diff --git a/mods/ITEMS/mcl_banners/init.lua b/mods/ITEMS/mcl_banners/init.lua index 49af2de63..bfe7832a7 100644 --- a/mods/ITEMS/mcl_banners/init.lua +++ b/mods/ITEMS/mcl_banners/init.lua @@ -193,7 +193,7 @@ minetest.register_node("mcl_banners:standing_banner", { _doc_items_entry_name = "Banner", _doc_items_image = "mcl_banners_item_base.png^mcl_banners_item_overlay.png", _doc_items_longdesc = "Banners are tall colorful decorative blocks. They can be placed on the floor and at walls. Banners can be emblazoned with a variety of patterns using a lot of dye in crafting.", - _doc_items_usagehelp = [[Use crafting to draw a pattern on top of the banner. Emblazoned banners can be emblazoned again to combine various patterns. You can draw up to 6 layers on a banner that way. If the banner includes a gradient, only 3 layers are possible. + _doc_items_usagehelp = [[Use crafting to draw a pattern on top of the banner. Emblazoned banners can be emblazoned again to combine various patterns. You can draw up to 12 layers on a banner that way. If the banner includes a gradient, only 3 layers are possible. You can copy the pattern of a banner by placing two banners of the same color in the crafting grid—one needs to be emblazoned, the other one must be clean. Finally, you can use a banner on a cauldron with water to wash off its top-most layer.]], walkable = false, is_ground_content = false, diff --git a/mods/ITEMS/mcl_banners/patterncraft.lua b/mods/ITEMS/mcl_banners/patterncraft.lua index 2858b3d23..4639b7a90 100644 --- a/mods/ITEMS/mcl_banners/patterncraft.lua +++ b/mods/ITEMS/mcl_banners/patterncraft.lua @@ -1,9 +1,9 @@ -- Pattern crafting. This file contains the code for crafting all the -- emblazonings you can put on the banners. It's quite complicated; --- normal 08/15 crafting won't work here. +-- run-of-the-mill crafting won't work here. -- Maximum number of layers which can be put on a banner by crafting. -local max_layers_crafting = 6 +local max_layers_crafting = 12 -- Maximum number of layers when banner includes a gradient (workaround, see below). local max_layers_gradient = 3