesecon:addPosRule(pos, dir) - local pushername = minetest.env:get_node(pusherpos).name + local pushername = minetest.get_node(pusherpos).name if pushername == pistonspec.pusher then --make sure there actually is a pusher (for compatibility reasons mainly) - minetest.env:remove_node(pusherpos) + minetest.remove_node(pusherpos) nodeupdate(pusherpos) end end @@ -74,15 +74,15 @@ local piston_on = function (pos, node) local np = mesecon:addPosRule(pos, dir) success, stack = mesecon:mvps_push(np, dir, PISTON_MAXIMUM_PUSH) if success then - minetest.env:add_node(pos, {param2 = node.param2, name = pistonspec.onname}) - minetest.env:add_node(np, {param2 = node.param2, name = pistonspec.pusher}) + minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname}) + minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher}) mesecon:mvps_process_stack(stack) end end local piston_off = function (pos, node) local pistonspec = minetest.registered_nodes[node.name].mesecons_piston - minetest.env:add_node(pos, {param2 = node.param2, name = pistonspec.offname}) + minetest.add_node(pos, {param2 = node.param2, name = pistonspec.offname}) piston_remove_pusher (pos, node) if pistonspec.sticky then @@ -100,12 +100,12 @@ local piston_orientate = function (pos, placer) -- placer pitch in degrees local pitch = placer:get_look_pitch() * (180 / math.pi) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) local pistonspec = minetest.registered_nodes[node.name].mesecons_piston if pitch > 55 then --looking upwards - minetest.env:add_node(pos, {name=pistonspec.piston_down}) + minetest.add_node(pos, {name=pistonspec.piston_down}) elseif pitch < -55 then --looking downwards - minetest.env:add_node(pos, {name=pistonspec.piston_up}) + minetest.add_node(pos, {name=pistonspec.piston_up}) end end @@ -723,7 +723,7 @@ local piston_get_stopper = function (node, dir, stack, stackid) pistonspec = minetest.registered_nodes[node.name].mesecons_piston dir = piston_get_direction(pistonspec.dir, node) local pusherpos = mesecon:addPosRule(stack[stackid].pos, dir) - local pushernode = minetest.env:get_node(pusherpos) + local pushernode = minetest.get_node(pusherpos) if minetest.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then for _, s in ipairs(stack) do diff --git a/mods/redstone/mesecons_pressureplates/init.lua b/mods/redstone/mesecons_pressureplates/init.lua index cc5b3f648..12e22fe9b 100644 --- a/mods/redstone/mesecons_pressureplates/init.lua +++ b/mods/redstone/mesecons_pressureplates/init.lua @@ -9,18 +9,18 @@ local pp_box_on = { } pp_on_timer = function (pos, elapsed) - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) local ppspec = minetest.registered_nodes[node.name].pressureplate -- This is a workaround for a strange bug that occurs when the server is started -- For some reason the first time on_timer is called, the pos is wrong if not ppspec then return end - local objs = minetest.env:get_objects_inside_radius(pos, 1) + local objs = minetest.get_objects_inside_radius(pos, 1) local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0}) if objs[1] == nil and node.name == ppspec.onstate then - minetest.env:add_node(pos, {name = ppspec.offstate}) + minetest.add_node(pos, {name = ppspec.offstate}) mesecon:receptor_off(pos) -- force deactivation of mesecon two blocks below (hacky) if not mesecon:connected_to_receptor(two_below) then @@ -30,7 +30,7 @@ pp_on_timer = function (pos, elapsed) for k, obj in pairs(objs) do local objpos = obj:getpos() if objpos.y > pos.y-1 and objpos.y < pos.y then - minetest.env:add_node(pos, {name=ppspec.onstate}) + minetest.add_node(pos, {name=ppspec.onstate}) mesecon:receptor_on(pos) -- force activation of mesecon two blocks below (hacky) mesecon:turnon(two_below) @@ -71,7 +71,7 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture state = mesecon.state.off }}, on_construct = function(pos) - minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) end, }) @@ -91,7 +91,7 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture state = mesecon.state.on }}, on_construct = function(pos) - minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) end, after_dig_node = function(pos) local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0}) diff --git a/mods/redstone/mesecons_solarpanel/init.lua b/mods/redstone/mesecons_solarpanel/init.lua index a3bce46cc..680def65b 100644 --- a/mods/redstone/mesecons_solarpanel/init.lua +++ b/mods/redstone/mesecons_solarpanel/init.lua @@ -64,10 +64,10 @@ minetest.register_abm( interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local light = minetest.env:get_node_light(pos, nil) + local light = minetest.get_node_light(pos, nil) if light >= 12 and minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8 then - minetest.env:set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2}) + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2}) mesecon:receptor_on(pos) end end, @@ -78,10 +78,10 @@ minetest.register_abm( interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local light = minetest.env:get_node_light(pos, nil) + local light = minetest.get_node_light(pos, nil) if light < 12 then - minetest.env:set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2}) + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2}) mesecon:receptor_off(pos) end end, @@ -155,10 +155,10 @@ minetest.register_abm( interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local light = minetest.env:get_node_light(pos, nil) + local light = minetest.get_node_light(pos, nil) if light < 12 then - minetest.env:set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_on", param2=node.param2}) + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_on", param2=node.param2}) mesecon:receptor_on(pos) end end, @@ -169,10 +169,10 @@ minetest.register_abm( interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local light = minetest.env:get_node_light(pos, nil) + local light = minetest.get_node_light(pos, nil) if light >= 12 and minetest.get_timeofday() > 0.8 and minetest.get_timeofday() < 0.2 then - minetest.env:set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_off", param2=node.param2}) + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_off", param2=node.param2}) mesecon:receptor_off(pos) end end, diff --git a/mods/signs/init.lua b/mods/signs/init.lua index 9273208ff..d7a3e52b7 100644 --- a/mods/signs/init.lua +++ b/mods/signs/init.lua @@ -35,13 +35,13 @@ local signs_yard = { local sign_groups = {choppy=2, dig_immediate=2} local construct_sign = function(pos) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) meta:set_string("formspec", "field[text;;${text}]") meta:set_string("infotext", "") end local destruct_sign = function(pos) - local objects = minetest.env:get_objects_inside_radius(pos, 0.5) + local objects = minetest.get_objects_inside_radius(pos, 0.5) for _, v in ipairs(objects) do if v:get_entity_name() == "signs:text" then v:remove() @@ -50,7 +50,7 @@ local destruct_sign = function(pos) end local update_sign = function(pos, fields, sender) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") meta:set_string("infotext", "") local text = meta:get_string("text") @@ -59,7 +59,7 @@ local update_sign = function(pos, fields, sender) meta:set_string("owner", sender:get_player_name() or "") end text = meta:get_string("text") - local objects = minetest.env:get_objects_inside_radius(pos, 0.5) + local objects = minetest.get_objects_inside_radius(pos, 0.5) for _, v in ipairs(objects) do if v:get_entity_name() == "signs:text" then v:set_properties({textures={generate_texture(create_lines(text))}}) @@ -69,15 +69,15 @@ local update_sign = function(pos, fields, sender) -- if there is no entity local sign_info - if minetest.env:get_node(pos).name == "signs:sign_yard" then - sign_info = signs_yard[minetest.env:get_node(pos).param2 + 1] - elseif minetest.env:get_node(pos).name == "signs:sign_wall" then - sign_info = signs[minetest.env:get_node(pos).param2 + 1] + if minetest.get_node(pos).name == "signs:sign_yard" then + sign_info = signs_yard[minetest.get_node(pos).param2 + 1] + elseif minetest.get_node(pos).name == "signs:sign_wall" then + sign_info = signs[minetest.get_node(pos).param2 + 1] end if sign_info == nil then return end - local text = minetest.env:add_entity({x = pos.x + sign_info.delta.x, + local text = minetest.add_entity({x = pos.x + sign_info.delta.x, y = pos.y + sign_info.delta.y, z = pos.z + sign_info.delta.z}, "signs:text") text:setyaw(sign_info.yaw) @@ -122,18 +122,18 @@ minetest.register_node("signs:sign_wall", { local sign_info if wdir == 0 then --how would you add sign to ceiling? - minetest.env:add_item(above, "signs:sign_wall") + minetest.add_item(above, "signs:sign_wall") itemstack:take_item() return itemstack elseif wdir == 1 then - minetest.env:add_node(above, {name = "signs:sign_yard", param2 = fdir}) + minetest.add_node(above, {name = "signs:sign_yard", param2 = fdir}) sign_info = signs_yard[fdir + 1] else - minetest.env:add_node(above, {name = "signs:sign_wall", param2 = fdir}) + minetest.add_node(above, {name = "signs:sign_wall", param2 = fdir}) sign_info = signs[fdir + 1] end - local text = minetest.env:add_entity({x = above.x + sign_info.delta.x, + local text = minetest.add_entity({x = above.x + sign_info.delta.x, y = above.y + sign_info.delta.y, z = above.z + sign_info.delta.z}, "signs:text") text:setyaw(sign_info.yaw) @@ -191,7 +191,7 @@ minetest.register_entity("signs:text", { textures = {}, on_activate = function(self) - local meta = minetest.env:get_meta(self.object:getpos()) + local meta = minetest.get_meta(self.object:getpos()) local text = meta:get_string("text") self.object:set_properties({textures={generate_texture(create_lines(text))}}) end diff --git a/mods/throwing/arrow.lua b/mods/throwing/arrow.lua index 77baadfd2..5692798e5 100644 --- a/mods/throwing/arrow.lua +++ b/mods/throwing/arrow.lua @@ -44,10 +44,10 @@ local THROWING_ARROW_ENTITY={ THROWING_ARROW_ENTITY.on_step = function(self, dtime) self.timer=self.timer+dtime local pos = self.object:getpos() - local node = minetest.env:get_node(pos) + local node = minetest.get_node(pos) if self.timer>0.2 then - local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) + local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) for k, obj in pairs(objs) do if obj:get_luaentity() ~= nil then if obj:get_luaentity().name ~= "throwing:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then @@ -71,7 +71,7 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime) if self.lastpos.x~=nil then if node.name ~= "air" then - minetest.env:add_item(self.lastpos, 'throwing:arrow') + minetest.add_item(self.lastpos, 'throwing:arrow') self.object:remove() end end diff --git a/mods/throwing/init.lua b/mods/throwing/init.lua index 7da7d68c7..f618e2814 100644 --- a/mods/throwing/init.lua +++ b/mods/throwing/init.lua @@ -10,7 +10,7 @@ local throwing_shoot_arrow = function(itemstack, player) if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then player:get_inventory():remove_item("main", arrow[1]) local playerpos = player:getpos() - local obj = minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2]) + local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2]) local dir = player:get_look_dir() obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19}) obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3}) diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua index 26fe43512..354c18f8f 100644 --- a/mods/tnt/init.lua +++ b/mods/tnt/init.lua @@ -1,6 +1,6 @@ function spawn_tnt(pos, entname) minetest.sound_play("tnt_ignite", {pos = pos,gain = 1.0,max_hear_distance = 15,}) - return minetest.env:add_entity(pos, entname) + return minetest.add_entity(pos, entname) end function activate_if_tnt(nname, np, tnt_np, tntr) @@ -11,7 +11,7 @@ function activate_if_tnt(nname, np, tnt_np, tntr) end function do_tnt_physics(tnt_np,tntr) - local objs = minetest.env:get_objects_inside_radius(tnt_np, tntr) + local objs = minetest.get_objects_inside_radius(tnt_np, tntr) for k, obj in pairs(objs) do local oname = obj:get_entity_name() local v = obj:getvelocity() @@ -43,7 +43,7 @@ minetest.register_node("tnt:tnt", { description = "TNT", mesecons = {effector = { action_on = (function(p, node) - minetest.env:remove_node(p) + minetest.remove_node(p) spawn_tnt(p, "tnt:tnt") nodeupdate(p) end), @@ -53,7 +53,7 @@ minetest.register_node("tnt:tnt", { minetest.register_on_punchnode(function(p, node) if node.name == "tnt:tnt" then - minetest.env:remove_node(p) + minetest.remove_node(p) spawn_tnt(p, "tnt:tnt") nodeupdate(p) end @@ -102,9 +102,9 @@ function TNT:on_step(dtime) pos.y = math.floor(pos.y+0.5) pos.z = math.floor(pos.z+0.5) do_tnt_physics(pos, TNT_RANGE) - local meta = minetest.env:get_meta(pos) + local meta = minetest.get_meta(pos) minetest.sound_play("tnt_explode", {pos = pos,gain = 1.0,max_hear_distance = 16,}) - if minetest.env:get_node(pos).name == "default:water_source" or minetest.env:get_node(pos).name == "default:water_flowing" or minetest.env:get_node(pos).name == "default:bedrock" or minetest.env:get_node(pos).name == "protector:display" or minetest.is_protected(pos, "tnt") then + if minetest.get_node(pos).name == "default:water_source" or minetest.get_node(pos).name == "default:water_flowing" or minetest.get_node(pos).name == "default:bedrock" or minetest.get_node(pos).name == "protector:display" or minetest.is_protected(pos, "tnt") then -- Cancel the Explosion self.object:remove() return @@ -114,17 +114,17 @@ function TNT:on_step(dtime) for z=-TNT_RANGE,TNT_RANGE do if x*x+y*y+z*z <= TNT_RANGE * TNT_RANGE + TNT_RANGE then local np={x=pos.x+x,y=pos.y+y,z=pos.z+z} - local n = minetest.env:get_node(np) + local n = minetest.get_node(np) if n.name ~= "air" and n.name ~= "default:obsidian" and n.name ~= "default:bedrock" and n.name ~= "protector:protect" then activate_if_tnt(n.name, np, pos, 3) - minetest.env:remove_node(np) + minetest.remove_node(np) nodeupdate(np) if n.name ~= "tnt:tnt" and math.random() > 0.9 then local drop = minetest.get_node_drops(n.name, "") for _,item in ipairs(drop) do if type(item) == "string" then if math.random(1,100) > 40 then - local obj = minetest.env:add_item(np, item) + local obj = minetest.add_item(np, item) end end end diff --git a/mods/wallet/init.lua b/mods/wallet/init.lua index ab8180ce2..7e25cacfb 100644 --- a/mods/wallet/init.lua +++ b/mods/wallet/init.lua @@ -11,7 +11,7 @@ local directions = { } local function update_wall(pos) - local thisnode = minetest.env:get_node(pos) + local thisnode = minetest.get_node(pos) if thisnode.name:find("wallet:wall") ~= 1 and thisnode.name:find("wallet:wallmossy") ~= 1 then @@ -32,14 +32,14 @@ local function update_wall(pos) -- Neighbouring walkable nodes for i = 1, 4 do local dir = directions[i] - local node = minetest.env:get_node({x = pos.x + dir.x, y = pos.y + dir.y, z = pos.z + dir.z}) + local node = minetest.get_node({x = pos.x + dir.x, y = pos.y + dir.y, z = pos.z + dir.z}) if minetest.registered_nodes[node.name].walkable then sum = sum + 2 ^ (i - 1) end end -- Torches or walkable nodes above the wall - local upnode = minetest.env:get_node({x = pos.x, y = pos.y+1, z = pos.z}) + local upnode = minetest.get_node({x = pos.x, y = pos.y+1, z = pos.z}) if sum == 5 or sum == 10 then if minetest.registered_nodes[upnode.name].walkable or upnode.name == "torches:floor" then sum = sum + 11 @@ -50,7 +50,7 @@ local function update_wall(pos) sum = 15 end]] - minetest.env:add_node(pos, {name = basename..sum}) + minetest.add_node(pos, {name = basename..sum}) end function update_wall_global(pos)